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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432817.lua
- Script Purpose : Waypoint Path for aseasidefalcon432817.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:18:56
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 170.03, 1.76, 199.43, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 173.35, 1.94, 197.35, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 174.33, 2.01, 187.16, 2, 0)
- MovementLoopAddLocation(NPC, 175.51, 2.12, 159.65, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 179.82, 1.52, 155.86, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 175.98, 1.31, 143.47, 2, 0)
- MovementLoopAddLocation(NPC, 175.86, 1.22, 137.42, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 159.96, 0.36, 139.44, 2, 0)
- MovementLoopAddLocation(NPC, 143, -0.41, 137.69, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 142.08, -1.06, 141.75, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 158.28, -0.41, 141.07, 2, 0)
- MovementLoopAddLocation(NPC, 181.41, 1.02, 147.88, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 163.71, 1.05, 164.63, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 166.41, 1.26, 171.85, 2, 0)
- end
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