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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432818.lua
- Script Purpose : Waypoint Path for aseasidefalcon432818.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:18:59
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 144.24, 0.98, 170.33, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 143.11, 1.05, 154.59, 2, 0)
- MovementLoopAddLocation(NPC, 138.15, 1.12, 141.05, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 155.77, 1.99, 133.56, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 163.95, 2.37, 141.77, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 160.08, 1.05, 152.46, 2, 0)
- MovementLoopAddLocation(NPC, 154.13, -0.43, 177.05, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 143.77, 0.15, 172.19, 2, 0)
- MovementLoopAddLocation(NPC, 135.88, 1.15, 159.52, 2, 0)
- MovementLoopAddLocation(NPC, 135.12, 1.71, 157.57, 2, 0)
- MovementLoopAddLocation(NPC, 134.02, 1.99, 153.92, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 132.97, 2.15, 152.43, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 142.85, 1.06, 156.03, 2, 0)
- MovementLoopAddLocation(NPC, 161.56, -0.59, 170.41, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 151.82, 0.99, 164.01, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 146.91, 0.99, 167.15, 2, 0)
- end
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