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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432820.lua
- Script Purpose : Waypoint Path for aseasidefalcon432820.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:19:05
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 144.44, 0.49, 176.57, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 151.5, 0.22, 168.79, 2, 0)
- MovementLoopAddLocation(NPC, 152.89, -0.14, 161.45, 2, 0)
- MovementLoopAddLocation(NPC, 151.76, -0.35, 142.24, 2, 0)
- MovementLoopAddLocation(NPC, 151.89, -0.44, 140.14, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 166.02, -0.55, 139.87, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 177.25, -0.99, 149.71, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 181.9, -0.32, 156.05, 2, 0)
- MovementLoopAddLocation(NPC, 191.09, -0.32, 164.26, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 181.54, 1.23, 164.34, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 165.75, 0.86, 168.1, 2, 0)
- MovementLoopAddLocation(NPC, 157.97, 0.52, 174.62, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 151.41, 0.5, 176.07, 2, 0)
- end
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