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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432822.lua
- Script Purpose : Waypoint Path for aseasidefalcon432822.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:17:06
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 98.49, -0.05, 198.58, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 79.18, -0.2, 205.38, 2, 0)
- MovementLoopAddLocation(NPC, 63.87, -0.3, 219.4, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 88.45, -0.25, 215.96, 2, 0)
- MovementLoopAddLocation(NPC, 95.41, -0.19, 213.4, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 95.98, -0.2, 210.65, 2, 0)
- MovementLoopAddLocation(NPC, 90.95, -0.32, 191.74, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 82.48, -0.5, 192.33, 2, 0)
- MovementLoopAddLocation(NPC, 77.55, -0.8, 198.31, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 84.36, -0.4, 188.65, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 79.44, -0.35, 195.65, 2, 0)
- MovementLoopAddLocation(NPC, 78.29, -0.4, 197.52, 2, math.random(10, 24))
- end
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