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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432925.lua
- Script Purpose : Waypoint Path for aseasidefalcon432925.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:17:25
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 78.95, -0.49, 204.3, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 77.3, -1.29, 216.97, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 71.7, -1.09, 210.08, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 88.6, -0.51, 208.06, 2, 0)
- MovementLoopAddLocation(NPC, 100.01, 0.51, 210.86, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 88.78, -0.99, 183.35, 2, 0)
- MovementLoopAddLocation(NPC, 89.13, -1.11, 181.08, 2, 0)
- MovementLoopAddLocation(NPC, 90.89, -1.21, 179.66, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 98.3, -1.27, 176.47, 2, 0)
- MovementLoopAddLocation(NPC, 107.13, -1.31, 178.2, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 111.81, -0.91, 166.89, 2, 0)
- MovementLoopAddLocation(NPC, 115.03, -0.69, 163.57, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 109.39, -1.34, 193.14, 2, 0)
- MovementLoopAddLocation(NPC, 107.43, -1.67, 198.27, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 102, -1.4, 175.84, 2, 0)
- MovementLoopAddLocation(NPC, 100.09, -1.29, 171.43, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 87.28, -0.71, 193.5, 2, 0)
- end
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