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- --[[
- Script Name : SpawnScripts/QueensColony/ashoalglider425464.lua
- Script Purpose : Waypoint Path for ashoalglider425464.lua
- Script Author : Rylec
- Script Date : 11-14-2019 09:00:46
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -145.41, -12.23, 47.77, 2, math.random(10, 20))
- MovementLoopAddLocation(NPC, -134.01, -11.96, 52.31, 2, 0)
- MovementLoopAddLocation(NPC, -114.84, -11.48, 55.89, 2, math.random(10, 20))
- MovementLoopAddLocation(NPC, -131.72, -12, 53.87, 2, 0)
- MovementLoopAddLocation(NPC, -143.27, -12.88, 50.06, 2, 0)
- MovementLoopAddLocation(NPC, -147.18, -13, 52.02, 2, math.random(10, 20))
- MovementLoopAddLocation(NPC, -136.2, -12.46, 55.84, 2, math.random(10, 20))
- MovementLoopAddLocation(NPC, -142.55, -11.37, 17.38, 2, math.random(10, 20))
- MovementLoopAddLocation(NPC, -144.74, -13.5, 20.58, 2, 0)
- MovementLoopAddLocation(NPC, -150.02, -14.24, 24.44, 2, math.random(10, 20))
- MovementLoopAddLocation(NPC, -138.11, -11.69, 20.84, 2, 0)
- MovementLoopAddLocation(NPC, -128.59, -11.08, 20.75, 2, 0)
- MovementLoopAddLocation(NPC, -123.65, -11.51, 19.09, 2, 0)
- MovementLoopAddLocation(NPC, -121.18, -11.6, 16.47, 2, math.random(10, 20))
- MovementLoopAddLocation(NPC, -128.38, -11.05, 15.54, 2, 0)
- MovementLoopAddLocation(NPC, -136.85, -10.74, 8.17, 2, 0)
- MovementLoopAddLocation(NPC, -142.17, -11.26, 7.03, 2, math.random(10, 20))
- MovementLoopAddLocation(NPC, -138.01, -11.36, 15.87, 2, 0)
- MovementLoopAddLocation(NPC, -138.2, -11.49, 27.75, 2, math.random(10, 20))
- MovementLoopAddLocation(NPC, -137.65, -12.1, 15.01, 2, 0)
- MovementLoopAddLocation(NPC, -142.62, -12.65, 5.69, 2, math.random(10, 20))
- MovementLoopAddLocation(NPC, -138.93, -12.48, 22.81, 2, 0)
- MovementLoopAddLocation(NPC, -140.37, -12.49, 37.34, 2, math.random(10, 20))
- MovementLoopAddLocation(NPC, -142.23, -12.09, 45.44, 2, 0)
- end
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