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- --[[
- Script Name : SpawnScripts/QueensColony/ataintedfalcon428937.lua
- Script Purpose : Waypoint Path for ataintedfalcon428937.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:18:22
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC)
- FaceTarget(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC)
- FaceTarget(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 136.26, -0.44, 145.84, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 135.22, 0.79, 159.25, 2, 0)
- MovementLoopAddLocation(NPC, 132.54, 1.17, 164.58, 2, 0)
- MovementLoopAddLocation(NPC, 132.16, 1.27, 166.74, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 146.63, 2.56, 187.5, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 145.38, 1.04, 169.78, 2, 0)
- MovementLoopAddLocation(NPC, 151.36, -0.35, 143.07, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 178.06, 0.76, 150.17, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 166.36, -0.44, 166.07, 2, 0)
- MovementLoopAddLocation(NPC, 163.54, -0.97, 168.29, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 173.98, -0.37, 162.34, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 176.01, -0.98, 170.23, 2, 0)
- MovementLoopAddLocation(NPC, 177.67, -1.18, 174.78, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 176.13, -1.09, 175.67, 2, 0)
- MovementLoopAddLocation(NPC, 141.31, 2.21, 187.17, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 141.94, -0.37, 148.4, 2, 0)
- MovementLoopAddLocation(NPC, 144.3, -0.59, 145.74, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 160.33, -0.65, 143.75, 2, 0)
- MovementLoopAddLocation(NPC, 165.77, -0.72, 141.54, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 159.83, -0.61, 143.99, 2, 0)
- MovementLoopAddLocation(NPC, 151.94, -0.54, 145.66, 2, 0)
- end
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