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- --[[
- Script Name : SpawnScripts/QueensColony/ataintedgrovedeer1587550.lua
- Script Purpose : Waypoint Path for ataintedgrovedeer1587550.lua
- Script Author : Rylec
- Script Date : 05-02-2020 05:46:19
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 165.13, 1.39, 4.85, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 160.87, 1.4, 40.83, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 159.43, 1.41, 36.68, 2, 0)
- MovementLoopAddLocation(NPC, 142.61, 0.55, 21.06, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 169.1, 1.38, 12.4, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 177, 1.35, 1.87, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 159.36, 1.38, 25.47, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 179.09, 1.34, 12.44, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 177.39, 1.35, 12.24, 2, 0)
- MovementLoopAddLocation(NPC, 155.05, 1.35, 27.91, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 154.02, 1.2, 21.06, 2, 0)
- MovementLoopAddLocation(NPC, 143.51, 0.31, 1.96, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 153.55, 0.77, 5.14, 2, 0)
- end
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