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- --[[
- Script Name : SpawnScripts/QueensColony/atriggerfish426573.lua
- Script Purpose : Waypoint Path for atriggerfish426573.lua
- Script Author : Rylec
- Script Date : 12-23-2019 10:11:40
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- SpawnSet(NPC, "difficulty", "2")
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -30.67, -15.43, 42.02, 2, 0)
- MovementLoopAddLocation(NPC, -30.22, -13.7, 43.53, 4, 0)
- MovementLoopAddLocation(NPC, -35.04, -11.88, 45.29, 4, 0)
- MovementLoopAddLocation(NPC, -37.76, -11.69, 47.45, 2, 0)
- MovementLoopAddLocation(NPC, -39.85, -11.66, 47.17, 2, 0)
- MovementLoopAddLocation(NPC, -40.64, -11.58, 48.46, 2, 0)
- MovementLoopAddLocation(NPC, -44.3, -11.62, 44.69, 2, 0)
- MovementLoopAddLocation(NPC, -42.82, -10.76, 44.02, 4, 0)
- MovementLoopAddLocation(NPC, -45.24, -11.95, 38.31, 4, 0)
- MovementLoopAddLocation(NPC, -46.56, -11.71, 33.82, 2, 0)
- MovementLoopAddLocation(NPC, -47.48, -12.4, 33.47, 2, 0)
- MovementLoopAddLocation(NPC, -47.34, -12.73, 31.41, 2, 0)
- MovementLoopAddLocation(NPC, -48.3, -11.83, 30.62, 2, 0)
- MovementLoopAddLocation(NPC, -47.23, -11.94, 29.33, 2, 0)
- MovementLoopAddLocation(NPC, -48.41, -12.67, 27.29, 2, 0)
- MovementLoopAddLocation(NPC, -48.96, -12.36, 26.38, 2, 0)
- MovementLoopAddLocation(NPC, -50.36, -12.89, 24.53, 2, 0)
- MovementLoopAddLocation(NPC, -50.15, -12.39, 21.62, 2, 0)
- MovementLoopAddLocation(NPC, -49.02, -12.68, 19.45, 2, 0)
- MovementLoopAddLocation(NPC, -48.08, -12.13, 19.26, 3, 0)
- MovementLoopAddLocation(NPC, -45.21, -13.28, 19.18, 4, 0)
- MovementLoopAddLocation(NPC, -44.49, -12.34, 20.22, 4, 0)
- MovementLoopAddLocation(NPC, -42.02, -13.2, 21.46, 2, 0)
- MovementLoopAddLocation(NPC, -40.98, -14.11, 22.71, 2, 0)
- MovementLoopAddLocation(NPC, -39.93, -14.47, 23.82, 2, 0)
- MovementLoopAddLocation(NPC, -38.57, -14.85, 24.65, 4, 0)
- MovementLoopAddLocation(NPC, -37.81, -13.84, 25.66, 4, 0)
- MovementLoopAddLocation(NPC, -37.16, -15.54, 27.1, 4, 0)
- MovementLoopAddLocation(NPC, -36.16, -15.66, 29.49, 2, 0)
- MovementLoopAddLocation(NPC, -38.14, -15.05, 30.78, 2, 0)
- MovementLoopAddLocation(NPC, -36.88, -14.05, 30.58, 2, 0)
- MovementLoopAddLocation(NPC, -37.44, -13.3, 31.33, 2, 0)
- MovementLoopAddLocation(NPC, -39.61, -13.12, 31.89, 2, 0)
- MovementLoopAddLocation(NPC, -41.38, -14.39, 33.17, 4, 0)
- MovementLoopAddLocation(NPC, -40.53, -13.42, 32.41, 4, 0)
- MovementLoopAddLocation(NPC, -42.17, -13.82, 35.96, 2, 0)
- MovementLoopAddLocation(NPC, -40.67, -12.61, 36.35, 2, 0)
- MovementLoopAddLocation(NPC, -39.37, -13.08, 36.69, 2, 0)
- MovementLoopAddLocation(NPC, -39.97, -14.02, 38.54, 4, 0)
- MovementLoopAddLocation(NPC, -37.3, -14.01, 40.09, 4, 0)
- MovementLoopAddLocation(NPC, -35.08, -13.54, 40.47, 2, 0)
- MovementLoopAddLocation(NPC, -34.54, -12.7, 41.52, 2, 0)
- MovementLoopAddLocation(NPC, -35.45, -13.54, 42.31, 2, 0)
- MovementLoopAddLocation(NPC, -34.14, -12.72, 42.69, 2, 0)
- MovementLoopAddLocation(NPC, -34.99, -12.84, 44.49, 2, 0)
- MovementLoopAddLocation(NPC, -32.95, -13.13, 43.94, 2, 0)
- MovementLoopAddLocation(NPC, -31.42, -14.38, 45.39, 2, 0)
- MovementLoopAddLocation(NPC, -28.74, -14.44, 45.03, 2, 0)
- MovementLoopAddLocation(NPC, -27.28, -15.29, 44.22, 2, 0)
- MovementLoopAddLocation(NPC, -25.69, -14.67, 44.58, 2, 0)
- MovementLoopAddLocation(NPC, -26.23, -13.92, 42.19, 2, 0)
- MovementLoopAddLocation(NPC, -23.57, -14.74, 42.67, 2, 0)
- MovementLoopAddLocation(NPC, -19.24, -14.2, 43.73, 2, 0)
- MovementLoopAddLocation(NPC, -18.54, -13.12, 42.94, 2, 0)
- MovementLoopAddLocation(NPC, -16.88, -13.85, 43.47, 2, 0)
- MovementLoopAddLocation(NPC, -16.61, -13.25, 41.98, 2, 0)
- MovementLoopAddLocation(NPC, -14.67, -14.72, 39.99, 2, 0)
- MovementLoopAddLocation(NPC, -14.16, -14.45, 41.1, 2, 0)
- MovementLoopAddLocation(NPC, -16.92, -14.52, 36.47, 2, 0)
- MovementLoopAddLocation(NPC, -18.85, -15.71, 35.68, 2, 0)
- MovementLoopAddLocation(NPC, -20.12, -14.56, 35.89, 2, 0)
- MovementLoopAddLocation(NPC, -21.78, -15.64, 36.8, 2, 0)
- MovementLoopAddLocation(NPC, -23.84, -15.4, 39.4, 2, 0)
- MovementLoopAddLocation(NPC, -25.66, -15.58, 40.13, 2, 0)
- end
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