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- --[[
- Script Name : grave_scorpius3.lua
- Script Purpose : Waypoint Path for grave_scorpius3.lua
- Script Author : Devn00b
- Script Date : 06/26/2020 03:01:16 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =13
- local level2 = 14
- local difficulty1 = 6
- local hp1 = 680
- local power1 = 205
- local difficulty2 = 6
- local hp2 = 795
- local power2 = 240
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 157.09, -6.34, -108.9, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, 181.21, -7.14, -110.06, 2, 0)
- MovementLoopAddLocation(NPC, 190.37, -6.93, -115.36, 2, 0)
- MovementLoopAddLocation(NPC, 201.28, -6.44, -123.62, 2, 0)
- MovementLoopAddLocation(NPC, 220.95, -6.82, -107.27, 2, 0)
- MovementLoopAddLocation(NPC, 222.45, -6.82, -81.02, 2, 0)
- MovementLoopAddLocation(NPC, 217.24, -6.81, -79.61, 2, 0)
- MovementLoopAddLocation(NPC, 210.73, -6.96, -80.88, 2, 0)
- MovementLoopAddLocation(NPC, 208.53, -6.93, -90.89, 2, 0)
- MovementLoopAddLocation(NPC, 191.84, -6.53, -91.63, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, 208.53, -6.93, -90.89, 2, 0)
- MovementLoopAddLocation(NPC, 210.73, -6.96, -80.88, 2, 0)
- MovementLoopAddLocation(NPC, 217.24, -6.81, -79.61, 2, 0)
- MovementLoopAddLocation(NPC, 222.45, -6.82, -81.02, 2, 0)
- MovementLoopAddLocation(NPC, 220.95, -6.82, -107.27, 2, 0)
- MovementLoopAddLocation(NPC, 201.28, -6.44, -123.62, 2, 0)
- MovementLoopAddLocation(NPC, 190.37, -6.93, -115.36, 2, 0)
- MovementLoopAddLocation(NPC, 181.21, -7.14, -110.06, 2, 0)
- MovementLoopAddLocation(NPC, 157.09, -6.34, -108.9, 2, math.random(0,10))
- end
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