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- --[[
- Script Name : tomb_guard20.lua
- Script Purpose : Waypoint Path for tomb_guard20.lua
- Script Author : Devn00b
- Script Date : 06/30/2020 09:17:52 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =15
- local level2 = 16
- local difficulty1 = 2
- local hp1 = 290
- local power1 = 100
- local difficulty2 = 2
- local hp2 = 345
- local power2 = 110
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 234.44, 0, -173.15, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 234.26, 0, -163.07, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 232.29, 0, -163.16, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 237.97, 0, -162.78, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 233.86, 0, -158.27, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 238.25, 0, -158.16, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 238.26, 0, -160.88, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 233.68, 0, -160, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 234.69, 0, -159.85, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 236.06, 0, -173.58, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 235.61, 0, -160.07, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 236.06, 0, -173.58, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 234.69, 0, -159.85, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 233.68, 0, -160, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 238.26, 0, -160.88, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 238.25, 0, -158.16, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 233.86, 0, -158.27, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 237.97, 0, -162.78, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 232.29, 0, -163.16, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 234.26, 0, -163.07, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 234.44, 0, -173.15, 2, math.random(0,3))
- end
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