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- --[[
- Script Name : SpawnScripts/Antonica/MayorWoodbridge.lua
- Script Author : Dorbin
- Script Date : 2023.04.30 01:04:47
- Script Purpose :
- :
- --]]
- dofile("SpawnScripts/Generic/MonsterCallouts/Windstalkers.lua")
- require "SpawnScripts/Generic/NPCModule"
- function spawn(NPC, Spawn)
- dmgMod = GetStr(NPC)/10
- Named(NPC)
- SetInfoStructUInt(NPC, "override_primary_weapon", 1)
- SetInfoStructUInt(NPC, "primary_weapon_damage_low", math.floor(45 + dmgMod))
- SetInfoStructUInt(NPC, "primary_weapon_damage_high", math.floor(85 + dmgMod))
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- SendMessage(Spawn,"Mayor Woodbridge looks at you cautiously. He appears to be sizing you up.")
- PlayFlavor(NPC,"","","ponder",0,0,Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function casted_on(NPC, Spawn, Message)
- if Message == "listen" and IsInCombat(NPC) == false then
- PlayFlavor(NPC,"","","glare",0,0,Spawn)
- AddConversationOption(conversation, "All right, consider me gone.")
- StartConversation(conversation, NPC, Spawn, "Well, since you're going to listen in you may as well join the conversation. Ahhh, get out of here before it gets rough for ya!")
- end
- end
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