TrellyGreenfoot.lua 4.8 KB

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  1. --[[
  2. Script Name : SpawnScripts/WillowWood/TrellyGreenfoot.lua
  3. Script Purpose : Trelly Greenfoot
  4. Script Author : Scatman
  5. Script Date : 2009.09.15 / Recreated using Ecology VO 04.16.2022 -Dorbin
  6. Script Notes : Updated by Jabantiz (4/22/2017)
  7. --]]
  8. dofile("SpawnScripts/Generic/GenericEcologyVoiceOvers.lua")
  9. function spawn(NPC)
  10. waypoints(NPC)
  11. SetPlayerProximityFunction(NPC, 7, "InRange", "LeaveRange")
  12. end
  13. function hailed(NPC, Spawn)
  14. FaceTarget(NPC, Spawn)
  15. GenericRaceCheckHail(NPC, Spawn)
  16. end
  17. function InRange(NPC,Spawn)
  18. GenericRaceCheckCallout(NPC, Spawn)
  19. end
  20. function respawn(NPC)
  21. spawn(NPC)
  22. end
  23. function waypoints(NPC)
  24. MovementLoopAddLocation(NPC, 815.68, -21.48, -577.02, 2, 1)
  25. MovementLoopAddLocation(NPC, 815.68, -21.48, -577.02, 2, 25,"Action")
  26. MovementLoopAddLocation(NPC, 820.79, -21.08, -580.59, 2, 0)
  27. MovementLoopAddLocation(NPC, 826, -20.22, -585.81, 2, 0)
  28. MovementLoopAddLocation(NPC, 832.36, -19.62, -595.46, 2, 0)
  29. MovementLoopAddLocation(NPC, 834.47, -20.38, -600.14, 2, 0)
  30. MovementLoopAddLocation(NPC, 834.53, -21.18, -606.98, 2, 0)
  31. MovementLoopAddLocation(NPC, 833.9, -21.37, -610.13, 2, 0)
  32. MovementLoopAddLocation(NPC, 829.03, -20.36, -613.45, 2, 0)
  33. MovementLoopAddLocation(NPC, 826.18, -20.22, -616.54, 2, 0)
  34. MovementLoopAddLocation(NPC, 825.61, -20.21, -617.8, 2, 0)
  35. MovementLoopAddLocation(NPC, 824.19, -20.74, -624.95, 2, 1)
  36. MovementLoopAddLocation(NPC, 824.19, -20.74, -624.95, 2, 33,"Action")
  37. MovementLoopAddLocation(NPC, 824.28, -20.59, -623.54, 2, 0)
  38. MovementLoopAddLocation(NPC, 822.78, -20.3, -621.86, 2, 0)
  39. MovementLoopAddLocation(NPC, 818.25, -20.07, -620.86, 2, 0)
  40. MovementLoopAddLocation(NPC, 813.55, -19.77, -619.12, 2, 0)
  41. MovementLoopAddLocation(NPC, 805.13, -20.04, -616.64, 2, 1)
  42. MovementLoopAddLocation(NPC, 805.13, -20.04, -616.64, 2, 33,"Action")
  43. MovementLoopAddLocation(NPC, 806.69, -20.12, -613.22, 2, 0)
  44. MovementLoopAddLocation(NPC, 808.36, -19.97, -607.99, 2, 0)
  45. MovementLoopAddLocation(NPC, 810.11, -20.04, -603.22, 2, 0)
  46. MovementLoopAddLocation(NPC, 811.27, -20.1, -600.71, 2, 0)
  47. MovementLoopAddLocation(NPC, 813.22, -20.11, -598.66, 2, 0)
  48. MovementLoopAddLocation(NPC, 817.76, -20.24, -594.34, 2, 0)
  49. MovementLoopAddLocation(NPC, 827.7, -19.48, -589.28, 2, 0)
  50. MovementLoopAddLocation(NPC, 827.44, -20.54, -583.55, 2, 0)
  51. MovementLoopAddLocation(NPC, 823.34, -21.19, -577.69, 2, 0)
  52. MovementLoopAddLocation(NPC, 815.03, -21.39, -576.18, 2, 1)
  53. MovementLoopAddLocation(NPC, 815.03, -21.39, -576.18, 2, 33,"Action")
  54. MovementLoopAddLocation(NPC, 821.19, -21.27, -579.38, 2, 0)
  55. MovementLoopAddLocation(NPC, 826.9, -19.8, -587.62, 2, 0)
  56. MovementLoopAddLocation(NPC, 828.8, -19.39, -590.34, 2, 0)
  57. MovementLoopAddLocation(NPC, 834.73, -20.47, -600.71, 2, 0)
  58. MovementLoopAddLocation(NPC, 843.68, -21.15, -606.3, 2, 0)
  59. MovementLoopAddLocation(NPC, 847.85, -21.12, -608.67, 2, 0)
  60. MovementLoopAddLocation(NPC, 849.25, -20.89, -612.89, 2, 0)
  61. MovementLoopAddLocation(NPC, 848.91, -20.98, -615.09, 2, 0)
  62. MovementLoopAddLocation(NPC, 843.14, -21.8, -626.11, 2, 0)
  63. MovementLoopAddLocation(NPC, 841.56, -22.43, -630.45, 2, 0)
  64. MovementLoopAddLocation(NPC, 836.46, -21.85, -635, 2, 1)
  65. MovementLoopAddLocation(NPC, 836.46, -21.85, -635, 2, 33,"Action")
  66. MovementLoopAddLocation(NPC, 839.82, -22.4, -636.2, 2, 0)
  67. MovementLoopAddLocation(NPC, 841.5, -22.09, -641.98, 2, 0)
  68. MovementLoopAddLocation(NPC, 847.72, -21.08, -647.71, 2, 0)
  69. MovementLoopAddLocation(NPC, 854.67, -20.64, -650.35, 2, 1)
  70. MovementLoopAddLocation(NPC, 854.67, -20.64, -650.35, 2, 33,"Action")
  71. MovementLoopAddLocation(NPC, 851.33, -20.64, -647.64, 2, 0)
  72. MovementLoopAddLocation(NPC, 848.65, -21.77, -642.91, 2, 0)
  73. MovementLoopAddLocation(NPC, 843.27, -22.49, -637.04, 2, 0)
  74. MovementLoopAddLocation(NPC, 842.12, -22.37, -629.18, 2, 0)
  75. MovementLoopAddLocation(NPC, 838.13, -21.91, -626.84, 2, 0)
  76. MovementLoopAddLocation(NPC, 834.78, -21.79, -624.88, 2, 0)
  77. MovementLoopAddLocation(NPC, 833.66, -21.52, -620.75, 2, 0)
  78. MovementLoopAddLocation(NPC, 836.4, -21.16, -607.87, 2, 0)
  79. MovementLoopAddLocation(NPC, 837.41, -20.74, -603.1, 2, 0)
  80. MovementLoopAddLocation(NPC, 835.57, -19.92, -596.64, 2, 0)
  81. MovementLoopAddLocation(NPC, 832.36, -19.59, -590.77, 2, 0)
  82. MovementLoopAddLocation(NPC, 827.86, -20.55, -583.43, 2, 0)
  83. MovementLoopAddLocation(NPC, 823.51, -21.17, -577.06, 2, 0)
  84. MovementLoopAddLocation(NPC, 819.25, -21.36, -575.37, 2, 0)
  85. end
  86. function Action(NPC)
  87. local choice = MakeRandomInt(1, 4)
  88. if choice == 1 then
  89. PlayFlavor(NPC, "", "", "ponder", 0, 0, Spawn)
  90. elseif choice == 2 then
  91. PlayFlavor(NPC, "", "", "tap", 0, 0, Spawn)
  92. elseif choice == 3 then
  93. PlayFlavor(NPC, "", "", "sniff", 0, 0, Spawn)
  94. elseif choice == 4 then
  95. PlayFlavor(NPC, "", "", "agree", 0, 0, Spawn)
  96. end
  97. end