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Darby.lua 1.3 KB

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  1. --[[
  2. Script Name : SpawnScripts/BigBend/Darby.lua
  3. Script Purpose : Darby
  4. Script Author : torsten
  5. Script Date : 2022.07.13
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. end
  10. function respawn(NPC)
  11. spawn(NPC)
  12. end
  13. function hailed(NPC, Spawn)
  14. RandomGreeting(NPC, Spawn)
  15. end
  16. function RandomGreeting(NPC, Spawn)
  17. local choice = MakeRandomInt(1,3)
  18. if choice == 1 then
  19. PlayFlavor(NPC, "voiceover/english/troll_eco_evil_1/ft/service/merchant/troll_merchant_service_evil_1_hail_gm_aff3fc07.mp3", "Are you going to buy anything today or am I just wasting my time? This isn't a museum display you know!", "glare", 2910412337, 3363562860, Spawn, 0)
  20. elseif choice == 2 then
  21. PlayFlavor(NPC, "voiceover/english/troll_eco_evil_1/ft/service/merchant/troll_merchant_service_evil_1_hail_gm_f715099e.mp3", "Hello there, kind adventurer. My merchandise carries the seal of the Overlord himself! Go ahead, take a look!", "salute_freeport", 3850597068, 627128809, Spawn, 0)
  22. elseif choice == 3 then
  23. PlayFlavor(NPC, "voiceover/english/troll_eco_evil_1/ft/service/merchant/troll_merchant_service_evil_1_hail_gm_6ec08438.mp3", "In spite of the cost of living, it's still quite a popular item.", "ponder", 3210835791, 1852025017, Spawn, 0)
  24. end
  25. end