1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253 |
- --[[
- Script Name : SpawnScripts/DownBelow/aBloodsabermeddler3029.lua
- Script Author : LordPazuzu
- Script Date : 2022.04.03 11:04:57
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 4
- local level2 = 5
- local difficulty1 = 5
- local hp1 = 55
- local power1 = 35
- local difficulty2 = 5
- local hp2 = 65
- local power2 = 40
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 7.43, -4, -157.18, 2, 5)
- MovementLoopAddLocation(NPC, 7.68, -1.42, -149.21, 2, 5)
- MovementLoopAddLocation(NPC, 7.24, -2.93, -152.22, 2, 5)
- MovementLoopAddLocation(NPC, 8.74, -4, -160.17, 2, 5)
- MovementLoopAddLocation(NPC, 4.31, -4, -157.22, 2, 5)
- MovementLoopAddLocation(NPC, 6.16, -4, -155, 2, 5)
- MovementLoopAddLocation(NPC, 4.22, 0.3, -142.15, 2, 5)
- MovementLoopAddLocation(NPC, 7.55, -4, -160.08, 2, 5)
- MovementLoopAddLocation(NPC, 5.39, 0.12, -143.12, 2, 5)
- MovementLoopAddLocation(NPC, 6.71, -0.42, -147.18, 2, 5)
- MovementLoopAddLocation(NPC, 8.75, 0.3, -142.36, 2, 5)
- MovementLoopAddLocation(NPC, 8.93, -4, -157.95, 2, 5)
- end
|