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- --[[
- Script Name : crypt_substance16.lua
- Script Purpose : Waypoint Path for crypt_substance16.lua
- Script Author : Devn00b
- Script Date : 05/13/2020 02:45:11 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 5
- local level2 = 6
- local difficulty1 = 6
- local hp1 = 130
- local power1 = 65
- local difficulty2 = 6
- local hp2 = 150
- local power2 = 80
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -154.19, -0.07, -138.8, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -127.54, -0.13, -134.39, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -149.12, -0.08, -139.29, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -158.74, 0.01, -133.61, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -157.33, 0.47, -106.62, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -149.57, -0.05, -94.81, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -157.28, -0.06, -98.6, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -142.65, -0.08, -78.3, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -147.79, -0.07, -76.26, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -152.73, -0.09, -87.7, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -148.59, -0.11, -84.49, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -152.73, -0.09, -87.7, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -147.79, -0.07, -76.26, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -142.65, -0.08, -78.3, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -157.28, -0.06, -98.6, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -149.57, -0.05, -94.81, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -157.33, 0.47, -106.62, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -158.74, 0.01, -133.61, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -149.12, -0.08, -139.29, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -127.54, -0.13, -134.39, 2, math.random(0,20))
- MovementLoopAddLocation(NPC, -154.19, -0.07, -138.8, 2, math.random(0,20))
- end
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