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TrilaeaMillori.lua 3.8 KB

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  1. --[[
  2. Script Name : SpawnScripts/Castleview/TrilaeaMillori.lua
  3. Script Author : Dorbin
  4. Script Date : 2022.10.29 04:10:02
  5. Script Purpose :
  6. :
  7. --]]
  8. dofile("SpawnScripts/Generic/GenericEcologyVoiceOvers.lua")
  9. function spawn(NPC)
  10. waypoints(NPC)
  11. SetPlayerProximityFunction(NPC, 7, "InRange", "LeaveRange")
  12. end
  13. function hailed(NPC, Spawn)
  14. FaceTarget(NPC, Spawn)
  15. GenericEcologyHail(NPC, Spawn, faction)
  16. end
  17. function InRange(NPC,Spawn)
  18. GenericEcologyCallout(NPC, Spawn, faction)
  19. end
  20. function waypoints(NPC)
  21. MovementLoopAddLocation(NPC, 769.75, -18.91, -165.94, 2, 0)
  22. MovementLoopAddLocation(NPC, 777.37, -17.39, -166.56, 2, 0)
  23. MovementLoopAddLocation(NPC, 781.6, -17.39, -161.92, 2, 0)
  24. MovementLoopAddLocation(NPC, 788.41, -16.22, -155.63, 2, 0)
  25. MovementLoopAddLocation(NPC, 796.57, -16.22, -152.08, 2, 0)
  26. MovementLoopAddLocation(NPC, 801.75, -16.22, -145.68, 2, 25)
  27. MovementLoopAddLocation(NPC, 800.95, -16.22, -145.27, 2, 0)
  28. MovementLoopAddLocation(NPC, 801.06, -16.22, -141.26, 2, 0)
  29. MovementLoopAddLocation(NPC, 800.29, -16.22, -136.36, 2, 0)
  30. MovementLoopAddLocation(NPC, 798, -16.22, -130.5, 2, 0)
  31. MovementLoopAddLocation(NPC, 797.18, -16.22, -128.43, 2, 0)
  32. MovementLoopAddLocation(NPC, 791.51, -16.22, -124.58, 2, 25)
  33. MovementLoopAddLocation(NPC, 791.19, -16.22, -122.77, 2, 0)
  34. MovementLoopAddLocation(NPC, 793.01, -16.22, -123.1, 2, 0)
  35. MovementLoopAddLocation(NPC, 793.34, -16.22, -125.53, 2, 0)
  36. MovementLoopAddLocation(NPC, 796.46, -16.22, -130.65, 2, 0)
  37. MovementLoopAddLocation(NPC, 797.71, -16.22, -143, 2, 0)
  38. MovementLoopAddLocation(NPC, 799.43, -16.22, -151.27, 2, 25)
  39. MovementLoopAddLocation(NPC, 799.52, -16.22, -152.17, 2, 0)
  40. MovementLoopAddLocation(NPC, 795.01, -16.22, -152.68, 2, 0)
  41. MovementLoopAddLocation(NPC, 789.78, -16.22, -154.91, 2, 0)
  42. MovementLoopAddLocation(NPC, 785.73, -16.22, -155.62, 2, 0)
  43. MovementLoopAddLocation(NPC, 783.84, -16.22, -155.71, 2, 0)
  44. MovementLoopAddLocation(NPC, 783.72, -15.26, -153.05, 2, 2,"Door")
  45. MovementLoopAddLocation(NPC, 783.47, -15.23, -148.81, 2, 0)
  46. MovementLoopAddLocation(NPC, 785.61, -15.22, -144.61, 2, 0)
  47. MovementLoopAddLocation(NPC, 786.61, -15.22, -145.02, 2, 30)
  48. MovementLoopAddLocation(NPC, 784.5, -15.22, -143.55, 2, 0)
  49. MovementLoopAddLocation(NPC, 784.02, -15.22, -145.58, 2, 0)
  50. MovementLoopAddLocation(NPC, 783.06, -15.23, -148.08, 2, 2,"Door")
  51. MovementLoopAddLocation(NPC, 782.99, -15.23, -152.35, 2, 0)
  52. MovementLoopAddLocation(NPC, 782.76, -16.22, -155.74, 2, 0)
  53. MovementLoopAddLocation(NPC, 782.43, -17.39, -160.89, 2, 0)
  54. MovementLoopAddLocation(NPC, 776.42, -17.39, -162.5, 2, 0)
  55. MovementLoopAddLocation(NPC, 767.05, -18.98, -164.49, 2, 0)
  56. MovementLoopAddLocation(NPC, 756.12, -15.23, -164.81, 2, 0)
  57. MovementLoopAddLocation(NPC, 753.46, -15.2, -164.75, 2, 0)
  58. MovementLoopAddLocation(NPC, 749.19, -15.19, -161.4, 2, 0)
  59. MovementLoopAddLocation(NPC, 744.45, -15.18, -159.22, 2, 0)
  60. MovementLoopAddLocation(NPC, 736.85, -15.2, -159.14, 2, 0)
  61. MovementLoopAddLocation(NPC, 730.83, -15.21, -158.23, 2, 0)
  62. MovementLoopAddLocation(NPC, 730.5, -15.23, -162.23, 2, 25)
  63. MovementLoopAddLocation(NPC, 729.66, -15.22, -163.28, 2, 0)
  64. MovementLoopAddLocation(NPC, 728.96, -15.21, -157.95, 2, 0)
  65. MovementLoopAddLocation(NPC, 735.85, -15.2, -157.97, 2, 0)
  66. MovementLoopAddLocation(NPC, 741.08, -15.19, -159.56, 2, 0)
  67. MovementLoopAddLocation(NPC, 746.8, -15.2, -163.87, 2, 0)
  68. MovementLoopAddLocation(NPC, 749.2, -15.19, -165.57, 2, 0)
  69. MovementLoopAddLocation(NPC, 753.8, -15.24, -166.24, 2, 0)
  70. MovementLoopAddLocation(NPC, 755.78, -15.24, -166.26, 2, 0)
  71. MovementLoopAddLocation(NPC, 764.9, -18.94, -166.34, 2, 0)
  72. end
  73. function Door(NPC,Spawn)
  74. local door = GetSpawn(NPC, 2360077)
  75. UseWidget(door)
  76. end