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- /*
- ** $Id: ldo.h,v 2.29 2015/12/21 13:02:14 roberto Exp $
- ** Stack and Call structure of Lua
- ** See Copyright Notice in lua.h
- */
- #ifndef ldo_h
- #define ldo_h
- #include "lobject.h"
- #include "lstate.h"
- #include "lzio.h"
- /*
- ** Macro to check stack size and grow stack if needed. Parameters
- ** 'pre'/'pos' allow the macro to preserve a pointer into the
- ** stack across reallocations, doing the work only when needed.
- ** 'condmovestack' is used in heavy tests to force a stack reallocation
- ** at every check.
- */
- #define luaD_checkstackaux(L,n,pre,pos) \
- if (L->stack_last - L->top <= (n)) \
- { pre; luaD_growstack(L, n); pos; } else { condmovestack(L,pre,pos); }
- /* In general, 'pre'/'pos' are empty (nothing to save) */
- #define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0)
- #define savestack(L,p) ((char *)(p) - (char *)L->stack)
- #define restorestack(L,n) ((TValue *)((char *)L->stack + (n)))
- /* type of protected functions, to be ran by 'runprotected' */
- typedef void (*Pfunc) (lua_State *L, void *ud);
- LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
- const char *mode);
- LUAI_FUNC void luaD_hook (lua_State *L, int event, int line);
- LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults);
- LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
- LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
- LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
- ptrdiff_t oldtop, ptrdiff_t ef);
- LUAI_FUNC int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult,
- int nres);
- LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
- LUAI_FUNC void luaD_growstack (lua_State *L, int n);
- LUAI_FUNC void luaD_shrinkstack (lua_State *L);
- LUAI_FUNC void luaD_inctop (lua_State *L);
- LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode);
- LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
- #endif
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