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- /*
- ** $Id: lmem.c,v 1.91 2015/03/06 19:45:54 roberto Exp $
- ** Interface to Memory Manager
- ** See Copyright Notice in lua.h
- */
- #define lmem_c
- #define LUA_CORE
- #include "lprefix.h"
- #include <stddef.h>
- #include "lua.h"
- #include "ldebug.h"
- #include "ldo.h"
- #include "lgc.h"
- #include "lmem.h"
- #include "lobject.h"
- #include "lstate.h"
- /*
- ** About the realloc function:
- ** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
- ** ('osize' is the old size, 'nsize' is the new size)
- **
- ** * frealloc(ud, NULL, x, s) creates a new block of size 's' (no
- ** matter 'x').
- **
- ** * frealloc(ud, p, x, 0) frees the block 'p'
- ** (in this specific case, frealloc must return NULL);
- ** particularly, frealloc(ud, NULL, 0, 0) does nothing
- ** (which is equivalent to free(NULL) in ISO C)
- **
- ** frealloc returns NULL if it cannot create or reallocate the area
- ** (any reallocation to an equal or smaller size cannot fail!)
- */
- #define MINSIZEARRAY 4
- void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
- int limit, const char *what) {
- void *newblock;
- int newsize;
- if (*size >= limit/2) { /* cannot double it? */
- if (*size >= limit) /* cannot grow even a little? */
- luaG_runerror(L, "too many %s (limit is %d)", what, limit);
- newsize = limit; /* still have at least one free place */
- }
- else {
- newsize = (*size)*2;
- if (newsize < MINSIZEARRAY)
- newsize = MINSIZEARRAY; /* minimum size */
- }
- newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
- *size = newsize; /* update only when everything else is OK */
- return newblock;
- }
- l_noret luaM_toobig (lua_State *L) {
- luaG_runerror(L, "memory allocation error: block too big");
- }
- /*
- ** generic allocation routine.
- */
- void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
- void *newblock;
- global_State *g = G(L);
- size_t realosize = (block) ? osize : 0;
- lua_assert((realosize == 0) == (block == NULL));
- #if defined(HARDMEMTESTS)
- if (nsize > realosize && g->gcrunning)
- luaC_fullgc(L, 1); /* force a GC whenever possible */
- #endif
- newblock = (*g->frealloc)(g->ud, block, osize, nsize);
- if (newblock == NULL && nsize > 0) {
- lua_assert(nsize > realosize); /* cannot fail when shrinking a block */
- if (g->version) { /* is state fully built? */
- luaC_fullgc(L, 1); /* try to free some memory... */
- newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
- }
- if (newblock == NULL)
- luaD_throw(L, LUA_ERRMEM);
- }
- lua_assert((nsize == 0) == (newblock == NULL));
- g->GCdebt = (g->GCdebt + nsize) - realosize;
- return newblock;
- }
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