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- /*
- EQ2Emulator: Everquest II Server Emulator
- Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
- This file is part of EQ2Emulator.
- EQ2Emulator is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- EQ2Emulator is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef LOG_H_
- #define LOG_H_
- #include <string.h>
- #include "../WorldServer/client.h"
- #define LOG_BUFFER_SIZE 4096
- #define LOG_CATEGORY(category) LOG_ ##category ,
- enum LogCategory
- {
- #include "LogTypes.h"
- NUMBER_OF_LOG_CATEGORIES
- };
- #define LOG_TYPE(category, type, level, color, enabled, logfile, console, client, str) category##__##type ,
- enum LogType
- {
- #include "LogTypes.h"
- NUMBER_OF_LOG_TYPES
- };
- extern const char* log_category_names[NUMBER_OF_LOG_CATEGORIES];
- struct LogTypeStatus
- {
- int8 level;
- int color;
- bool enabled;
- bool logfile;
- bool console;
- bool client;
- LogCategory category;
- const char *name;
- const char *display_name;
- };
- extern LogTypeStatus* log_type_info;
- void LogStart();
- void LogStop();
- int8 GetLoggerLevel(LogType type);
- void LogWrite(LogType type, int8 log_level, const char *cat_text, const char *fmt, ...);
- #ifdef PARSER
- void ColorizeLog(int color, char *date, const char *display_name, const char *category, string buffer);
- #endif
- bool LogParseConfigs();
- #endif
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