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- /*
- EQ2Emulator: Everquest II Server Emulator
- Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
- This file is part of EQ2Emulator.
- EQ2Emulator is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- EQ2Emulator is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef PACKET_DUMP_H
- #define PACKET_DUMP_H
- #include <iostream>
- using namespace std;
- #include "../common/types.h"
- #include "EQPacket.h"
- class ServerPacket;
- void DumpPacketAscii(const uchar* buf, int32 size, int32 cols=16, int32 skip=0);
- void DumpPacketHex(const uchar* buf, int32 size, int32 cols=16, int32 skip=0);
- void DumpPacketBin(const void* data, int32 len);
- void DumpPacket(const uchar* buf, int32 size);
- void DumpPacket(const ServerPacket* pack, bool iShowInfo = false);
- void DumpPacketBin(const ServerPacket* pack);
- void DumpPacketBin(int32 data);
- void DumpPacketBin(int16 data);
- void DumpPacketBin(int8 data);
- #endif
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