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- /// @ref core
- /// @file glm/detail/func_packing.inl
- #include "../common.hpp"
- #include "type_half.hpp"
- namespace glm
- {
- GLM_FUNC_QUALIFIER uint packUnorm2x16(vec2 const& v)
- {
- union
- {
- unsigned short in[2];
- uint out;
- } u;
- vec<2, unsigned short, defaultp> result(round(clamp(v, 0.0f, 1.0f) * 65535.0f));
- u.in[0] = result[0];
- u.in[1] = result[1];
- return u.out;
- }
- GLM_FUNC_QUALIFIER vec2 unpackUnorm2x16(uint p)
- {
- union
- {
- uint in;
- unsigned short out[2];
- } u;
- u.in = p;
- return vec2(u.out[0], u.out[1]) * 1.5259021896696421759365224689097e-5f;
- }
- GLM_FUNC_QUALIFIER uint packSnorm2x16(vec2 const& v)
- {
- union
- {
- signed short in[2];
- uint out;
- } u;
-
- vec<2, short, defaultp> result(round(clamp(v, -1.0f, 1.0f) * 32767.0f));
- u.in[0] = result[0];
- u.in[1] = result[1];
- return u.out;
- }
- GLM_FUNC_QUALIFIER vec2 unpackSnorm2x16(uint p)
- {
- union
- {
- uint in;
- signed short out[2];
- } u;
- u.in = p;
- return clamp(vec2(u.out[0], u.out[1]) * 3.0518509475997192297128208258309e-5f, -1.0f, 1.0f);
- }
- GLM_FUNC_QUALIFIER uint packUnorm4x8(vec4 const& v)
- {
- union
- {
- unsigned char in[4];
- uint out;
- } u;
- vec<4, unsigned char, defaultp> result(round(clamp(v, 0.0f, 1.0f) * 255.0f));
- u.in[0] = result[0];
- u.in[1] = result[1];
- u.in[2] = result[2];
- u.in[3] = result[3];
- return u.out;
- }
- GLM_FUNC_QUALIFIER vec4 unpackUnorm4x8(uint p)
- {
- union
- {
- uint in;
- unsigned char out[4];
- } u;
- u.in = p;
- return vec4(u.out[0], u.out[1], u.out[2], u.out[3]) * 0.0039215686274509803921568627451f;
- }
- GLM_FUNC_QUALIFIER uint packSnorm4x8(vec4 const& v)
- {
- union
- {
- signed char in[4];
- uint out;
- } u;
- vec<4, signed char, defaultp> result(round(clamp(v, -1.0f, 1.0f) * 127.0f));
- u.in[0] = result[0];
- u.in[1] = result[1];
- u.in[2] = result[2];
- u.in[3] = result[3];
- return u.out;
- }
- GLM_FUNC_QUALIFIER glm::vec4 unpackSnorm4x8(uint p)
- {
- union
- {
- uint in;
- signed char out[4];
- } u;
- u.in = p;
- return clamp(vec4(u.out[0], u.out[1], u.out[2], u.out[3]) * 0.0078740157480315f, -1.0f, 1.0f);
- }
- GLM_FUNC_QUALIFIER double packDouble2x32(uvec2 const& v)
- {
- union
- {
- uint in[2];
- double out;
- } u;
- u.in[0] = v[0];
- u.in[1] = v[1];
- return u.out;
- }
- GLM_FUNC_QUALIFIER uvec2 unpackDouble2x32(double v)
- {
- union
- {
- double in;
- uint out[2];
- } u;
- u.in = v;
- return uvec2(u.out[0], u.out[1]);
- }
- GLM_FUNC_QUALIFIER uint packHalf2x16(vec2 const& v)
- {
- union
- {
- signed short in[2];
- uint out;
- } u;
- u.in[0] = detail::toFloat16(v.x);
- u.in[1] = detail::toFloat16(v.y);
- return u.out;
- }
- GLM_FUNC_QUALIFIER vec2 unpackHalf2x16(uint v)
- {
- union
- {
- uint in;
- signed short out[2];
- } u;
- u.in = v;
- return vec2(
- detail::toFloat32(u.out[0]),
- detail::toFloat32(u.out[1]));
- }
- }//namespace glm
- #if GLM_CONFIG_SIMD == GLM_ENABLE
- # include "func_packing_simd.inl"
- #endif
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