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the_coin_of_battle.lua 1.7 KB

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  1. --[[
  2. Script Name : Quests/EdgewaterDrains/the_coin_of_battle.lua
  3. Script Purpose : Handles the quest, "The Coin of Battle"
  4. Script Author : premierio015
  5. Script Date : 05.07.2021
  6. Script Notes : Auto generated with QuestParser.
  7. Zone : Edgewater Drains
  8. Quest Giver : pile_of_bones(object)
  9. Preceded by : None
  10. Followed by : None
  11. --]]
  12. function Init(Quest)
  13. AddQuestStepKill(Quest, 1, "I need to acquire five coins from the rotting skeletons in the Edgewater Drains.", 5, 100, "The coins are most likely on the rotting skeletons in the Edgewater Drains. I will seek them out and destroy them!", 1763, 1560035, 1560036, 1560088, 1560089)
  14. AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
  15. end
  16. function Accepted(Quest, QuestGiver, Player)
  17. -- Add dialog here for when the quest is accepted
  18. end
  19. function Declined(Quest, QuestGiver, Player)
  20. -- Add dialog here for when the quest is declined
  21. end
  22. function Deleted(Quest, QuestGiver, Player)
  23. -- Remove any quest specific items here when the quest is deleted
  24. end
  25. function QuestComplete(Quest, QuestGiver, Player)
  26. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  27. UpdateQuestStepDescription(Quest, 1, "I have acquired the coins.")
  28. UpdateQuestTaskGroupDescription(Quest, 1, "I feel much more knowledgeable in battle having collected the coins from the rotting skeletons.")
  29. UpdateQuestDescription(Quest, "I feel much more knowledgeable in battle having collected the coins from the rotting skeletons.")
  30. GiveQuestReward(Quest, Player)
  31. end
  32. function Reload(Quest, QuestGiver, Player, Step)
  33. if Step == 1 then
  34. QuestComplete(Quest, QuestGiver, Player)
  35. end
  36. end