adiseasedratonga393348.lua 2.5 KB

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  1. --[[
  2. Script Name : SpawnScripts/ThievesWay/adiseasedratonga393348.lua
  3. Script Purpose : Waypoint Path for adiseasedratonga393348.lua
  4. Script Author : Rylec
  5. Script Date : 10-06-2019 09:45:56
  6. Script Notes : Locations collected from Live
  7. --]]
  8. require("SpawnScripts/Generic/GenericCombatVoiceOvers")
  9. function death(NPC, Spawn)
  10. generic_death(NPC, Spawn)
  11. end
  12. function aggro(NPC, Spawn)
  13. generic_aggro(NPC, Spawn)
  14. end
  15. function killed(NPC, Spawn)
  16. generic_killed(NPC, Spawn)
  17. end
  18. function healthchanged(NPC, Spawn)
  19. generic_healthchanged(NPC, Spawn)
  20. end
  21. function spawn(NPC)
  22. waypoints(NPC)
  23. end
  24. function hailed(NPC, Spawn)
  25. FaceTarget(NPC, Spawn)
  26. end
  27. function respawn(NPC)
  28. end
  29. function waypoints(NPC)
  30. MovementLoopAddLocation(NPC, -148.28, -0.66, 167.61, 2, math.random(12, 22))
  31. MovementLoopAddLocation(NPC, -138.31, -0.56, 176.08, 2, 0)
  32. MovementLoopAddLocation(NPC, -133.15, -0.80, 187.95, 2, math.random(12, 22))
  33. MovementLoopAddLocation(NPC, -138.31, -0.56, 180.97, 2, 0)
  34. MovementLoopAddLocation(NPC, -142.80, -0.56, 180.97, 2, 0)
  35. MovementLoopAddLocation(NPC, -145.73, -0.56, 177.83, 2, math.random(12, 22))
  36. MovementLoopAddLocation(NPC, -146.68, -0.56, 188.64, 2, math.random(12, 22))
  37. MovementLoopAddLocation(NPC, -143.08, -0.56, 190.74, 2, 0)
  38. MovementLoopAddLocation(NPC, -130.17, -0.56, 192.02, 2, 0)
  39. MovementLoopAddLocation(NPC, -130.26, -0.56, 192.03, 2, math.random(12, 22))
  40. MovementLoopAddLocation(NPC, -131.43, -0.56, 191.87, 2, 0)
  41. MovementLoopAddLocation(NPC, -134.03, -0.81, 189.38, 2, 0)
  42. MovementLoopAddLocation(NPC, -138.31, -0.56, 174.00, 2, math.random(12, 22))
  43. MovementLoopAddLocation(NPC, -138.31, -0.56, 180.97, 2, 0)
  44. MovementLoopAddLocation(NPC, -145.12, -0.56, 187.54, 2, math.random(12, 22))
  45. MovementLoopAddLocation(NPC, -142.70, -0.56, 175.62, 2, 0)
  46. MovementLoopAddLocation(NPC, -134.58, -0.56, 174.60, 2, 0)
  47. MovementLoopAddLocation(NPC, -132.89, -0.56, 176.08, 2, 0)
  48. MovementLoopAddLocation(NPC, -125.83, -0.56, 176.08, 2, math.random(12, 22))
  49. MovementLoopAddLocation(NPC, -128.00, -1.94, 182.54, 2, 0)
  50. MovementLoopAddLocation(NPC, -132.41, -0.56, 186.09, 2, 0)
  51. MovementLoopAddLocation(NPC, -135.32, -0.56, 192.47, 2, math.random(12, 22))
  52. MovementLoopAddLocation(NPC, -137.39, -1.87, 184.89, 2, 0)
  53. MovementLoopAddLocation(NPC, -142.61, -0.61, 181.03, 2, 0)
  54. MovementLoopAddLocation(NPC, -148.00, -0.58, 176.21, 2, math.random(12, 22))
  55. MovementLoopAddLocation(NPC, -146.27, -0.56, 188.07, 2, math.random(12, 22))
  56. MovementLoopAddLocation(NPC, -145.83, -0.56, 177.85, 2, 0)
  57. end