ASewerSlime392151.lua 2.0 KB

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  1. --[[
  2. Script Name : SpawnScripts/ThievesWay/ASewerSlime392151.lua
  3. Script Purpose : Waypoint Path for ASewerSlime392151.lua
  4. Script Author : Rylec
  5. Script Date : 09-23-2019 08:52:43
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -92.46, 0.00, 217.81, 2, math.random(10, 22))
  18. MovementLoopAddLocation(NPC, -89.34, 0.00, 217.53, 2, 0)
  19. MovementLoopAddLocation(NPC, -82.04, 0.02, 218.42, 2, 0)
  20. MovementLoopAddLocation(NPC, -81.09, 0.11, 219.08, 2, 0)
  21. MovementLoopAddLocation(NPC, -81.07, 0.09, 218.99, 2, math.random(10, 22))
  22. MovementLoopAddLocation(NPC, -78.51, 0.04, 216.89, 2, math.random(10, 22))
  23. MovementLoopAddLocation(NPC, -84.67, 0.00, 216.34, 2, 0)
  24. MovementLoopAddLocation(NPC, -89.49, 0.03, 215.91, 2, 0)
  25. MovementLoopAddLocation(NPC, -91.28, 0.00, 216.40, 2, 0)
  26. MovementLoopAddLocation(NPC, -101.38, 0.00, 217.44, 2, 0)
  27. MovementLoopAddLocation(NPC, -91.46, 0.00, 216.53, 2, 0)
  28. MovementLoopAddLocation(NPC, -85.93, 0.01, 216.03, 2, 0)
  29. MovementLoopAddLocation(NPC, -84.78, 0.00, 217.23, 2, 0)
  30. MovementLoopAddLocation(NPC, -84.82, 0.00, 217.40, 2, math.random(10, 22))
  31. MovementLoopAddLocation(NPC, -82.53, 0.04, 215.79, 2, 0)
  32. MovementLoopAddLocation(NPC, -81.84, 0.05, 215.68, 2, math.random(10, 22))
  33. MovementLoopAddLocation(NPC, -86.02, 0.01, 216.09, 2, 0)
  34. MovementLoopAddLocation(NPC, -88.45, 0.05, 215.63, 2, 0)
  35. MovementLoopAddLocation(NPC, -92.35, 0.27, 214.27, 2, 0)
  36. MovementLoopAddLocation(NPC, -94.79, 0.15, 214.91, 2, 0)
  37. MovementLoopAddLocation(NPC, -99.14, 0.00, 217.09, 2, 0)
  38. MovementLoopAddLocation(NPC, -97.98, 0.00, 217.55, 2, 0)
  39. MovementLoopAddLocation(NPC, -97.13, 0.00, 216.98, 2, 0)
  40. MovementLoopAddLocation(NPC, -97.23, 0.00, 216.76, 2, math.random(10, 22))
  41. MovementLoopAddLocation(NPC, -97.97, 0.00, 217.33, 2, math.random(10, 22))
  42. MovementLoopAddLocation(NPC, -94.78, 0.04, 215.71, 2, math.random(10, 22))
  43. end