bloodsaber_adept4.lua 2.8 KB

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  1. --[[
  2. Script Name : bloodsaber_adept4.lua
  3. Script Purpose : Waypoint Path for bloodsaber_adept4.lua
  4. Script Author : Devn00b
  5. Script Date : 06/14/2020 03:22:35 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 50.3, -0.7, -180.52, 2, 0)
  18. MovementLoopAddLocation(NPC, 49.5, -0.7, -185.44, 2, 0)
  19. MovementLoopAddLocation(NPC, 47.48, -0.7, -188.92, 2, 0)
  20. MovementLoopAddLocation(NPC, 44.12, -0.7, -191.62, 2, 0)
  21. MovementLoopAddLocation(NPC, 39.94, -0.7, -192.2, 2, 0)
  22. MovementLoopAddLocation(NPC, 17.24, -0.7, -192.64, 2, 0)
  23. MovementLoopAddLocation(NPC, 13.07, -0.64, -194.86, 2, 0)
  24. MovementLoopAddLocation(NPC, 12.75, -0.7, -199.12, 2, 0)
  25. MovementLoopAddLocation(NPC, 13.02, -0.7, -203.78, 2, 0)
  26. MovementLoopAddLocation(NPC, 13.01, -0.7, -197.54, 2, 0)
  27. MovementLoopAddLocation(NPC, 13.86, -0.83, -194, 2, 0)
  28. MovementLoopAddLocation(NPC, 17.78, -0.7, -192.34, 2, 0)
  29. MovementLoopAddLocation(NPC, 42, -0.7, -192.05, 2, 0)
  30. MovementLoopAddLocation(NPC, 46.62, -0.7, -190.1, 2, 0)
  31. MovementLoopAddLocation(NPC, 49.04, -0.7, -184.69, 2, 0)
  32. MovementLoopAddLocation(NPC, 49.84, -0.7, -177.32, 2, 0)
  33. MovementLoopAddLocation(NPC, 53.04, -0.7, -170.89, 2, 0)
  34. MovementLoopAddLocation(NPC, 56.96, -0.7, -169.17, 2, 0)
  35. MovementLoopAddLocation(NPC, 62.12, -0.7, -168.81, 2, 0)
  36. MovementLoopAddLocation(NPC, 84.85, -0.7, -168.58, 2, 0)
  37. MovementLoopAddLocation(NPC, 88.3, -0.7, -172.57, 2, 0)
  38. MovementLoopAddLocation(NPC, 89.37, -0.7, -182.14, 2, 0)
  39. MovementLoopAddLocation(NPC, 88.3, -0.7, -172.57, 2, 0)
  40. MovementLoopAddLocation(NPC, 84.85, -0.7, -168.58, 2, 0)
  41. MovementLoopAddLocation(NPC, 62.12, -0.7, -168.81, 2, 0)
  42. MovementLoopAddLocation(NPC, 56.96, -0.7, -169.17, 2, 0)
  43. MovementLoopAddLocation(NPC, 53.04, -0.7, -170.89, 2, 0)
  44. MovementLoopAddLocation(NPC, 49.84, -0.7, -177.32, 2, 0)
  45. MovementLoopAddLocation(NPC, 49.04, -0.7, -184.69, 2, 0)
  46. MovementLoopAddLocation(NPC, 46.62, -0.7, -190.1, 2, 0)
  47. MovementLoopAddLocation(NPC, 42, -0.7, -192.05, 2, 0)
  48. MovementLoopAddLocation(NPC, 17.78, -0.7, -192.34, 2, 0)
  49. MovementLoopAddLocation(NPC, 13.86, -0.83, -194, 2, 0)
  50. MovementLoopAddLocation(NPC, 13.01, -0.7, -197.54, 2, 0)
  51. MovementLoopAddLocation(NPC, 13.02, -0.7, -203.78, 2, 0)
  52. MovementLoopAddLocation(NPC, 12.75, -0.7, -199.12, 2, 0)
  53. MovementLoopAddLocation(NPC, 13.07, -0.64, -194.86, 2, 0)
  54. MovementLoopAddLocation(NPC, 17.24, -0.7, -192.64, 2, 0)
  55. MovementLoopAddLocation(NPC, 39.94, -0.7, -192.2, 2, 0)
  56. MovementLoopAddLocation(NPC, 44.12, -0.7, -191.62, 2, 0)
  57. MovementLoopAddLocation(NPC, 47.48, -0.7, -188.92, 2, 0)
  58. MovementLoopAddLocation(NPC, 49.5, -0.7, -185.44, 2, 0)
  59. MovementLoopAddLocation(NPC, 50.3, -0.7, -180.52, 2, 0)
  60. end