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- --[[
- Script Name : bloodsaber_proficient2.lua
- Script Purpose : Waypoint Path for bloodsaber_proficient2.lua
- Script Author : Devn00b
- Script Date : 06/12/2020 05:02:02 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 23.69, -0.08, -185.42, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 26.82, -0.08, -185.04, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 26.94, -0.29, -190.07, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 20.18, -0.38, -190.6, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 2.35, -0.08, -190.85, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 4.78, -0.08, -205.09, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 9.08, -0.08, -199.87, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 1.68, -0.08, -198.73, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 10.39, -0.08, -193.23, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 1.3, -0.08, -187.27, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 2.31, -0.08, -181.56, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 8.85, -0.08, -180.11, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 17.59, -0.08, -186.76, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 18.98, 0, -178.57, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 21.68, -0.08, -185.48, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 11.03, -0.08, -180.2, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 16.87, 0.44, -187.64, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 11.03, -0.08, -180.2, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 21.68, -0.08, -185.48, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 18.98, 0, -178.57, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 17.59, -0.08, -186.76, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 8.85, -0.08, -180.11, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 2.31, -0.08, -181.56, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 1.3, -0.08, -187.27, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 10.39, -0.08, -193.23, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 1.68, -0.08, -198.73, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 9.08, -0.08, -199.87, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 4.78, -0.08, -205.09, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 2.35, -0.08, -190.85, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 20.18, -0.38, -190.6, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 26.94, -0.29, -190.07, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 26.82, -0.08, -185.04, 2, math.random(0,5))
- MovementLoopAddLocation(NPC, 23.69, -0.08, -185.42, 2, math.random(0,5))
- end
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