9
3

bloodsaber_proficient3.lua 2.5 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152
  1. --[[
  2. Script Name : bloodsaber_proficient3.lua
  3. Script Purpose : Waypoint Path for bloodsaber_proficient3.lua
  4. Script Author : Devn00b
  5. Script Date : 06/12/2020 05:02:06 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 24.87, -0.08, -182.81, 2, math.random(0,5))
  18. MovementLoopAddLocation(NPC, 24.75, -0.08, -179.83, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, 28.21, -0.31, -194.31, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, 16.88, -0.26, -190.02, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, 2.65, -0.08, -189.73, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, 6.64, -0.08, -186.08, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, 13.22, -0.08, -179.52, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, 15.8, -0.08, -186.85, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, 2.29, -0.08, -198.22, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, 10.38, -0.11, -203.66, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, 15.39, -0.2, -198.11, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, 4.87, -0.08, -188.17, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, 11.92, -0.08, -187.22, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, 16.4, -0.08, -180.91, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, 19.57, -0.08, -185.67, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, 16.4, -0.08, -180.91, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, 11.92, -0.08, -187.22, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, 4.87, -0.08, -188.17, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, 15.39, -0.2, -198.11, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, 10.38, -0.11, -203.66, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, 2.29, -0.08, -198.22, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, 15.8, -0.08, -186.85, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, 13.22, -0.08, -179.52, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, 6.64, -0.08, -186.08, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, 2.65, -0.08, -189.73, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, 16.88, -0.26, -190.02, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, 28.21, -0.31, -194.31, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, 24.75, -0.08, -179.83, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, 24.87, -0.08, -182.81, 2, math.random(0,5))
  46. end