infected_grave_scorpius3.lua 2.2 KB

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  1. --[[
  2. Script Name : infected_grave_scorpius3.lua
  3. Script Purpose : Waypoint Path for infected_grave_scorpius3.lua
  4. Script Author : Devn00b
  5. Script Date : 06/26/2020 05:08:19 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 223.66, -6.8, -81.49, 2, math.random(0,5))
  18. MovementLoopAddLocation(NPC, 216.39, -6.79, -75.99, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, 211.18, -6.85, -79.68, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, 207.39, -7.08, -89.65, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, 199.23, -6.97, -90, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, 198.89, -6.3, -69.43, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, 198.73, -7, -55.13, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, 215.03, -6.95, -55.03, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, 232.82, -6.44, -39.77, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, 246.21, -6.97, -39.25, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, 245.27, -6.94, -54.07, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, 236.66, -6.49, -62.96, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, 236.8, -7.02, -74.94, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, 236.66, -6.49, -62.96, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, 245.27, -6.94, -54.07, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, 246.21, -6.97, -39.25, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, 232.82, -6.44, -39.77, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, 215.03, -6.95, -55.03, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, 198.73, -7, -55.13, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, 198.89, -6.3, -69.43, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, 199.23, -6.97, -90, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, 207.39, -7.08, -89.65, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, 211.18, -6.85, -79.68, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, 216.39, -6.79, -75.99, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, 223.66, -6.8, -81.49, 2, math.random(0,5))
  42. end