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- /*
- EQ2Emulator: Everquest II Server Emulator
- Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
- This file is part of EQ2Emulator.
- EQ2Emulator is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- EQ2Emulator is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef CHAT_CHAT_H_
- #define CHAT_CHAT_H_
- #include <vector>
- #include "../../common/types.h"
- #include "../../common/EQPacket.h"
- #include "../../common/Mutex.h"
- #include "../client.h"
- #include "ChatChannel.h"
- using namespace std;
- /*
- CREATING A CHANNEL
- -- OP_RemoteCmdMsg --
- 3/14/2012 20:17:06
- 192.168.1.198 -> 69.174.200.73
- 0000: 00 09 05 9A 2A 0E 00 0F 00 63 75 73 74 6F 6D 20 ....*....custom
- 0010 70 61 73 73 77 6F 72 64 password
- TALKING IN A CHANNEL
- [11:52.23] <@Xinux> -- OP_RemoteCmdMsg --
- [11:52.23] <@Xinux> 3/14/2012 20:17:25
- [11:52.23] <@Xinux> 192.168.1.198 -> 69.174.200.73
- [11:52.23] <@Xinux> 0000: 00 09 06 2D 2A 11 00 21 00 63 75 73 74 6F 6D 20 ...-*..!.custom
- [11:52.23] <@Xinux> 0010: 20 74 68 69 73 20 69 73 20 6D 79 20 63 75 73 74 this is my cust
- [11:52.23] <@Xinux> 0020 6F 6D 20 63 68 61 6E 6E 65 6C om channel
- [08:37.46] <@Xinux_Work> 00 09 05 8B 00 3A 53 00 00 00 FF 3C 02 00 00 FF .....:S....<....
- [08:37.46] <@Xinux_Work> FF FF FF FF FF FF FF 06 00 4C 65 69 68 69 61 07 .........Leihia.
- [08:37.46] <@Xinux_Work> 00 4B 6F 65 63 68 6F 68 00 02 00 00 00 00 01 00 .Koechoh........
- [08:37.46] <@Xinux_Work> 00 00 22 00 18 00 62 65 74 74 65 72 20 74 68 61 .."...better tha
- [08:37.46] <@Xinux_Work> 6E 20 61 20 72 65 64 20 6F 6E 65 20 3A 50 09 00 n a red one :P..
- [08:37.46] <@Xinux_Work> 4C 65 76 65 6C 5F 31 2D 39 01 01 00 00 Level_1-9....
- OTHERS LEAVING AND JOINING A CHANNEL
- -- OP_ClientCmdMsg::OP_EqChatChannelUpdateCmd --
- 3/14/2012 20:17:06
- 69.174.200.73 -> 192.168.1.198
- 0000: 00 3A 18 00 00 00 FF 88 02 03 09 00 4C 65 76 65 .:..........Leve
- 0010 6C 5F 31 2D 39 07 00 53 68 61 77 6E 61 68 l_1-9..Shawnah
- -- OP_ClientCmdMsg::OP_EqChatChannelUpdateCmd --
- 3/14/2012 20:17:06
- 69.174.200.73 -> 192.168.1.198
- 0000: 00 3A 16 00 00 00 FF 88 02 03 07 00 41 75 63 74 .:..........Auct
- 0010 69 6F 6E 07 00 53 68 61 77 6E 61 68 ion..Shawnah
- OP_EqChatChannelUpdateCmd
- unknown=0 unknown1=blank join
- unknown=1 unknown1=blank leave
- unknown=2 unknown2=player join/leave?
- unknown=3 unknown2=player join/leave?
- */
- class Chat{
- public:
- Chat();
- virtual ~Chat();
- void AddChannel(ChatChannel *channel);
- unsigned int GetNumChannels();
- EQ2Packet * GetWorldChannelList(Client *client);
- bool ChannelExists(const char *channel_name);
- bool HasPassword(const char *channel_name);
- bool PasswordMatches(const char *channel_name, const char *password);
- bool CreateChannel(const char *channel_name);
- bool CreateChannel(const char *channel_name, const char *password);
- bool IsInChannel(Client *client, const char *channel_name);
- bool JoinChannel(Client *client, const char *channel_name);
- bool LeaveChannel(Client *client, const char *channel_name);
- bool LeaveAllChannels(Client *client);
- bool TellChannel(Client *client, const char *channel_name, const char *message, const char* name = 0);
- bool SendChannelUserList(Client *client, const char *channel_name);
- ChatChannel* GetChannel(const char* channel_name);
- private:
- Mutex m_channels;
- vector<ChatChannel *> channels;
- };
- #endif
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