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- /*
- EQ2Emulator: Everquest II Server Emulator
- Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
- This file is part of EQ2Emulator.
- EQ2Emulator is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- EQ2Emulator is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef EQDEBUG_H
- #define EQDEBUG_H
- // Debug Levels
- /*
- 1 = Normal
- 3 = Some extended debug info
- 5 = Light DETAIL info
- 7 = Heavy DETAIL info
- 9 = DumpPacket/PrintPacket
- You should use even numbers too, to define any subset of the above basic template
- */
- #ifndef EQDEBUG
- #define EQDEBUG 1
- #endif
- #if defined(DEBUG) && defined(WIN32)
- //#ifndef _CRTDBG_MAP_ALLOC
- #include <stdlib.h>
- #include <crtdbg.h>
- #if (_MSC_VER < 1300)
- #include <new>
- #include <memory>
- #define _CRTDBG_MAP_ALLOC
- #define new new(_NORMAL_BLOCK, __FILE__, __LINE__)
- #define malloc(s) _malloc_dbg(s, _NORMAL_BLOCK, __FILE__, __LINE__)
- #endif
- //#endif
- #endif
- #ifndef ThrowError
- void CatchSignal(int);
- #if defined(CATCH_CRASH) || defined(_EQDEBUG)
- #define ThrowError(errstr) { cout << "Fatal error: " << errstr << " (" << __FILE__ << ", line " << __LINE__ << ")" << endl; LogWrite(WORLD__ERROR, 0, "Debug", "Thrown Error: %s (%s:%i)", errstr, __FILE__, __LINE__); throw errstr; }
- #else
- #define ThrowError(errstr) { cout << "Fatal error: " << errstr << " (" << __FILE__ << ", line " << __LINE__ << ")" << endl; LogWrite(WORLD__ERROR, 0, "Debug", "Thrown Error: %s (%s:%i)", errstr, __FILE__, __LINE__); CatchSignal(0); }
- #endif
- #endif
- #ifdef WIN32
- // VS6 doesn't like the length of STL generated names: disabling
- #pragma warning(disable:4786)
- #endif
- #ifndef WIN32
- #define DebugBreak() if(0) {}
- #endif
- #ifdef WIN32
- #include <WinSock2.h>
- #include <windows.h>
- #endif
- #include "../common/Mutex.h"
- #include <stdio.h>
- #include <stdarg.h>
- class EQEMuLog {
- public:
- EQEMuLog();
- ~EQEMuLog();
- enum LogIDs {
- Status = 0, //this must stay the first entry in this list
- Normal,
- Error,
- Debug,
- Quest,
- Commands,
- MaxLogID
- };
-
- //these are callbacks called for each
- typedef void (* msgCallbackBuf)(LogIDs id, const char *buf, int8 size, int32 count);
- typedef void (* msgCallbackFmt)(LogIDs id, const char *fmt, va_list ap);
-
- void SetAllCallbacks(msgCallbackFmt proc);
- void SetAllCallbacks(msgCallbackBuf proc);
- void SetCallback(LogIDs id, msgCallbackFmt proc);
- void SetCallback(LogIDs id, msgCallbackBuf proc);
-
- bool writebuf(LogIDs id, const char *buf, int8 size, int32 count);
- bool write(LogIDs id, const char *fmt, ...);
- bool Dump(LogIDs id, int8* data, int32 size, int32 cols=16, int32 skip=0);
- private:
- bool open(LogIDs id);
- bool writeNTS(LogIDs id, bool dofile, const char *fmt, ...); // no error checking, assumes is open, no locking, no timestamp, no newline
- Mutex MOpen;
- Mutex MLog[MaxLogID];
- FILE* fp[MaxLogID];
- /* LogStatus: bitwise variable
- 1 = output to file
- 2 = output to stdout
- 4 = fopen error, dont retry
- 8 = use stderr instead (2 must be set)
- */
- int8 pLogStatus[MaxLogID];
-
- msgCallbackFmt logCallbackFmt[MaxLogID];
- msgCallbackBuf logCallbackBuf[MaxLogID];
- };
- //extern EQEMuLog* LogFile;
- #ifdef _EQDEBUG
- class PerformanceMonitor {
- public:
- PerformanceMonitor(sint64* ip) {
- p = ip;
- QueryPerformanceCounter(&tmp);
- }
- ~PerformanceMonitor() {
- LARGE_INTEGER tmp2;
- QueryPerformanceCounter(&tmp2);
- *p += tmp2.QuadPart - tmp.QuadPart;
- }
- LARGE_INTEGER tmp;
- sint64* p;
- };
- #endif
- #endif
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