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shriller13.lua 3.0 KB

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  1. --[[
  2. Script Name : shriller13.lua
  3. Script Purpose : Waypoint Path for shriller13.lua
  4. Script Author : Devn00b
  5. Script Date : 05/12/2020 02:35:16 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -200.99, 6.94, -203.11, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, -208.29, 6.39, -202.56, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, -211.15, 6.06, -201.42, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, -213.54, 5.7, -199.09, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, -214.24, 5.46, -196.61, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, -215.54, 5.15, -194.1, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, -215.53, 4.12, -185.75, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, -214.93, 3.74, -183.42, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, -208.15, 2.65, -176.68, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, -206.83, 2.49, -176.05, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, -197.68, 1.56, -176.05, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, -195.6, 1.28, -176.69, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, -189.38, 0.37, -182.92, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, -189.03, -0.09, -188.74, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, -194.66, -0.1, -199.28, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, -196.83, -0.1, -198.25, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, -202.8, -4.49, -188.22, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, -196.68, -0.1, -199.29, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, -202.8, -4.49, -188.22, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, -196.83, -0.1, -198.25, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, -194.66, -0.1, -199.28, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, -189.03, -0.09, -188.74, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, -189.38, 0.37, -182.92, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, -195.6, 1.28, -176.69, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, -197.68, 1.56, -176.05, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, -206.83, 2.49, -176.05, 2, math.random(0,10))
  44. MovementLoopAddLocation(NPC, -208.15, 2.65, -176.68, 2, math.random(0,10))
  45. MovementLoopAddLocation(NPC, -214.93, 3.74, -183.42, 2, math.random(0,10))
  46. MovementLoopAddLocation(NPC, -215.53, 4.12, -185.75, 2, math.random(0,10))
  47. MovementLoopAddLocation(NPC, -215.54, 5.15, -194.1, 2, math.random(0,10))
  48. MovementLoopAddLocation(NPC, -214.24, 5.46, -196.61, 2, math.random(0,10))
  49. MovementLoopAddLocation(NPC, -213.54, 5.7, -199.09, 2, math.random(0,10))
  50. MovementLoopAddLocation(NPC, -211.15, 6.06, -201.42, 2, math.random(0,10))
  51. MovementLoopAddLocation(NPC, -208.29, 6.39, -202.56, 2, math.random(0,10))
  52. MovementLoopAddLocation(NPC, -200.99, 6.94, -203.11, 2, math.random(0,10))
  53. end