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- --[[
- Script Name : Spells/Scout/Predator/Assassin/DeadlyShot.lua
- Script Author : Jabantiz
- Script Date : 2014.04.17 03:04:40
- Script Purpose :
- :
- --]]
- function precast(Caster, Target)
- -- If weapon equipped in Ranged
- local item = GetEquippedItemBySlot(Caster, 16)
- if item then
- if GetItemType(item) == 2 then
- return true
- end
- end
- return false, 68
- end
- function cast(Caster, Target, MinVal, MaxVal)
- -- Inflicts 8 - 13 ranged damage on target
- if MaxVal ~= nil and MinVal < MaxVal then
- SpellDamage(Target, 0, math.random(MinVal, MaxVal))
- else
- SpellDamage(Target, 0, MinVal)
- end
- if LastSpellAttackHit() then
- -- Inflicts 8 - 13 ranged damage on target
- if MaxVal ~= nil and MinVal < MaxVal then
- SpellDamage(Target, 0, math.random(MinVal, MaxVal))
- else
- SpellDamage(Target, 0, MinVal)
- end
- end
- end
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