crawler_hatchling4.lua 2.9 KB

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  1. --[[
  2. Script Name : crawler_hatchling4.lua
  3. Script Purpose : Waypoint Path for crawler_hatchling4.lua
  4. Script Author : Devn00b
  5. Script Date : 05/10/2020 11:04:18 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -51.76, -0.09, -67.68, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, -44.63, -0.1, -68.94, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, -43.95, -0.1, -68.69, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, -32.33, -0.06, -73.38, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, -29.21, -0.04, -69.8, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, -22.74, -0.02, -75.99, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, -22.24, -0.04, -78.27, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, -20.58, 0.05, -80.16, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, -18.21, 0.08, -84.88, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, -18.18, -0.02, -87.69, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, -13.17, -0.08, -87.15, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, -11.91, -0.07, -88.67, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, -18.99, 0.11, -91.95, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, -15.87, 0.26, -95.79, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, -24.37, -0.67, -97.83, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, -21.51, -1.07, -101.28, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, -29.8, -0.25, -103.04, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, -30.76, 0.33, -108.12, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, -29.8, -0.25, -103.04, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, -21.51, -1.07, -101.28, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, -24.37, -0.67, -97.83, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, -15.87, 0.26, -95.79, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, -18.99, 0.11, -91.95, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, -11.91, -0.07, -88.67, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, -13.17, -0.08, -87.15, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, -18.18, -0.02, -87.69, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, -18.21, 0.08, -84.88, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, -20.58, 0.05, -80.16, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, -22.24, -0.04, -78.27, 2, math.random(0,5))
  47. MovementLoopAddLocation(NPC, -22.74, -0.02, -75.99, 2, math.random(0,5))
  48. MovementLoopAddLocation(NPC, -29.21, -0.04, -69.8, 2, math.random(0,5))
  49. MovementLoopAddLocation(NPC, -32.33, -0.06, -73.38, 2, math.random(0,5))
  50. MovementLoopAddLocation(NPC, -43.95, -0.1, -68.69, 2, math.random(0,5))
  51. MovementLoopAddLocation(NPC, -44.63, -0.1, -68.94, 2, math.random(0,5))
  52. MovementLoopAddLocation(NPC, -51.76, -0.09, -67.68, 2, math.random(0,5))
  53. end