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crawler_hatchling6.lua 2.7 KB

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  1. --[[
  2. Script Name : crawler_hatchling6.lua
  3. Script Purpose : Waypoint Path for crawler_hatchling6.lua
  4. Script Author : Devn00b
  5. Script Date : 05/11/2020 03:50:41 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -31, 0.38, -107.45, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, -28.52, -0.84, -102.99, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, -23.45, -0.96, -100.58, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, -21.44, -0.23, -95.18, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, -16.11, 0.3, -95.9, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, -19.39, -0.8, -99.28, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, -27.31, -0.79, -100.06, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, -27.33, -1.13, -103.34, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, -33.9, -0.03, -110.4, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, -33.7, -0.11, -118.58, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, -36.61, -0.09, -118.34, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, -32.85, -0.06, -123.91, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, -36.07, -0.09, -133.9, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, -53.05, 0.15, -150.91, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, -69.18, -0.07, -153.49, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, -85.52, -0.01, -152.87, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, -69.18, -0.07, -153.49, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, -53.05, 0.15, -150.91, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, -36.07, -0.09, -133.9, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, -32.85, -0.06, -123.91, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, -36.61, -0.09, -118.34, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, -33.7, -0.11, -118.58, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, -33.9, -0.03, -110.4, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, -27.33, -1.13, -103.34, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, -27.31, -0.79, -100.06, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, -19.39, -0.8, -99.28, 2, math.random(0,10))
  44. MovementLoopAddLocation(NPC, -16.11, 0.3, -95.9, 2, math.random(0,10))
  45. MovementLoopAddLocation(NPC, -21.44, -0.23, -95.18, 2, math.random(0,10))
  46. MovementLoopAddLocation(NPC, -23.45, -0.96, -100.58, 2, math.random(0,10))
  47. MovementLoopAddLocation(NPC, -28.52, -0.84, -102.99, 2, math.random(0,10))
  48. MovementLoopAddLocation(NPC, -31, 0.38, -107.45, 2, math.random(0,10))
  49. end