bloodsaber_highguard2.lua 1.5 KB

1234567891011121314151617181920212223242526272829303132333435363738
  1. --[[
  2. Script Name : bloodsaber_highguard2.lua
  3. Script Purpose : Waypoint Path for bloodsaber_highguard2.lua
  4. Script Author : Devn00b
  5. Script Date : 06/11/2020 03:45:28 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 47.07, -4.16, -138.21, 2, math.random(0,20))
  18. MovementLoopAddLocation(NPC, 41.35, -4.16, -148.79, 2, math.random(0,20))
  19. MovementLoopAddLocation(NPC, 43.56, -4.16, -141.58, 2, math.random(0,20))
  20. MovementLoopAddLocation(NPC, 52.24, -4.16, -140.04, 2, math.random(0,20))
  21. MovementLoopAddLocation(NPC, 52.91, -4.16, -148.64, 2, math.random(0,20))
  22. MovementLoopAddLocation(NPC, 52.7, -4.16, -141.51, 2, math.random(0,20))
  23. MovementLoopAddLocation(NPC, 45.79, -4.16, -142.09, 2, math.random(0,20))
  24. MovementLoopAddLocation(NPC, 46.37, -0.15, -153.77, 2, math.random(0,20))
  25. MovementLoopAddLocation(NPC, 45.79, -4.16, -142.09, 2, math.random(0,20))
  26. MovementLoopAddLocation(NPC, 52.7, -4.16, -141.51, 2, math.random(0,20))
  27. MovementLoopAddLocation(NPC, 52.91, -4.16, -148.64, 2, math.random(0,20))
  28. MovementLoopAddLocation(NPC, 52.24, -4.16, -140.04, 2, math.random(0,20))
  29. MovementLoopAddLocation(NPC, 43.56, -4.16, -141.58, 2, math.random(0,20))
  30. MovementLoopAddLocation(NPC, 41.35, -4.16, -148.79, 2, math.random(0,20))
  31. MovementLoopAddLocation(NPC, 47.07, -4.16, -138.21, 2, math.random(0,20))
  32. end