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- --[[
- Script Name : bloodsaber_highguard_1.lua
- Script Purpose : Waypoint Path for bloodsaber_highguard_1.lua
- Script Author : Devn00b
- Script Date : 06/11/2020 05:22:35 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 1.14, -0.25, -142.49, 2, 0)
- MovementLoopAddLocation(NPC, 3.9, -0.08, -147.72, 2, 0)
- MovementLoopAddLocation(NPC, 15.42, -0.21, -147.61, 2, 0)
- MovementLoopAddLocation(NPC, 14.93, -0.05, -137.59, 2, 0)
- MovementLoopAddLocation(NPC, 28.28, -0.17, -133.55, 2, 0)
- MovementLoopAddLocation(NPC, 35.32, -0.08, -128.95, 2, 0)
- MovementLoopAddLocation(NPC, 36.98, 0.09, -122.5, 2, 0)
- MovementLoopAddLocation(NPC, 37.19, -0.17, -117.05, 2, 0)
- MovementLoopAddLocation(NPC, 32.18, -0.18, -110.99, 2, 0)
- MovementLoopAddLocation(NPC, 28.82, 0.04, -110.33, 2, 0)
- MovementLoopAddLocation(NPC, 24.85, -0.09, -110.35, 2, 0)
- MovementLoopAddLocation(NPC, 31.99, -0.08, -110.12, 2, 0)
- MovementLoopAddLocation(NPC, 36.59, -0.16, -116.26, 2, 0)
- MovementLoopAddLocation(NPC, 36.01, -0.17, -125.82, 2, 0)
- MovementLoopAddLocation(NPC, 28.88, -0.12, -133.24, 2, 0)
- MovementLoopAddLocation(NPC, 16.98, -0.08, -136.91, 2, 0)
- MovementLoopAddLocation(NPC, 16.34, -0.19, -139.14, 2, 0)
- MovementLoopAddLocation(NPC, 15.93, 0.5, -152.45, 2, 0)
- MovementLoopAddLocation(NPC, 15.69, -0.08, -161.52, 2, 0)
- MovementLoopAddLocation(NPC, 45.98, -0.12, -161.24, 2, 0)
- MovementLoopAddLocation(NPC, 16.57, -0.08, -161.7, 2, 0)
- MovementLoopAddLocation(NPC, 16.63, -0.16, -172.63, 2, 0)
- MovementLoopAddLocation(NPC, 8.65, 0.03, -180.52, 2, 0)
- MovementLoopAddLocation(NPC, -2.72, -0.13, -183.24, 2, 0)
- MovementLoopAddLocation(NPC, -17.06, -0.18, -181.99, 2, 0)
- MovementLoopAddLocation(NPC, -25.7, -0.18, -173.91, 2, 0)
- MovementLoopAddLocation(NPC, -33.27, -0.18, -167.24, 2, 0)
- MovementLoopAddLocation(NPC, -34.48, 0.01, -162.35, 2, 0)
- MovementLoopAddLocation(NPC, -33.74, -0.04, -151.94, 2, 0)
- MovementLoopAddLocation(NPC, -29.7, 0.36, -146.55, 2, 0)
- MovementLoopAddLocation(NPC, -5.86, -0.28, -146.88, 2, 0)
- MovementLoopAddLocation(NPC, 1.11, -0.07, -144.82, 2, 0)
- MovementLoopAddLocation(NPC, -5.86, -0.28, -146.88, 2, 0)
- MovementLoopAddLocation(NPC, -29.7, 0.36, -146.55, 2, 0)
- MovementLoopAddLocation(NPC, -33.74, -0.04, -151.94, 2, 0)
- MovementLoopAddLocation(NPC, -34.48, 0.01, -162.35, 2, 0)
- MovementLoopAddLocation(NPC, -33.27, -0.18, -167.24, 2, 0)
- MovementLoopAddLocation(NPC, -25.7, -0.18, -173.91, 2, 0)
- MovementLoopAddLocation(NPC, -17.06, -0.18, -181.99, 2, 0)
- MovementLoopAddLocation(NPC, -2.72, -0.13, -183.24, 2, 0)
- MovementLoopAddLocation(NPC, 8.65, 0.03, -180.52, 2, 0)
- MovementLoopAddLocation(NPC, 16.63, -0.16, -172.63, 2, 0)
- MovementLoopAddLocation(NPC, 16.57, -0.08, -161.7, 2, 0)
- MovementLoopAddLocation(NPC, 45.98, -0.12, -161.24, 2, 0)
- MovementLoopAddLocation(NPC, 15.69, -0.08, -161.52, 2, 0)
- MovementLoopAddLocation(NPC, 15.93, 0.5, -152.45, 2, 0)
- MovementLoopAddLocation(NPC, 16.34, -0.19, -139.14, 2, 0)
- MovementLoopAddLocation(NPC, 16.98, -0.08, -136.91, 2, 0)
- MovementLoopAddLocation(NPC, 28.88, -0.12, -133.24, 2, 0)
- MovementLoopAddLocation(NPC, 36.01, -0.17, -125.82, 2, 0)
- MovementLoopAddLocation(NPC, 36.59, -0.16, -116.26, 2, 0)
- MovementLoopAddLocation(NPC, 31.99, -0.08, -110.12, 2, 0)
- MovementLoopAddLocation(NPC, 24.85, -0.09, -110.35, 2, 0)
- MovementLoopAddLocation(NPC, 28.82, 0.04, -110.33, 2, 0)
- MovementLoopAddLocation(NPC, 32.18, -0.18, -110.99, 2, 0)
- MovementLoopAddLocation(NPC, 37.19, -0.17, -117.05, 2, 0)
- MovementLoopAddLocation(NPC, 36.98, 0.09, -122.5, 2, 0)
- MovementLoopAddLocation(NPC, 35.32, -0.08, -128.95, 2, 0)
- MovementLoopAddLocation(NPC, 28.28, -0.17, -133.55, 2, 0)
- MovementLoopAddLocation(NPC, 14.93, -0.05, -137.59, 2, 0)
- MovementLoopAddLocation(NPC, 15.42, -0.21, -147.61, 2, 0)
- MovementLoopAddLocation(NPC, 3.9, -0.08, -147.72, 2, 0)
- MovementLoopAddLocation(NPC, 1.14, -0.25, -142.49, 2, 0)
- end
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