deathly_scarab18.lua 4.0 KB

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  1. --[[
  2. Script Name : deathly_scarab18.lua
  3. Script Purpose : Waypoint Path for deathly_scarab18.lua
  4. Script Author : Devn00b
  5. Script Date : 06/11/2020 04:21:49 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -31.33, -0.18, -172.33, 2, math.random(0,20))
  18. MovementLoopAddLocation(NPC, -19.39, -0.18, -177.2, 2, math.random(0,20))
  19. MovementLoopAddLocation(NPC, -18.84, -0.18, -186.91, 2, math.random(0,20))
  20. MovementLoopAddLocation(NPC, -29.81, -0.18, -167.32, 2, math.random(0,20))
  21. MovementLoopAddLocation(NPC, -40.12, -0.18, -167.28, 2, math.random(0,20))
  22. MovementLoopAddLocation(NPC, -37.86, -0.18, -165.18, 2, math.random(0,20))
  23. MovementLoopAddLocation(NPC, -40.98, -0.18, -171.93, 2, math.random(0,20))
  24. MovementLoopAddLocation(NPC, -37.52, -0.31, -173.4, 2, math.random(0,20))
  25. MovementLoopAddLocation(NPC, -40.22, 0.08, -176.68, 2, math.random(0,20))
  26. MovementLoopAddLocation(NPC, -35.17, -0.73, -175.88, 2, math.random(0,20))
  27. MovementLoopAddLocation(NPC, -35.56, 1.47, -177.82, 2, math.random(0,20))
  28. MovementLoopAddLocation(NPC, -24.6, 3.34, -169.06, 2, math.random(0,20))
  29. MovementLoopAddLocation(NPC, -19.79, 1.59, -173.79, 2, math.random(0,20))
  30. MovementLoopAddLocation(NPC, -26.8, -0.18, -172.87, 2, math.random(0,20))
  31. MovementLoopAddLocation(NPC, -26.89, 2.24, -165.8, 2, math.random(0,20))
  32. MovementLoopAddLocation(NPC, -33.23, 0.75, -180.22, 2, math.random(0,20))
  33. MovementLoopAddLocation(NPC, -25.88, -0.18, -179.87, 2, math.random(0,20))
  34. MovementLoopAddLocation(NPC, -32.61, 1.62, -188.26, 2, math.random(0,20))
  35. MovementLoopAddLocation(NPC, -17.37, -0.18, -188.13, 2, math.random(0,20))
  36. MovementLoopAddLocation(NPC, -22.03, -0.18, -183.79, 2, math.random(0,20))
  37. MovementLoopAddLocation(NPC, -24.05, -0.18, -189.1, 2, math.random(0,20))
  38. MovementLoopAddLocation(NPC, -17.44, -0.18, -182.62, 2, math.random(0,20))
  39. MovementLoopAddLocation(NPC, 6.31, 0.31, -182.09, 2, math.random(0,20))
  40. MovementLoopAddLocation(NPC, -17.18, -0.18, -182.14, 2, math.random(0,20))
  41. MovementLoopAddLocation(NPC, -25.23, -0.18, -177.98, 2, math.random(0,20))
  42. MovementLoopAddLocation(NPC, -17.18, -0.18, -182.14, 2, math.random(0,20))
  43. MovementLoopAddLocation(NPC, 6.31, 0.31, -182.09, 2, math.random(0,20))
  44. MovementLoopAddLocation(NPC, -17.44, -0.18, -182.62, 2, math.random(0,20))
  45. MovementLoopAddLocation(NPC, -24.05, -0.18, -189.1, 2, math.random(0,20))
  46. MovementLoopAddLocation(NPC, -22.03, -0.18, -183.79, 2, math.random(0,20))
  47. MovementLoopAddLocation(NPC, -17.37, -0.18, -188.13, 2, math.random(0,20))
  48. MovementLoopAddLocation(NPC, -32.61, 1.62, -188.26, 2, math.random(0,20))
  49. MovementLoopAddLocation(NPC, -25.88, -0.18, -179.87, 2, math.random(0,20))
  50. MovementLoopAddLocation(NPC, -33.23, 0.75, -180.22, 2, math.random(0,20))
  51. MovementLoopAddLocation(NPC, -26.89, 2.24, -165.8, 2, math.random(0,20))
  52. MovementLoopAddLocation(NPC, -26.8, -0.18, -172.87, 2, math.random(0,20))
  53. MovementLoopAddLocation(NPC, -19.79, 1.59, -173.79, 2, math.random(0,20))
  54. MovementLoopAddLocation(NPC, -24.6, 3.34, -169.06, 2, math.random(0,20))
  55. MovementLoopAddLocation(NPC, -35.56, 1.47, -177.82, 2, math.random(0,20))
  56. MovementLoopAddLocation(NPC, -35.17, -0.73, -175.88, 2, math.random(0,20))
  57. MovementLoopAddLocation(NPC, -40.22, 0.08, -176.68, 2, math.random(0,20))
  58. MovementLoopAddLocation(NPC, -37.52, -0.31, -173.4, 2, math.random(0,20))
  59. MovementLoopAddLocation(NPC, -40.98, -0.18, -171.93, 2, math.random(0,20))
  60. MovementLoopAddLocation(NPC, -37.86, -0.18, -165.18, 2, math.random(0,20))
  61. MovementLoopAddLocation(NPC, -40.12, -0.18, -167.28, 2, math.random(0,20))
  62. MovementLoopAddLocation(NPC, -29.81, -0.18, -167.32, 2, math.random(0,20))
  63. MovementLoopAddLocation(NPC, -18.84, -0.18, -186.91, 2, math.random(0,20))
  64. MovementLoopAddLocation(NPC, -19.39, -0.18, -177.2, 2, math.random(0,20))
  65. MovementLoopAddLocation(NPC, -31.33, -0.18, -172.33, 2, math.random(0,20))
  66. end