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- --[[
- Script Name : diseased_corpse3.lua
- Script Purpose : Waypoint Path for diseased_corpse3.lua
- Script Author : Devn00b
- Script Date : 05/17/2020 02:08:50 AM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- waypoints(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 152.02, 6.98, -168.96, 2, 0)
- MovementLoopAddLocation(NPC, 152.26, 6.9, -146.08, 2, 0)
- MovementLoopAddLocation(NPC, 153.09, 6.91, -138.06, 2, 0)
- MovementLoopAddLocation(NPC, 165.66, 6.9, -139.12, 2, 0)
- MovementLoopAddLocation(NPC, 178.68, 7.04, -150.88, 2, 0)
- MovementLoopAddLocation(NPC, 183.33, 6.95, -164, 2, 0)
- MovementLoopAddLocation(NPC, 181.01, 6.97, -172.51, 2, 0)
- MovementLoopAddLocation(NPC, 169.1, 6.81, -175.2, 2, 0)
- MovementLoopAddLocation(NPC, 164.59, 6.86, -176.19, 2, 0)
- MovementLoopAddLocation(NPC, 162.31, 6.95, -182.18, 2, 0)
- MovementLoopAddLocation(NPC, 164.4, 6.8, -175.86, 2, 0)
- MovementLoopAddLocation(NPC, 179.8, 7.05, -172.78, 2, 0)
- MovementLoopAddLocation(NPC, 182.74, 6.95, -164.73, 2, 0)
- MovementLoopAddLocation(NPC, 179.85, 6.96, -152.29, 2, 0)
- MovementLoopAddLocation(NPC, 166.12, 6.9, -139.06, 2, 0)
- MovementLoopAddLocation(NPC, 151.31, 7, -125.19, 2, 0)
- MovementLoopAddLocation(NPC, 144.75, 6.8, -117.9, 2, 0)
- MovementLoopAddLocation(NPC, 139.16, 6.71, -114.6, 2, 0)
- MovementLoopAddLocation(NPC, 132.04, 7, -114.94, 2, 0)
- MovementLoopAddLocation(NPC, 131.92, 7, -97.33, 2, 0)
- MovementLoopAddLocation(NPC, 118.89, 7, -97.71, 2, 0)
- MovementLoopAddLocation(NPC, 119.15, 7, -112.76, 2, 0)
- MovementLoopAddLocation(NPC, 125.41, 7, -110.89, 2, 0)
- MovementLoopAddLocation(NPC, 115.29, 7, -110.44, 2, 0)
- MovementLoopAddLocation(NPC, 118.15, 7, -120.13, 2, 0)
- MovementLoopAddLocation(NPC, 122.67, 7, -119.91, 2, 0)
- MovementLoopAddLocation(NPC, 122.98, 7, -124.94, 2, 0)
- MovementLoopAddLocation(NPC, 127.87, 7, -127.26, 2, 0)
- MovementLoopAddLocation(NPC, 128.83, 6.67, -132.72, 2, 0)
- MovementLoopAddLocation(NPC, 129.5, 6.97, -165.77, 2, 0)
- MovementLoopAddLocation(NPC, 139.01, 6.94, -172.66, 2, 0)
- MovementLoopAddLocation(NPC, 149.02, 7.36, -170.56, 2, 0)
- MovementLoopAddLocation(NPC, 139.01, 6.94, -172.66, 2, 0)
- MovementLoopAddLocation(NPC, 129.5, 6.97, -165.77, 2, 0)
- MovementLoopAddLocation(NPC, 128.83, 6.67, -132.72, 2, 0)
- MovementLoopAddLocation(NPC, 127.87, 7, -127.26, 2, 0)
- MovementLoopAddLocation(NPC, 122.98, 7, -124.94, 2, 0)
- MovementLoopAddLocation(NPC, 122.67, 7, -119.91, 2, 0)
- MovementLoopAddLocation(NPC, 118.15, 7, -120.13, 2, 0)
- MovementLoopAddLocation(NPC, 115.29, 7, -110.44, 2, 0)
- MovementLoopAddLocation(NPC, 125.41, 7, -110.89, 2, 0)
- MovementLoopAddLocation(NPC, 119.15, 7, -112.76, 2, 0)
- MovementLoopAddLocation(NPC, 118.89, 7, -97.71, 2, 0)
- MovementLoopAddLocation(NPC, 131.92, 7, -97.33, 2, 0)
- MovementLoopAddLocation(NPC, 132.04, 7, -114.94, 2, 0)
- MovementLoopAddLocation(NPC, 139.16, 6.71, -114.6, 2, 0)
- MovementLoopAddLocation(NPC, 144.75, 6.8, -117.9, 2, 0)
- MovementLoopAddLocation(NPC, 151.31, 7, -125.19, 2, 0)
- MovementLoopAddLocation(NPC, 166.12, 6.9, -139.06, 2, 0)
- MovementLoopAddLocation(NPC, 179.85, 6.96, -152.29, 2, 0)
- MovementLoopAddLocation(NPC, 182.74, 6.95, -164.73, 2, 0)
- MovementLoopAddLocation(NPC, 179.8, 7.05, -172.78, 2, 0)
- MovementLoopAddLocation(NPC, 164.4, 6.8, -175.86, 2, 0)
- MovementLoopAddLocation(NPC, 162.31, 6.95, -182.18, 2, 0)
- MovementLoopAddLocation(NPC, 164.59, 6.86, -176.19, 2, 0)
- MovementLoopAddLocation(NPC, 169.1, 6.81, -175.2, 2, 0)
- MovementLoopAddLocation(NPC, 181.01, 6.97, -172.51, 2, 0)
- MovementLoopAddLocation(NPC, 183.33, 6.95, -164, 2, 0)
- MovementLoopAddLocation(NPC, 178.68, 7.04, -150.88, 2, 0)
- MovementLoopAddLocation(NPC, 165.66, 6.9, -139.12, 2, 0)
- MovementLoopAddLocation(NPC, 153.09, 6.91, -138.06, 2, 0)
- MovementLoopAddLocation(NPC, 152.26, 6.9, -146.08, 2, 0)
- MovementLoopAddLocation(NPC, 152.02, 6.98, -168.96, 2, 0)
- end
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