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- --[[
- Script Name : shriller10.lua
- Script Purpose : Waypoint Path for shriller10.lua
- Script Author : Devn00b
- Script Date : 06/09/2020 12:24:35 AM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 70.94, -0.07, -31.46, 2, 0)
- MovementLoopAddLocation(NPC, 71.33, -0.07, -32.82, 2, 0)
- MovementLoopAddLocation(NPC, 74.65, 0.71, -39.18, 2, 0)
- MovementLoopAddLocation(NPC, 80.16, 1.61, -42.71, 2, 0)
- MovementLoopAddLocation(NPC, 85.53, 2.27, -43.19, 2, 0)
- MovementLoopAddLocation(NPC, 90.3, 2.97, -40.98, 2, 0)
- MovementLoopAddLocation(NPC, 93.69, 3.77, -36.63, 2, 0)
- MovementLoopAddLocation(NPC, 95.55, 4.69, -31.36, 2, 0)
- MovementLoopAddLocation(NPC, 95.42, 5.25, -26.91, 2, 0)
- MovementLoopAddLocation(NPC, 91.67, 5.91, -22.68, 2, 0)
- MovementLoopAddLocation(NPC, 86.26, 6.77, -20.18, 2, 0)
- MovementLoopAddLocation(NPC, 82.54, 6.96, -19.38, 2, 0)
- MovementLoopAddLocation(NPC, 82.48, 6.96, -17.56, 2, 0)
- MovementLoopAddLocation(NPC, 82.66, 6.91, -8.81, 2, 0)
- MovementLoopAddLocation(NPC, 80.56, 6.84, -6.6, 2, 0)
- MovementLoopAddLocation(NPC, 76.61, 6.83, -4.25, 2, 0)
- MovementLoopAddLocation(NPC, 72.61, 6.89, -3.28, 2, 0)
- MovementLoopAddLocation(NPC, 66.55, 6.79, -3.59, 2, 0)
- MovementLoopAddLocation(NPC, 63.29, 6.85, -3.73, 2, 0)
- MovementLoopAddLocation(NPC, 63.1, 6.89, 3.19, 2, 0)
- MovementLoopAddLocation(NPC, 63.78, 6.86, 9.04, 2, 0)
- MovementLoopAddLocation(NPC, 66.19, 6.86, 13.75, 2, 0)
- MovementLoopAddLocation(NPC, 69.85, 7.04, 15.89, 2, 0)
- MovementLoopAddLocation(NPC, 76.78, 6.83, 17.03, 2, 0)
- MovementLoopAddLocation(NPC, 82.7, 6.88, 17.74, 2, 0)
- MovementLoopAddLocation(NPC, 88.63, 6.89, 17.6, 2, 0)
- MovementLoopAddLocation(NPC, 94.34, 6.85, 16.56, 2, 0)
- MovementLoopAddLocation(NPC, 99.37, 7.34, 14.62, 2, 0)
- MovementLoopAddLocation(NPC, 103.92, 6.84, 11.06, 2, 0)
- MovementLoopAddLocation(NPC, 103.12, 6.83, 11.72, 2, 0)
- MovementLoopAddLocation(NPC, 96.91, 6.98, 15.71, 2, 0)
- MovementLoopAddLocation(NPC, 85.95, 7.28, 18.46, 2, 0)
- MovementLoopAddLocation(NPC, 69.77, 7.12, 15.71, 2, 0)
- MovementLoopAddLocation(NPC, 62.61, 6.88, 9.77, 2, 0)
- MovementLoopAddLocation(NPC, 62.8, 7.08, -3.02, 2, 0)
- MovementLoopAddLocation(NPC, 76.19, 6.82, -4.59, 2, 0)
- MovementLoopAddLocation(NPC, 81.23, 6.83, -7.27, 2, 0)
- MovementLoopAddLocation(NPC, 83.53, 7.38, -12.84, 2, 0)
- MovementLoopAddLocation(NPC, 83.58, 6.96, -18.03, 2, 0)
- MovementLoopAddLocation(NPC, 89.81, 6.25, -21.54, 2, 0)
- MovementLoopAddLocation(NPC, 94.88, 5.17, -27.48, 2, 0)
- MovementLoopAddLocation(NPC, 95.57, 4.43, -33.04, 2, 0)
- MovementLoopAddLocation(NPC, 92.48, 3.29, -39.43, 2, 0)
- MovementLoopAddLocation(NPC, 87.51, 2.51, -43.12, 2, 0)
- MovementLoopAddLocation(NPC, 82.1, 1.85, -43.63, 2, 0)
- MovementLoopAddLocation(NPC, 76.44, 1, -41.07, 2, 0)
- MovementLoopAddLocation(NPC, 72.94, 0.24, -36.25, 2, 0)
- MovementLoopAddLocation(NPC, 72.06, -0.07, -31.9, 2, 0)
- MovementLoopAddLocation(NPC, 64.8, -0.31, -31.43, 2, 0)
- MovementLoopAddLocation(NPC, 36.41, -0.22, -30.68, 2, 0)
- MovementLoopAddLocation(NPC, 31.67, -0.14, -31.84, 2, 0)
- MovementLoopAddLocation(NPC, 27.43, -0.15, -35.35, 2, 0)
- MovementLoopAddLocation(NPC, 15.66, 0.35, -47, 2, 0)
- MovementLoopAddLocation(NPC, 7.94, -0.22, -44.01, 2, 0)
- MovementLoopAddLocation(NPC, 6, 0.45, -38.2, 2, 0)
- MovementLoopAddLocation(NPC, 3.61, -0.19, -30.57, 2, 0)
- MovementLoopAddLocation(NPC, -1.66, -0.24, -28.37, 2, 0)
- MovementLoopAddLocation(NPC, -7.53, -0.2, -29.7, 2, 0)
- MovementLoopAddLocation(NPC, -12.56, -0.14, -34.64, 2, 0)
- MovementLoopAddLocation(NPC, -13.35, 0.37, -43.3, 2, 0)
- MovementLoopAddLocation(NPC, -8.66, 0.51, -49.53, 2, 0)
- MovementLoopAddLocation(NPC, -5.71, -0.01, -56.64, 2, 0)
- MovementLoopAddLocation(NPC, -6.67, 0.7, -68.25, 2, 0)
- MovementLoopAddLocation(NPC, -5.71, -0.01, -56.64, 2, 0)
- MovementLoopAddLocation(NPC, -8.66, 0.51, -49.53, 2, 0)
- MovementLoopAddLocation(NPC, -13.35, 0.37, -43.3, 2, 0)
- MovementLoopAddLocation(NPC, -12.56, -0.14, -34.64, 2, 0)
- MovementLoopAddLocation(NPC, -7.53, -0.2, -29.7, 2, 0)
- MovementLoopAddLocation(NPC, -1.66, -0.24, -28.37, 2, 0)
- MovementLoopAddLocation(NPC, 3.61, -0.19, -30.57, 2, 0)
- MovementLoopAddLocation(NPC, 6, 0.45, -38.2, 2, 0)
- MovementLoopAddLocation(NPC, 7.94, -0.22, -44.01, 2, 0)
- MovementLoopAddLocation(NPC, 15.66, 0.35, -47, 2, 0)
- MovementLoopAddLocation(NPC, 27.43, -0.15, -35.35, 2, 0)
- MovementLoopAddLocation(NPC, 31.67, -0.14, -31.84, 2, 0)
- MovementLoopAddLocation(NPC, 36.41, -0.22, -30.68, 2, 0)
- MovementLoopAddLocation(NPC, 64.8, -0.31, -31.43, 2, 0)
- MovementLoopAddLocation(NPC, 72.06, -0.07, -31.9, 2, 0)
- MovementLoopAddLocation(NPC, 72.94, 0.24, -36.25, 2, 0)
- MovementLoopAddLocation(NPC, 76.44, 1, -41.07, 2, 0)
- MovementLoopAddLocation(NPC, 82.1, 1.85, -43.63, 2, 0)
- MovementLoopAddLocation(NPC, 87.51, 2.51, -43.12, 2, 0)
- MovementLoopAddLocation(NPC, 92.48, 3.29, -39.43, 2, 0)
- MovementLoopAddLocation(NPC, 95.57, 4.43, -33.04, 2, 0)
- MovementLoopAddLocation(NPC, 94.88, 5.17, -27.48, 2, 0)
- MovementLoopAddLocation(NPC, 89.81, 6.25, -21.54, 2, 0)
- MovementLoopAddLocation(NPC, 83.58, 6.96, -18.03, 2, 0)
- MovementLoopAddLocation(NPC, 83.53, 7.38, -12.84, 2, 0)
- MovementLoopAddLocation(NPC, 81.23, 6.83, -7.27, 2, 0)
- MovementLoopAddLocation(NPC, 76.19, 6.82, -4.59, 2, 0)
- MovementLoopAddLocation(NPC, 62.8, 7.08, -3.02, 2, 0)
- MovementLoopAddLocation(NPC, 62.61, 6.88, 9.77, 2, 0)
- MovementLoopAddLocation(NPC, 69.77, 7.12, 15.71, 2, 0)
- MovementLoopAddLocation(NPC, 85.95, 7.28, 18.46, 2, 0)
- MovementLoopAddLocation(NPC, 96.91, 6.98, 15.71, 2, 0)
- MovementLoopAddLocation(NPC, 103.12, 6.83, 11.72, 2, 0)
- MovementLoopAddLocation(NPC, 103.92, 6.84, 11.06, 2, 0)
- MovementLoopAddLocation(NPC, 99.37, 7.34, 14.62, 2, 0)
- MovementLoopAddLocation(NPC, 94.34, 6.85, 16.56, 2, 0)
- MovementLoopAddLocation(NPC, 88.63, 6.89, 17.6, 2, 0)
- MovementLoopAddLocation(NPC, 82.7, 6.88, 17.74, 2, 0)
- MovementLoopAddLocation(NPC, 76.78, 6.83, 17.03, 2, 0)
- MovementLoopAddLocation(NPC, 69.85, 7.04, 15.89, 2, 0)
- MovementLoopAddLocation(NPC, 66.19, 6.86, 13.75, 2, 0)
- MovementLoopAddLocation(NPC, 63.78, 6.86, 9.04, 2, 0)
- MovementLoopAddLocation(NPC, 63.1, 6.89, 3.19, 2, 0)
- MovementLoopAddLocation(NPC, 63.29, 6.85, -3.73, 2, 0)
- MovementLoopAddLocation(NPC, 66.55, 6.79, -3.59, 2, 0)
- MovementLoopAddLocation(NPC, 72.61, 6.89, -3.28, 2, 0)
- MovementLoopAddLocation(NPC, 76.61, 6.83, -4.25, 2, 0)
- MovementLoopAddLocation(NPC, 80.56, 6.84, -6.6, 2, 0)
- MovementLoopAddLocation(NPC, 82.66, 6.91, -8.81, 2, 0)
- MovementLoopAddLocation(NPC, 82.48, 6.96, -17.56, 2, 0)
- MovementLoopAddLocation(NPC, 82.54, 6.96, -19.38, 2, 0)
- MovementLoopAddLocation(NPC, 86.26, 6.77, -20.18, 2, 0)
- MovementLoopAddLocation(NPC, 91.67, 5.91, -22.68, 2, 0)
- MovementLoopAddLocation(NPC, 95.42, 5.25, -26.91, 2, 0)
- MovementLoopAddLocation(NPC, 95.55, 4.69, -31.36, 2, 0)
- MovementLoopAddLocation(NPC, 93.69, 3.77, -36.63, 2, 0)
- MovementLoopAddLocation(NPC, 90.3, 2.97, -40.98, 2, 0)
- MovementLoopAddLocation(NPC, 85.53, 2.27, -43.19, 2, 0)
- MovementLoopAddLocation(NPC, 80.16, 1.61, -42.71, 2, 0)
- MovementLoopAddLocation(NPC, 74.65, 0.71, -39.18, 2, 0)
- MovementLoopAddLocation(NPC, 71.33, -0.07, -32.82, 2, 0)
- MovementLoopAddLocation(NPC, 70.94, -0.07, -31.46, 2, 0)
- end
|