shriller9.lua 6.6 KB

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  1. --[[
  2. Script Name : shriller9.lua
  3. Script Purpose : Waypoint Path for shriller9.lua
  4. Script Author : Devn00b
  5. Script Date : 06/09/2020 12:01:14 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 43.04, -0.23, -6.25, 2, 0)
  18. MovementLoopAddLocation(NPC, 38.75, 0.35, 2, 2, 0)
  19. MovementLoopAddLocation(NPC, 33.2, -0.09, 3.87, 2, 0)
  20. MovementLoopAddLocation(NPC, 22.42, -0.12, 0.41, 2, 0)
  21. MovementLoopAddLocation(NPC, 12.2, -0.04, 1.03, 2, 0)
  22. MovementLoopAddLocation(NPC, 8.53, 0.74, 8.52, 2, 0)
  23. MovementLoopAddLocation(NPC, 4.46, 1.49, 12.58, 2, 0)
  24. MovementLoopAddLocation(NPC, -1.07, 2.1, 13.51, 2, 0)
  25. MovementLoopAddLocation(NPC, -6.4, 2.85, 11.91, 2, 0)
  26. MovementLoopAddLocation(NPC, -10.59, 3.51, 7.91, 2, 0)
  27. MovementLoopAddLocation(NPC, -12.58, 4.38, 3.05, 2, 0)
  28. MovementLoopAddLocation(NPC, -12.83, 5.05, -2.33, 2, 0)
  29. MovementLoopAddLocation(NPC, -11.62, 5.59, -6.65, 2, 0)
  30. MovementLoopAddLocation(NPC, -7.66, 6.25, -9.97, 2, 0)
  31. MovementLoopAddLocation(NPC, -0.66, 6.99, -12.59, 2, 0)
  32. MovementLoopAddLocation(NPC, 0.39, 6.86, -22.57, 2, 0)
  33. MovementLoopAddLocation(NPC, -8.73, 6.84, -30.55, 2, 0)
  34. MovementLoopAddLocation(NPC, -0.04, 6.84, -22.71, 2, 0)
  35. MovementLoopAddLocation(NPC, -0.67, 6.98, -14.53, 2, 0)
  36. MovementLoopAddLocation(NPC, -2.9, 6.99, -12.24, 2, 0)
  37. MovementLoopAddLocation(NPC, -10.01, 5.77, -7.36, 2, 0)
  38. MovementLoopAddLocation(NPC, -12.71, 5.05, -2.28, 2, 0)
  39. MovementLoopAddLocation(NPC, -12.23, 3.95, 4.81, 2, 0)
  40. MovementLoopAddLocation(NPC, -7.78, 3, 11, 2, 0)
  41. MovementLoopAddLocation(NPC, -1.89, 2.24, 12.97, 2, 0)
  42. MovementLoopAddLocation(NPC, 4.42, 1.49, 12.34, 2, 0)
  43. MovementLoopAddLocation(NPC, 7.91, 0.83, 8.73, 2, 0)
  44. MovementLoopAddLocation(NPC, 10.5, -0.04, 3.29, 2, 0)
  45. MovementLoopAddLocation(NPC, 11.65, -0.04, 0.29, 2, 0)
  46. MovementLoopAddLocation(NPC, 22.57, -0.12, -0.05, 2, 0)
  47. MovementLoopAddLocation(NPC, 32.65, -0.13, 3.39, 2, 0)
  48. MovementLoopAddLocation(NPC, 36.9, 0.35, 0.18, 2, 0)
  49. MovementLoopAddLocation(NPC, 42.83, -0.18, -4.54, 2, 0)
  50. MovementLoopAddLocation(NPC, 43.85, -0.23, -17.82, 2, 0)
  51. MovementLoopAddLocation(NPC, 43.26, -0.16, -30.11, 2, 0)
  52. MovementLoopAddLocation(NPC, 71.94, -0.07, -31.73, 2, 0)
  53. MovementLoopAddLocation(NPC, 34.12, -0.24, -30.88, 2, 0)
  54. MovementLoopAddLocation(NPC, 29.49, -0.21, -33.84, 2, 0)
  55. MovementLoopAddLocation(NPC, 17.66, -0.2, -45.35, 2, 0)
  56. MovementLoopAddLocation(NPC, 14.89, 0.41, -46.14, 2, 0)
  57. MovementLoopAddLocation(NPC, 10.58, -0.19, -46.07, 2, 0)
  58. MovementLoopAddLocation(NPC, 5.91, 0.3, -39.36, 2, 0)
  59. MovementLoopAddLocation(NPC, 3.09, -0.15, -29.06, 2, 0)
  60. MovementLoopAddLocation(NPC, -1.52, -0.26, -29.14, 2, 0)
  61. MovementLoopAddLocation(NPC, -6.88, -0.21, -29.28, 2, 0)
  62. MovementLoopAddLocation(NPC, -14.05, -0.12, -35.87, 2, 0)
  63. MovementLoopAddLocation(NPC, -13.77, 0.45, -43.78, 2, 0)
  64. MovementLoopAddLocation(NPC, -8.91, 0.49, -49.01, 2, 0)
  65. MovementLoopAddLocation(NPC, -4.95, -0.07, -53.95, 2, 0)
  66. MovementLoopAddLocation(NPC, -7.8, -0.08, -56.03, 2, 0)
  67. MovementLoopAddLocation(NPC, -3.22, -0.07, -55.96, 2, 0)
  68. MovementLoopAddLocation(NPC, -4.54, -0.06, -49.9, 2, 0)
  69. MovementLoopAddLocation(NPC, -7.7, 0.16, -52.26, 2, 0)
  70. MovementLoopAddLocation(NPC, -3.83, -0.07, -51.91, 2, 0)
  71. MovementLoopAddLocation(NPC, -7.43, 0.19, -53.96, 2, 0)
  72. MovementLoopAddLocation(NPC, -8.11, 0.5, -50.01, 2, 0)
  73. MovementLoopAddLocation(NPC, -7.43, 0.19, -53.96, 2, 0)
  74. MovementLoopAddLocation(NPC, -3.83, -0.07, -51.91, 2, 0)
  75. MovementLoopAddLocation(NPC, -7.7, 0.16, -52.26, 2, 0)
  76. MovementLoopAddLocation(NPC, -4.54, -0.06, -49.9, 2, 0)
  77. MovementLoopAddLocation(NPC, -3.22, -0.07, -55.96, 2, 0)
  78. MovementLoopAddLocation(NPC, -7.8, -0.08, -56.03, 2, 0)
  79. MovementLoopAddLocation(NPC, -4.95, -0.07, -53.95, 2, 0)
  80. MovementLoopAddLocation(NPC, -8.91, 0.49, -49.01, 2, 0)
  81. MovementLoopAddLocation(NPC, -13.77, 0.45, -43.78, 2, 0)
  82. MovementLoopAddLocation(NPC, -14.05, -0.12, -35.87, 2, 0)
  83. MovementLoopAddLocation(NPC, -6.88, -0.21, -29.28, 2, 0)
  84. MovementLoopAddLocation(NPC, -1.52, -0.26, -29.14, 2, 0)
  85. MovementLoopAddLocation(NPC, 3.09, -0.15, -29.06, 2, 0)
  86. MovementLoopAddLocation(NPC, 5.91, 0.3, -39.36, 2, 0)
  87. MovementLoopAddLocation(NPC, 10.58, -0.19, -46.07, 2, 0)
  88. MovementLoopAddLocation(NPC, 14.89, 0.41, -46.14, 2, 0)
  89. MovementLoopAddLocation(NPC, 17.66, -0.2, -45.35, 2, 0)
  90. MovementLoopAddLocation(NPC, 29.49, -0.21, -33.84, 2, 0)
  91. MovementLoopAddLocation(NPC, 34.12, -0.24, -30.88, 2, 0)
  92. MovementLoopAddLocation(NPC, 71.94, -0.07, -31.73, 2, 0)
  93. MovementLoopAddLocation(NPC, 43.26, -0.16, -30.11, 2, 0)
  94. MovementLoopAddLocation(NPC, 43.85, -0.23, -17.82, 2, 0)
  95. MovementLoopAddLocation(NPC, 42.83, -0.18, -4.54, 2, 0)
  96. MovementLoopAddLocation(NPC, 36.9, 0.35, 0.18, 2, 0)
  97. MovementLoopAddLocation(NPC, 32.65, -0.13, 3.39, 2, 0)
  98. MovementLoopAddLocation(NPC, 22.57, -0.12, -0.05, 2, 0)
  99. MovementLoopAddLocation(NPC, 11.65, -0.04, 0.29, 2, 0)
  100. MovementLoopAddLocation(NPC, 10.5, -0.04, 3.29, 2, 0)
  101. MovementLoopAddLocation(NPC, 7.91, 0.83, 8.73, 2, 0)
  102. MovementLoopAddLocation(NPC, 4.42, 1.49, 12.34, 2, 0)
  103. MovementLoopAddLocation(NPC, -1.89, 2.24, 12.97, 2, 0)
  104. MovementLoopAddLocation(NPC, -7.78, 3, 11, 2, 0)
  105. MovementLoopAddLocation(NPC, -12.23, 3.95, 4.81, 2, 0)
  106. MovementLoopAddLocation(NPC, -12.71, 5.05, -2.28, 2, 0)
  107. MovementLoopAddLocation(NPC, -10.01, 5.77, -7.36, 2, 0)
  108. MovementLoopAddLocation(NPC, -2.9, 6.99, -12.24, 2, 0)
  109. MovementLoopAddLocation(NPC, -0.67, 6.98, -14.53, 2, 0)
  110. MovementLoopAddLocation(NPC, -0.04, 6.84, -22.71, 2, 0)
  111. MovementLoopAddLocation(NPC, -8.73, 6.84, -30.55, 2, 0)
  112. MovementLoopAddLocation(NPC, 0.39, 6.86, -22.57, 2, 0)
  113. MovementLoopAddLocation(NPC, -0.66, 6.99, -12.59, 2, 0)
  114. MovementLoopAddLocation(NPC, -7.66, 6.25, -9.97, 2, 0)
  115. MovementLoopAddLocation(NPC, -11.62, 5.59, -6.65, 2, 0)
  116. MovementLoopAddLocation(NPC, -12.83, 5.05, -2.33, 2, 0)
  117. MovementLoopAddLocation(NPC, -12.58, 4.38, 3.05, 2, 0)
  118. MovementLoopAddLocation(NPC, -10.59, 3.51, 7.91, 2, 0)
  119. MovementLoopAddLocation(NPC, -6.4, 2.85, 11.91, 2, 0)
  120. MovementLoopAddLocation(NPC, -1.07, 2.1, 13.51, 2, 0)
  121. MovementLoopAddLocation(NPC, 4.46, 1.49, 12.58, 2, 0)
  122. MovementLoopAddLocation(NPC, 8.53, 0.74, 8.52, 2, 0)
  123. MovementLoopAddLocation(NPC, 12.2, -0.04, 1.03, 2, 0)
  124. MovementLoopAddLocation(NPC, 22.42, -0.12, 0.41, 2, 0)
  125. MovementLoopAddLocation(NPC, 33.2, -0.09, 3.87, 2, 0)
  126. MovementLoopAddLocation(NPC, 38.75, 0.35, 2, 2, 0)
  127. MovementLoopAddLocation(NPC, 43.04, -0.23, -6.25, 2, 0)
  128. end