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- --[[
- Script Name : shriller9.lua
- Script Purpose : Waypoint Path for shriller9.lua
- Script Author : Devn00b
- Script Date : 06/09/2020 12:01:14 AM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 43.04, -0.23, -6.25, 2, 0)
- MovementLoopAddLocation(NPC, 38.75, 0.35, 2, 2, 0)
- MovementLoopAddLocation(NPC, 33.2, -0.09, 3.87, 2, 0)
- MovementLoopAddLocation(NPC, 22.42, -0.12, 0.41, 2, 0)
- MovementLoopAddLocation(NPC, 12.2, -0.04, 1.03, 2, 0)
- MovementLoopAddLocation(NPC, 8.53, 0.74, 8.52, 2, 0)
- MovementLoopAddLocation(NPC, 4.46, 1.49, 12.58, 2, 0)
- MovementLoopAddLocation(NPC, -1.07, 2.1, 13.51, 2, 0)
- MovementLoopAddLocation(NPC, -6.4, 2.85, 11.91, 2, 0)
- MovementLoopAddLocation(NPC, -10.59, 3.51, 7.91, 2, 0)
- MovementLoopAddLocation(NPC, -12.58, 4.38, 3.05, 2, 0)
- MovementLoopAddLocation(NPC, -12.83, 5.05, -2.33, 2, 0)
- MovementLoopAddLocation(NPC, -11.62, 5.59, -6.65, 2, 0)
- MovementLoopAddLocation(NPC, -7.66, 6.25, -9.97, 2, 0)
- MovementLoopAddLocation(NPC, -0.66, 6.99, -12.59, 2, 0)
- MovementLoopAddLocation(NPC, 0.39, 6.86, -22.57, 2, 0)
- MovementLoopAddLocation(NPC, -8.73, 6.84, -30.55, 2, 0)
- MovementLoopAddLocation(NPC, -0.04, 6.84, -22.71, 2, 0)
- MovementLoopAddLocation(NPC, -0.67, 6.98, -14.53, 2, 0)
- MovementLoopAddLocation(NPC, -2.9, 6.99, -12.24, 2, 0)
- MovementLoopAddLocation(NPC, -10.01, 5.77, -7.36, 2, 0)
- MovementLoopAddLocation(NPC, -12.71, 5.05, -2.28, 2, 0)
- MovementLoopAddLocation(NPC, -12.23, 3.95, 4.81, 2, 0)
- MovementLoopAddLocation(NPC, -7.78, 3, 11, 2, 0)
- MovementLoopAddLocation(NPC, -1.89, 2.24, 12.97, 2, 0)
- MovementLoopAddLocation(NPC, 4.42, 1.49, 12.34, 2, 0)
- MovementLoopAddLocation(NPC, 7.91, 0.83, 8.73, 2, 0)
- MovementLoopAddLocation(NPC, 10.5, -0.04, 3.29, 2, 0)
- MovementLoopAddLocation(NPC, 11.65, -0.04, 0.29, 2, 0)
- MovementLoopAddLocation(NPC, 22.57, -0.12, -0.05, 2, 0)
- MovementLoopAddLocation(NPC, 32.65, -0.13, 3.39, 2, 0)
- MovementLoopAddLocation(NPC, 36.9, 0.35, 0.18, 2, 0)
- MovementLoopAddLocation(NPC, 42.83, -0.18, -4.54, 2, 0)
- MovementLoopAddLocation(NPC, 43.85, -0.23, -17.82, 2, 0)
- MovementLoopAddLocation(NPC, 43.26, -0.16, -30.11, 2, 0)
- MovementLoopAddLocation(NPC, 71.94, -0.07, -31.73, 2, 0)
- MovementLoopAddLocation(NPC, 34.12, -0.24, -30.88, 2, 0)
- MovementLoopAddLocation(NPC, 29.49, -0.21, -33.84, 2, 0)
- MovementLoopAddLocation(NPC, 17.66, -0.2, -45.35, 2, 0)
- MovementLoopAddLocation(NPC, 14.89, 0.41, -46.14, 2, 0)
- MovementLoopAddLocation(NPC, 10.58, -0.19, -46.07, 2, 0)
- MovementLoopAddLocation(NPC, 5.91, 0.3, -39.36, 2, 0)
- MovementLoopAddLocation(NPC, 3.09, -0.15, -29.06, 2, 0)
- MovementLoopAddLocation(NPC, -1.52, -0.26, -29.14, 2, 0)
- MovementLoopAddLocation(NPC, -6.88, -0.21, -29.28, 2, 0)
- MovementLoopAddLocation(NPC, -14.05, -0.12, -35.87, 2, 0)
- MovementLoopAddLocation(NPC, -13.77, 0.45, -43.78, 2, 0)
- MovementLoopAddLocation(NPC, -8.91, 0.49, -49.01, 2, 0)
- MovementLoopAddLocation(NPC, -4.95, -0.07, -53.95, 2, 0)
- MovementLoopAddLocation(NPC, -7.8, -0.08, -56.03, 2, 0)
- MovementLoopAddLocation(NPC, -3.22, -0.07, -55.96, 2, 0)
- MovementLoopAddLocation(NPC, -4.54, -0.06, -49.9, 2, 0)
- MovementLoopAddLocation(NPC, -7.7, 0.16, -52.26, 2, 0)
- MovementLoopAddLocation(NPC, -3.83, -0.07, -51.91, 2, 0)
- MovementLoopAddLocation(NPC, -7.43, 0.19, -53.96, 2, 0)
- MovementLoopAddLocation(NPC, -8.11, 0.5, -50.01, 2, 0)
- MovementLoopAddLocation(NPC, -7.43, 0.19, -53.96, 2, 0)
- MovementLoopAddLocation(NPC, -3.83, -0.07, -51.91, 2, 0)
- MovementLoopAddLocation(NPC, -7.7, 0.16, -52.26, 2, 0)
- MovementLoopAddLocation(NPC, -4.54, -0.06, -49.9, 2, 0)
- MovementLoopAddLocation(NPC, -3.22, -0.07, -55.96, 2, 0)
- MovementLoopAddLocation(NPC, -7.8, -0.08, -56.03, 2, 0)
- MovementLoopAddLocation(NPC, -4.95, -0.07, -53.95, 2, 0)
- MovementLoopAddLocation(NPC, -8.91, 0.49, -49.01, 2, 0)
- MovementLoopAddLocation(NPC, -13.77, 0.45, -43.78, 2, 0)
- MovementLoopAddLocation(NPC, -14.05, -0.12, -35.87, 2, 0)
- MovementLoopAddLocation(NPC, -6.88, -0.21, -29.28, 2, 0)
- MovementLoopAddLocation(NPC, -1.52, -0.26, -29.14, 2, 0)
- MovementLoopAddLocation(NPC, 3.09, -0.15, -29.06, 2, 0)
- MovementLoopAddLocation(NPC, 5.91, 0.3, -39.36, 2, 0)
- MovementLoopAddLocation(NPC, 10.58, -0.19, -46.07, 2, 0)
- MovementLoopAddLocation(NPC, 14.89, 0.41, -46.14, 2, 0)
- MovementLoopAddLocation(NPC, 17.66, -0.2, -45.35, 2, 0)
- MovementLoopAddLocation(NPC, 29.49, -0.21, -33.84, 2, 0)
- MovementLoopAddLocation(NPC, 34.12, -0.24, -30.88, 2, 0)
- MovementLoopAddLocation(NPC, 71.94, -0.07, -31.73, 2, 0)
- MovementLoopAddLocation(NPC, 43.26, -0.16, -30.11, 2, 0)
- MovementLoopAddLocation(NPC, 43.85, -0.23, -17.82, 2, 0)
- MovementLoopAddLocation(NPC, 42.83, -0.18, -4.54, 2, 0)
- MovementLoopAddLocation(NPC, 36.9, 0.35, 0.18, 2, 0)
- MovementLoopAddLocation(NPC, 32.65, -0.13, 3.39, 2, 0)
- MovementLoopAddLocation(NPC, 22.57, -0.12, -0.05, 2, 0)
- MovementLoopAddLocation(NPC, 11.65, -0.04, 0.29, 2, 0)
- MovementLoopAddLocation(NPC, 10.5, -0.04, 3.29, 2, 0)
- MovementLoopAddLocation(NPC, 7.91, 0.83, 8.73, 2, 0)
- MovementLoopAddLocation(NPC, 4.42, 1.49, 12.34, 2, 0)
- MovementLoopAddLocation(NPC, -1.89, 2.24, 12.97, 2, 0)
- MovementLoopAddLocation(NPC, -7.78, 3, 11, 2, 0)
- MovementLoopAddLocation(NPC, -12.23, 3.95, 4.81, 2, 0)
- MovementLoopAddLocation(NPC, -12.71, 5.05, -2.28, 2, 0)
- MovementLoopAddLocation(NPC, -10.01, 5.77, -7.36, 2, 0)
- MovementLoopAddLocation(NPC, -2.9, 6.99, -12.24, 2, 0)
- MovementLoopAddLocation(NPC, -0.67, 6.98, -14.53, 2, 0)
- MovementLoopAddLocation(NPC, -0.04, 6.84, -22.71, 2, 0)
- MovementLoopAddLocation(NPC, -8.73, 6.84, -30.55, 2, 0)
- MovementLoopAddLocation(NPC, 0.39, 6.86, -22.57, 2, 0)
- MovementLoopAddLocation(NPC, -0.66, 6.99, -12.59, 2, 0)
- MovementLoopAddLocation(NPC, -7.66, 6.25, -9.97, 2, 0)
- MovementLoopAddLocation(NPC, -11.62, 5.59, -6.65, 2, 0)
- MovementLoopAddLocation(NPC, -12.83, 5.05, -2.33, 2, 0)
- MovementLoopAddLocation(NPC, -12.58, 4.38, 3.05, 2, 0)
- MovementLoopAddLocation(NPC, -10.59, 3.51, 7.91, 2, 0)
- MovementLoopAddLocation(NPC, -6.4, 2.85, 11.91, 2, 0)
- MovementLoopAddLocation(NPC, -1.07, 2.1, 13.51, 2, 0)
- MovementLoopAddLocation(NPC, 4.46, 1.49, 12.58, 2, 0)
- MovementLoopAddLocation(NPC, 8.53, 0.74, 8.52, 2, 0)
- MovementLoopAddLocation(NPC, 12.2, -0.04, 1.03, 2, 0)
- MovementLoopAddLocation(NPC, 22.42, -0.12, 0.41, 2, 0)
- MovementLoopAddLocation(NPC, 33.2, -0.09, 3.87, 2, 0)
- MovementLoopAddLocation(NPC, 38.75, 0.35, 2, 2, 0)
- MovementLoopAddLocation(NPC, 43.04, -0.23, -6.25, 2, 0)
- end
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