KnightCaptainSteelgaze.lua 1.1 KB

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  1. --[[
  2. Script Name : SpawnScripts/NorthQeynos/Knight-CaptainSteelgaze.lua
  3. Script Purpose : Knight-Captain Steelgaze
  4. Script Author : Dorbin
  5. Script Date : 2022.04.23
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. require "SpawnScripts/Generic/DialogModule"
  9. function spawn(NPC)
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function hailed(NPC, Spawn)
  15. PlayFlavor(NPC, "voiceover/english/knight-captain_steelgaze/qey_north/100_soc_dwarf_guard_officer_steelgaze_no_ebc9f4e4.mp3", "Hail, citizen of Qeynos. The Qeynos Guard protects!", "", 384374981, 537643347, Spawn, 0)
  16. end
  17. function Dialog1(NPC, Spawn)
  18. FaceTarget(NPC, Spawn)
  19. Dialog.New(NPC, Spawn)
  20. Dialog.AddDialog("...")
  21. Dialog.AddOption("I would like the writ: We Pruned the Hedges")
  22. Dialog.AddOption("I would like the writ: It's Just Your Imagination")
  23. Dialog.AddOption("I would like the writ: Unspeakable Malice")
  24. Dialog.AddOption("I would like the writ: It Is the Soldier")
  25. Dialog.AddOption("I would like the writ: Pillars of Perseverance")
  26. Dialog.AddOption("I will be going.")
  27. Dialog.Start()
  28. end