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- dofile("SpawnScripts/Generic/GenericGuardVoiceOvers.lua")
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- if math.random(0, 100) <= 25 then
- FaceTarget(NPC, Spawn)
- GenericGuardHail(NPC, Spawn)
- CheckFaction(NPC, Spawn, "Qeynos")
-
- else
- CheckFaction(NPC, Spawn, "Qeynos")
- end
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- GenericGuardHail(NPC, Spawn)
- end
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