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arat2.lua 1.9 KB

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  1. --[[
  2. Script Name : SpawnScripts/Graystone/arat2.lua
  3. Script Purpose : a rat
  4. Script Author : Scatman
  5. Script Date : 2009.05.30
  6. Script Notes : <special-instructions>
  7. --]]
  8. function spawn(NPC)
  9. MovementLoopAddLocation(NPC, 838.9, -20.94, -128.54, 10, 0)
  10. MovementLoopAddLocation(NPC, 832.97, -20.97, -123.02, 10, 0)
  11. MovementLoopAddLocation(NPC, 836.77, -20.93, -114.48, 10, 0)
  12. MovementLoopAddLocation(NPC, 845.27, -22.6, -114.46, 10, 0)
  13. MovementLoopAddLocation(NPC, 845.59, -23.27, -108.35, 10, 0)
  14. MovementLoopAddLocation(NPC, 853.13, -24.96, -105.98, 10, 0)
  15. MovementLoopAddLocation(NPC, 878.94, -24.96, -100.83, 10, 0)
  16. MovementLoopAddLocation(NPC, 886.81, -22.26, -99.01, 10, math.random(5, 10))
  17. MovementLoopAddLocation(NPC, 894.37, -22.3, -107.7, 10, 0)
  18. MovementLoopAddLocation(NPC, 896.61, -22.4, -105.39, 10, 0)
  19. MovementLoopAddLocation(NPC, 892, -22.61, -88.72, 10, 0)
  20. MovementLoopAddLocation(NPC, 899.3, -22.4, -84.33, 10, math.random(5, 15))
  21. MovementLoopAddLocation(NPC, 895.67, -22.61, -97.41, 10, 0)
  22. MovementLoopAddLocation(NPC, 900.95, -22.3, -112.46, 10, 0)
  23. MovementLoopAddLocation(NPC, 894.14, -22.45, -129.32, 10, 0)
  24. MovementLoopAddLocation(NPC, 894.41, -22.58, -136.36, 10, 0)
  25. MovementLoopAddLocation(NPC, 901.64, -24.98, -141.93, 10, math.random(5, 10))
  26. MovementLoopAddLocation(NPC, 905.65, -24.95, -146.85, 10, 0)
  27. MovementLoopAddLocation(NPC, 893.38, -24.92, -152.98, 10, 0)
  28. MovementLoopAddLocation(NPC, 881.49, -24.86, -150.12, 10, 0)
  29. MovementLoopAddLocation(NPC, 866.23, -22.49, -152.28, 10, 0)
  30. MovementLoopAddLocation(NPC, 854.64, -24.25, -152.47, 10, 0)
  31. MovementLoopAddLocation(NPC, 853.7, -24.19, -147.92, 10, 0)
  32. MovementLoopAddLocation(NPC, 847.94, -22.35, -147.01, 10, math.random(5, 10))
  33. MovementLoopAddLocation(NPC, 844.83, -22.51, -143.63, 10, 0)
  34. MovementLoopAddLocation(NPC, 836.61, -20.93, -139.23, 10, 0)
  35. end
  36. function respawn(NPC)
  37. spawn(NPC)
  38. end
  39. function hailed(NPC, Spawn)
  40. end