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- #pragma once
- //#include "compute_common.hpp"
- #include "setup.hpp"
- #include <limits>
- namespace glm{
- namespace detail
- {
- template <typename T, bool isFloat>
- struct compute_equal
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(T a, T b)
- {
- return a == b;
- }
- };
- /*
- template <typename T>
- struct compute_equal<T, true>
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(T a, T b)
- {
- return detail::compute_abs<T, std::numeric_limits<T>::is_signed>::call(b - a) <= static_cast<T>(0);
- //return std::memcmp(&a, &b, sizeof(T)) == 0;
- }
- };
- */
- }//namespace detail
- }//namespace glm
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