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- //
- // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- // 3. This notice may not be removed or altered from any source distribution.
- //
- #define _USE_MATH_DEFINES
- #include <math.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include "SDL.h"
- #include "SDL_opengl.h"
- #ifdef __APPLE__
- # include <OpenGL/glu.h>
- #else
- # include <GL/glu.h>
- #endif
- #include "imgui.h"
- #include "NavMeshTesterTool.h"
- #include "Sample.h"
- #include "Recast.h"
- #include "RecastDebugDraw.h"
- #include "DetourNavMesh.h"
- #include "DetourNavMeshBuilder.h"
- #include "DetourDebugDraw.h"
- #include "DetourCommon.h"
- #ifdef WIN32
- # define snprintf _snprintf
- #endif
- // Uncomment this to dump all the requests in stdout.
- #define DUMP_REQS
- // Returns a random number [0..1]
- static float frand()
- {
- // return ((float)(rand() & 0xffff)/(float)0xffff);
- return (float)rand()/(float)RAND_MAX;
- }
- inline bool inRange(const float* v1, const float* v2, const float r, const float h)
- {
- const float dx = v2[0] - v1[0];
- const float dy = v2[1] - v1[1];
- const float dz = v2[2] - v1[2];
- return (dx*dx + dz*dz) < r*r && fabsf(dy) < h;
- }
- static int fixupCorridor(dtPolyRef* path, const int npath, const int maxPath,
- const dtPolyRef* visited, const int nvisited)
- {
- int furthestPath = -1;
- int furthestVisited = -1;
-
- // Find furthest common polygon.
- for (int i = npath-1; i >= 0; --i)
- {
- bool found = false;
- for (int j = nvisited-1; j >= 0; --j)
- {
- if (path[i] == visited[j])
- {
- furthestPath = i;
- furthestVisited = j;
- found = true;
- }
- }
- if (found)
- break;
- }
- // If no intersection found just return current path.
- if (furthestPath == -1 || furthestVisited == -1)
- return npath;
-
- // Concatenate paths.
- // Adjust beginning of the buffer to include the visited.
- const int req = nvisited - furthestVisited;
- const int orig = rcMin(furthestPath+1, npath);
- int size = rcMax(0, npath-orig);
- if (req+size > maxPath)
- size = maxPath-req;
- if (size)
- memmove(path+req, path+orig, size*sizeof(dtPolyRef));
-
- // Store visited
- for (int i = 0; i < req; ++i)
- path[i] = visited[(nvisited-1)-i];
-
- return req+size;
- }
- // This function checks if the path has a small U-turn, that is,
- // a polygon further in the path is adjacent to the first polygon
- // in the path. If that happens, a shortcut is taken.
- // This can happen if the target (T) location is at tile boundary,
- // and we're (S) approaching it parallel to the tile edge.
- // The choice at the vertex can be arbitrary,
- // +---+---+
- // |:::|:::|
- // +-S-+-T-+
- // |:::| | <-- the step can end up in here, resulting U-turn path.
- // +---+---+
- static int fixupShortcuts(dtPolyRef* path, int npath, dtNavMeshQuery* navQuery)
- {
- if (npath < 3)
- return npath;
- // Get connected polygons
- static const int maxNeis = 16;
- dtPolyRef neis[maxNeis];
- int nneis = 0;
- const dtMeshTile* tile = 0;
- const dtPoly* poly = 0;
- if (dtStatusFailed(navQuery->getAttachedNavMesh()->getTileAndPolyByRef(path[0], &tile, &poly)))
- return npath;
-
- for (unsigned int k = poly->firstLink; k != DT_NULL_LINK; k = tile->links[k].next)
- {
- const dtLink* link = &tile->links[k];
- if (link->ref != 0)
- {
- if (nneis < maxNeis)
- neis[nneis++] = link->ref;
- }
- }
- // If any of the neighbour polygons is within the next few polygons
- // in the path, short cut to that polygon directly.
- static const int maxLookAhead = 6;
- int cut = 0;
- for (int i = dtMin(maxLookAhead, npath) - 1; i > 1 && cut == 0; i--) {
- for (int j = 0; j < nneis; j++)
- {
- if (path[i] == neis[j]) {
- cut = i;
- break;
- }
- }
- }
- if (cut > 1)
- {
- int offset = cut-1;
- npath -= offset;
- for (int i = 1; i < npath; i++)
- path[i] = path[i+offset];
- }
- return npath;
- }
- static bool getSteerTarget(dtNavMeshQuery* navQuery, const float* startPos, const float* endPos,
- const float minTargetDist,
- const dtPolyRef* path, const int pathSize,
- float* steerPos, unsigned char& steerPosFlag, dtPolyRef& steerPosRef,
- float* outPoints = 0, int* outPointCount = 0)
- {
- // Find steer target.
- static const int MAX_STEER_POINTS = 3;
- float steerPath[MAX_STEER_POINTS*3];
- unsigned char steerPathFlags[MAX_STEER_POINTS];
- dtPolyRef steerPathPolys[MAX_STEER_POINTS];
- int nsteerPath = 0;
- navQuery->findStraightPath(startPos, endPos, path, pathSize,
- steerPath, steerPathFlags, steerPathPolys, &nsteerPath, MAX_STEER_POINTS);
- if (!nsteerPath)
- return false;
-
- if (outPoints && outPointCount)
- {
- *outPointCount = nsteerPath;
- for (int i = 0; i < nsteerPath; ++i)
- dtVcopy(&outPoints[i*3], &steerPath[i*3]);
- }
-
- // Find vertex far enough to steer to.
- int ns = 0;
- while (ns < nsteerPath)
- {
- // Stop at Off-Mesh link or when point is further than slop away.
- if ((steerPathFlags[ns] & DT_STRAIGHTPATH_OFFMESH_CONNECTION) ||
- !inRange(&steerPath[ns*3], startPos, minTargetDist, 1000.0f))
- break;
- ns++;
- }
- // Failed to find good point to steer to.
- if (ns >= nsteerPath)
- return false;
-
- dtVcopy(steerPos, &steerPath[ns*3]);
- steerPos[1] = startPos[1];
- steerPosFlag = steerPathFlags[ns];
- steerPosRef = steerPathPolys[ns];
-
- return true;
- }
- NavMeshTesterTool::NavMeshTesterTool() :
- m_sample(0),
- m_navMesh(0),
- m_navQuery(0),
- m_pathFindStatus(DT_FAILURE),
- m_toolMode(TOOLMODE_PATHFIND_FOLLOW),
- m_straightPathOptions(0),
- m_startRef(0),
- m_endRef(0),
- m_npolys(0),
- m_nstraightPath(0),
- m_nsmoothPath(0),
- m_nrandPoints(0),
- m_randPointsInCircle(false),
- m_hitResult(false),
- m_distanceToWall(0),
- m_sposSet(false),
- m_eposSet(false),
- m_pathIterNum(0),
- m_pathIterPolyCount(0),
- m_steerPointCount(0)
- {
- m_filter.setIncludeFlags(SAMPLE_POLYFLAGS_ALL ^ SAMPLE_POLYFLAGS_DISABLED);
- m_filter.setExcludeFlags(0);
- m_polyPickExt[0] = 2;
- m_polyPickExt[1] = 4;
- m_polyPickExt[2] = 2;
-
- m_neighbourhoodRadius = 2.5f;
- m_randomRadius = 5.0f;
- }
- void NavMeshTesterTool::init(Sample* sample)
- {
- m_sample = sample;
- m_navMesh = sample->getNavMesh();
- m_navQuery = sample->getNavMeshQuery();
- recalc();
- if (m_navQuery)
- {
- // Change costs.
- m_filter.setAreaCost(SAMPLE_POLYAREA_GROUND, 1.0f);
- m_filter.setAreaCost(SAMPLE_POLYAREA_WATER, 10.0f);
- m_filter.setAreaCost(SAMPLE_POLYAREA_ROAD, 1.0f);
- m_filter.setAreaCost(SAMPLE_POLYAREA_DOOR, 1.0f);
- m_filter.setAreaCost(SAMPLE_POLYAREA_GRASS, 2.0f);
- m_filter.setAreaCost(SAMPLE_POLYAREA_JUMP, 1.5f);
- }
-
- m_neighbourhoodRadius = sample->getAgentRadius() * 20.0f;
- m_randomRadius = sample->getAgentRadius() * 30.0f;
- }
- void NavMeshTesterTool::handleMenu()
- {
- if (imguiCheck("Pathfind Follow", m_toolMode == TOOLMODE_PATHFIND_FOLLOW))
- {
- m_toolMode = TOOLMODE_PATHFIND_FOLLOW;
- recalc();
- }
- if (imguiCheck("Pathfind Straight", m_toolMode == TOOLMODE_PATHFIND_STRAIGHT))
- {
- m_toolMode = TOOLMODE_PATHFIND_STRAIGHT;
- recalc();
- }
- if (m_toolMode == TOOLMODE_PATHFIND_STRAIGHT)
- {
- imguiIndent();
- imguiLabel("Vertices at crossings");
- if (imguiCheck("None", m_straightPathOptions == 0))
- {
- m_straightPathOptions = 0;
- recalc();
- }
- if (imguiCheck("Area", m_straightPathOptions == DT_STRAIGHTPATH_AREA_CROSSINGS))
- {
- m_straightPathOptions = DT_STRAIGHTPATH_AREA_CROSSINGS;
- recalc();
- }
- if (imguiCheck("All", m_straightPathOptions == DT_STRAIGHTPATH_ALL_CROSSINGS))
- {
- m_straightPathOptions = DT_STRAIGHTPATH_ALL_CROSSINGS;
- recalc();
- }
- imguiUnindent();
- }
- if (imguiCheck("Pathfind Sliced", m_toolMode == TOOLMODE_PATHFIND_SLICED))
- {
- m_toolMode = TOOLMODE_PATHFIND_SLICED;
- recalc();
- }
- imguiSeparator();
- if (imguiCheck("Distance to Wall", m_toolMode == TOOLMODE_DISTANCE_TO_WALL))
- {
- m_toolMode = TOOLMODE_DISTANCE_TO_WALL;
- recalc();
- }
- imguiSeparator();
- if (imguiCheck("Raycast", m_toolMode == TOOLMODE_RAYCAST))
- {
- m_toolMode = TOOLMODE_RAYCAST;
- recalc();
- }
- imguiSeparator();
- if (imguiCheck("Find Polys in Circle", m_toolMode == TOOLMODE_FIND_POLYS_IN_CIRCLE))
- {
- m_toolMode = TOOLMODE_FIND_POLYS_IN_CIRCLE;
- recalc();
- }
- if (imguiCheck("Find Polys in Shape", m_toolMode == TOOLMODE_FIND_POLYS_IN_SHAPE))
- {
- m_toolMode = TOOLMODE_FIND_POLYS_IN_SHAPE;
- recalc();
- }
- imguiSeparator();
- if (imguiCheck("Find Local Neighbourhood", m_toolMode == TOOLMODE_FIND_LOCAL_NEIGHBOURHOOD))
- {
- m_toolMode = TOOLMODE_FIND_LOCAL_NEIGHBOURHOOD;
- recalc();
- }
- imguiSeparator();
-
- if (imguiButton("Set Random Start"))
- {
- dtStatus status = m_navQuery->findRandomPoint(&m_filter, frand, &m_startRef, m_spos);
- if (dtStatusSucceed(status))
- {
- m_sposSet = true;
- recalc();
- }
- }
- if (imguiButton("Set Random End", m_sposSet))
- {
- if (m_sposSet)
- {
- dtStatus status = m_navQuery->findRandomPointAroundCircle(m_startRef, m_spos, m_randomRadius, &m_filter, frand, &m_endRef, m_epos);
- if (dtStatusSucceed(status))
- {
- m_eposSet = true;
- recalc();
- }
- }
- }
- imguiSeparator();
- if (imguiButton("Make Random Points"))
- {
- m_randPointsInCircle = false;
- m_nrandPoints = 0;
- for (int i = 0; i < MAX_RAND_POINTS; i++)
- {
- float pt[3];
- dtPolyRef ref;
- dtStatus status = m_navQuery->findRandomPoint(&m_filter, frand, &ref, pt);
- if (dtStatusSucceed(status))
- {
- dtVcopy(&m_randPoints[m_nrandPoints*3], pt);
- m_nrandPoints++;
- }
- }
- }
- if (imguiButton("Make Random Points Around", m_sposSet))
- {
- if (m_sposSet)
- {
- m_nrandPoints = 0;
- m_randPointsInCircle = true;
- for (int i = 0; i < MAX_RAND_POINTS; i++)
- {
- float pt[3];
- dtPolyRef ref;
- dtStatus status = m_navQuery->findRandomPointAroundCircle(m_startRef, m_spos, m_randomRadius, &m_filter, frand, &ref, pt);
- if (dtStatusSucceed(status))
- {
- dtVcopy(&m_randPoints[m_nrandPoints*3], pt);
- m_nrandPoints++;
- }
- }
- }
- }
-
- imguiSeparator();
- imguiLabel("Include Flags");
- imguiIndent();
- if (imguiCheck("Walk", (m_filter.getIncludeFlags() & SAMPLE_POLYFLAGS_WALK) != 0))
- {
- m_filter.setIncludeFlags(m_filter.getIncludeFlags() ^ SAMPLE_POLYFLAGS_WALK);
- recalc();
- }
- if (imguiCheck("Swim", (m_filter.getIncludeFlags() & SAMPLE_POLYFLAGS_SWIM) != 0))
- {
- m_filter.setIncludeFlags(m_filter.getIncludeFlags() ^ SAMPLE_POLYFLAGS_SWIM);
- recalc();
- }
- if (imguiCheck("Door", (m_filter.getIncludeFlags() & SAMPLE_POLYFLAGS_DOOR) != 0))
- {
- m_filter.setIncludeFlags(m_filter.getIncludeFlags() ^ SAMPLE_POLYFLAGS_DOOR);
- recalc();
- }
- if (imguiCheck("Jump", (m_filter.getIncludeFlags() & SAMPLE_POLYFLAGS_JUMP) != 0))
- {
- m_filter.setIncludeFlags(m_filter.getIncludeFlags() ^ SAMPLE_POLYFLAGS_JUMP);
- recalc();
- }
- imguiUnindent();
- imguiSeparator();
- imguiLabel("Exclude Flags");
-
- imguiIndent();
- if (imguiCheck("Walk", (m_filter.getExcludeFlags() & SAMPLE_POLYFLAGS_WALK) != 0))
- {
- m_filter.setExcludeFlags(m_filter.getExcludeFlags() ^ SAMPLE_POLYFLAGS_WALK);
- recalc();
- }
- if (imguiCheck("Swim", (m_filter.getExcludeFlags() & SAMPLE_POLYFLAGS_SWIM) != 0))
- {
- m_filter.setExcludeFlags(m_filter.getExcludeFlags() ^ SAMPLE_POLYFLAGS_SWIM);
- recalc();
- }
- if (imguiCheck("Door", (m_filter.getExcludeFlags() & SAMPLE_POLYFLAGS_DOOR) != 0))
- {
- m_filter.setExcludeFlags(m_filter.getExcludeFlags() ^ SAMPLE_POLYFLAGS_DOOR);
- recalc();
- }
- if (imguiCheck("Jump", (m_filter.getExcludeFlags() & SAMPLE_POLYFLAGS_JUMP) != 0))
- {
- m_filter.setExcludeFlags(m_filter.getExcludeFlags() ^ SAMPLE_POLYFLAGS_JUMP);
- recalc();
- }
- imguiUnindent();
- imguiSeparator();
- }
- void NavMeshTesterTool::handleClick(const float* /*s*/, const float* p, bool shift)
- {
- if (shift)
- {
- m_sposSet = true;
- dtVcopy(m_spos, p);
- }
- else
- {
- m_eposSet = true;
- dtVcopy(m_epos, p);
- }
- recalc();
- }
- void NavMeshTesterTool::handleStep()
- {
- }
- void NavMeshTesterTool::handleToggle()
- {
- // TODO: merge separate to a path iterator. Use same code in recalc() too.
- if (m_toolMode != TOOLMODE_PATHFIND_FOLLOW)
- return;
-
- if (!m_sposSet || !m_eposSet || !m_startRef || !m_endRef)
- return;
-
- static const float STEP_SIZE = 0.5f;
- static const float SLOP = 0.01f;
- if (m_pathIterNum == 0)
- {
- m_navQuery->findPath(m_startRef, m_endRef, m_spos, m_epos, &m_filter, m_polys, &m_npolys, MAX_POLYS);
- m_nsmoothPath = 0;
- m_pathIterPolyCount = m_npolys;
- if (m_pathIterPolyCount)
- memcpy(m_pathIterPolys, m_polys, sizeof(dtPolyRef)*m_pathIterPolyCount);
-
- if (m_pathIterPolyCount)
- {
- // Iterate over the path to find smooth path on the detail mesh surface.
- m_navQuery->closestPointOnPoly(m_startRef, m_spos, m_iterPos, 0);
- m_navQuery->closestPointOnPoly(m_pathIterPolys[m_pathIterPolyCount-1], m_epos, m_targetPos, 0);
-
- m_nsmoothPath = 0;
-
- dtVcopy(&m_smoothPath[m_nsmoothPath*3], m_iterPos);
- m_nsmoothPath++;
- }
- }
-
- dtVcopy(m_prevIterPos, m_iterPos);
- m_pathIterNum++;
- if (!m_pathIterPolyCount)
- return;
- if (m_nsmoothPath >= MAX_SMOOTH)
- return;
- // Move towards target a small advancement at a time until target reached or
- // when ran out of memory to store the path.
- // Find location to steer towards.
- float steerPos[3];
- unsigned char steerPosFlag;
- dtPolyRef steerPosRef;
-
- if (!getSteerTarget(m_navQuery, m_iterPos, m_targetPos, SLOP,
- m_pathIterPolys, m_pathIterPolyCount, steerPos, steerPosFlag, steerPosRef,
- m_steerPoints, &m_steerPointCount))
- return;
-
- dtVcopy(m_steerPos, steerPos);
-
- bool endOfPath = (steerPosFlag & DT_STRAIGHTPATH_END) ? true : false;
- bool offMeshConnection = (steerPosFlag & DT_STRAIGHTPATH_OFFMESH_CONNECTION) ? true : false;
-
- // Find movement delta.
- float delta[3], len;
- dtVsub(delta, steerPos, m_iterPos);
- len = sqrtf(dtVdot(delta,delta));
- // If the steer target is end of path or off-mesh link, do not move past the location.
- if ((endOfPath || offMeshConnection) && len < STEP_SIZE)
- len = 1;
- else
- len = STEP_SIZE / len;
- float moveTgt[3];
- dtVmad(moveTgt, m_iterPos, delta, len);
-
- // Move
- float result[3];
- dtPolyRef visited[16];
- int nvisited = 0;
- m_navQuery->moveAlongSurface(m_pathIterPolys[0], m_iterPos, moveTgt, &m_filter,
- result, visited, &nvisited, 16);
- m_pathIterPolyCount = fixupCorridor(m_pathIterPolys, m_pathIterPolyCount, MAX_POLYS, visited, nvisited);
- m_pathIterPolyCount = fixupShortcuts(m_pathIterPolys, m_pathIterPolyCount, m_navQuery);
- float h = 0;
- m_navQuery->getPolyHeight(m_pathIterPolys[0], result, &h);
- result[1] = h;
- dtVcopy(m_iterPos, result);
-
- // Handle end of path and off-mesh links when close enough.
- if (endOfPath && inRange(m_iterPos, steerPos, SLOP, 1.0f))
- {
- // Reached end of path.
- dtVcopy(m_iterPos, m_targetPos);
- if (m_nsmoothPath < MAX_SMOOTH)
- {
- dtVcopy(&m_smoothPath[m_nsmoothPath*3], m_iterPos);
- m_nsmoothPath++;
- }
- return;
- }
- else if (offMeshConnection && inRange(m_iterPos, steerPos, SLOP, 1.0f))
- {
- // Reached off-mesh connection.
- float startPos[3], endPos[3];
-
- // Advance the path up to and over the off-mesh connection.
- dtPolyRef prevRef = 0, polyRef = m_pathIterPolys[0];
- int npos = 0;
- while (npos < m_pathIterPolyCount && polyRef != steerPosRef)
- {
- prevRef = polyRef;
- polyRef = m_pathIterPolys[npos];
- npos++;
- }
- for (int i = npos; i < m_pathIterPolyCount; ++i)
- m_pathIterPolys[i-npos] = m_pathIterPolys[i];
- m_pathIterPolyCount -= npos;
-
- // Handle the connection.
- dtStatus status = m_navMesh->getOffMeshConnectionPolyEndPoints(prevRef, polyRef, startPos, endPos);
- if (dtStatusSucceed(status))
- {
- if (m_nsmoothPath < MAX_SMOOTH)
- {
- dtVcopy(&m_smoothPath[m_nsmoothPath*3], startPos);
- m_nsmoothPath++;
- // Hack to make the dotted path not visible during off-mesh connection.
- if (m_nsmoothPath & 1)
- {
- dtVcopy(&m_smoothPath[m_nsmoothPath*3], startPos);
- m_nsmoothPath++;
- }
- }
- // Move position at the other side of the off-mesh link.
- dtVcopy(m_iterPos, endPos);
- float eh = 0.0f;
- m_navQuery->getPolyHeight(m_pathIterPolys[0], m_iterPos, &eh);
- m_iterPos[1] = eh;
- }
- }
-
- // Store results.
- if (m_nsmoothPath < MAX_SMOOTH)
- {
- dtVcopy(&m_smoothPath[m_nsmoothPath*3], m_iterPos);
- m_nsmoothPath++;
- }
- }
- void NavMeshTesterTool::handleUpdate(const float /*dt*/)
- {
- if (m_toolMode == TOOLMODE_PATHFIND_SLICED)
- {
- if (dtStatusInProgress(m_pathFindStatus))
- {
- m_pathFindStatus = m_navQuery->updateSlicedFindPath(1,0);
- }
- if (dtStatusSucceed(m_pathFindStatus))
- {
- m_navQuery->finalizeSlicedFindPath(m_polys, &m_npolys, MAX_POLYS);
- m_nstraightPath = 0;
- if (m_npolys)
- {
- // In case of partial path, make sure the end point is clamped to the last polygon.
- float epos[3];
- dtVcopy(epos, m_epos);
- if (m_polys[m_npolys-1] != m_endRef)
- m_navQuery->closestPointOnPoly(m_polys[m_npolys-1], m_epos, epos, 0);
- m_navQuery->findStraightPath(m_spos, epos, m_polys, m_npolys,
- m_straightPath, m_straightPathFlags,
- m_straightPathPolys, &m_nstraightPath, MAX_POLYS, DT_STRAIGHTPATH_ALL_CROSSINGS);
- }
-
- m_pathFindStatus = DT_FAILURE;
- }
- }
- }
- void NavMeshTesterTool::reset()
- {
- m_startRef = 0;
- m_endRef = 0;
- m_npolys = 0;
- m_nstraightPath = 0;
- m_nsmoothPath = 0;
- memset(m_hitPos, 0, sizeof(m_hitPos));
- memset(m_hitNormal, 0, sizeof(m_hitNormal));
- m_distanceToWall = 0;
- }
- void NavMeshTesterTool::recalc()
- {
- if (!m_navMesh)
- return;
-
- if (m_sposSet)
- m_navQuery->findNearestPoly(m_spos, m_polyPickExt, &m_filter, &m_startRef, 0);
- else
- m_startRef = 0;
-
- if (m_eposSet)
- m_navQuery->findNearestPoly(m_epos, m_polyPickExt, &m_filter, &m_endRef, 0);
- else
- m_endRef = 0;
-
- m_pathFindStatus = DT_FAILURE;
-
- if (m_toolMode == TOOLMODE_PATHFIND_FOLLOW)
- {
- m_pathIterNum = 0;
- if (m_sposSet && m_eposSet && m_startRef && m_endRef)
- {
- #ifdef DUMP_REQS
- printf("pi %f %f %f %f %f %f 0x%x 0x%x\n",
- m_spos[0],m_spos[1],m_spos[2], m_epos[0],m_epos[1],m_epos[2],
- m_filter.getIncludeFlags(), m_filter.getExcludeFlags());
- #endif
- m_navQuery->findPath(m_startRef, m_endRef, m_spos, m_epos, &m_filter, m_polys, &m_npolys, MAX_POLYS);
- m_nsmoothPath = 0;
- if (m_npolys)
- {
- // Iterate over the path to find smooth path on the detail mesh surface.
- dtPolyRef polys[MAX_POLYS];
- memcpy(polys, m_polys, sizeof(dtPolyRef)*m_npolys);
- int npolys = m_npolys;
-
- float iterPos[3], targetPos[3];
- m_navQuery->closestPointOnPoly(m_startRef, m_spos, iterPos, 0);
- m_navQuery->closestPointOnPoly(polys[npolys-1], m_epos, targetPos, 0);
-
- static const float STEP_SIZE = 0.5f;
- static const float SLOP = 0.01f;
-
- m_nsmoothPath = 0;
-
- dtVcopy(&m_smoothPath[m_nsmoothPath*3], iterPos);
- m_nsmoothPath++;
-
- // Move towards target a small advancement at a time until target reached or
- // when ran out of memory to store the path.
- while (npolys && m_nsmoothPath < MAX_SMOOTH)
- {
- // Find location to steer towards.
- float steerPos[3];
- unsigned char steerPosFlag;
- dtPolyRef steerPosRef;
-
- if (!getSteerTarget(m_navQuery, iterPos, targetPos, SLOP,
- polys, npolys, steerPos, steerPosFlag, steerPosRef))
- break;
-
- bool endOfPath = (steerPosFlag & DT_STRAIGHTPATH_END) ? true : false;
- bool offMeshConnection = (steerPosFlag & DT_STRAIGHTPATH_OFFMESH_CONNECTION) ? true : false;
-
- // Find movement delta.
- float delta[3], len;
- dtVsub(delta, steerPos, iterPos);
- len = dtMathSqrtf(dtVdot(delta, delta));
- // If the steer target is end of path or off-mesh link, do not move past the location.
- if ((endOfPath || offMeshConnection) && len < STEP_SIZE)
- len = 1;
- else
- len = STEP_SIZE / len;
- float moveTgt[3];
- dtVmad(moveTgt, iterPos, delta, len);
-
- // Move
- float result[3];
- dtPolyRef visited[16];
- int nvisited = 0;
- m_navQuery->moveAlongSurface(polys[0], iterPos, moveTgt, &m_filter,
- result, visited, &nvisited, 16);
- npolys = fixupCorridor(polys, npolys, MAX_POLYS, visited, nvisited);
- npolys = fixupShortcuts(polys, npolys, m_navQuery);
- float h = 0;
- m_navQuery->getPolyHeight(polys[0], result, &h);
- result[1] = h;
- dtVcopy(iterPos, result);
- // Handle end of path and off-mesh links when close enough.
- if (endOfPath && inRange(iterPos, steerPos, SLOP, 1.0f))
- {
- // Reached end of path.
- dtVcopy(iterPos, targetPos);
- if (m_nsmoothPath < MAX_SMOOTH)
- {
- dtVcopy(&m_smoothPath[m_nsmoothPath*3], iterPos);
- m_nsmoothPath++;
- }
- break;
- }
- else if (offMeshConnection && inRange(iterPos, steerPos, SLOP, 1.0f))
- {
- // Reached off-mesh connection.
- float startPos[3], endPos[3];
-
- // Advance the path up to and over the off-mesh connection.
- dtPolyRef prevRef = 0, polyRef = polys[0];
- int npos = 0;
- while (npos < npolys && polyRef != steerPosRef)
- {
- prevRef = polyRef;
- polyRef = polys[npos];
- npos++;
- }
- for (int i = npos; i < npolys; ++i)
- polys[i-npos] = polys[i];
- npolys -= npos;
-
- // Handle the connection.
- dtStatus status = m_navMesh->getOffMeshConnectionPolyEndPoints(prevRef, polyRef, startPos, endPos);
- if (dtStatusSucceed(status))
- {
- if (m_nsmoothPath < MAX_SMOOTH)
- {
- dtVcopy(&m_smoothPath[m_nsmoothPath*3], startPos);
- m_nsmoothPath++;
- // Hack to make the dotted path not visible during off-mesh connection.
- if (m_nsmoothPath & 1)
- {
- dtVcopy(&m_smoothPath[m_nsmoothPath*3], startPos);
- m_nsmoothPath++;
- }
- }
- // Move position at the other side of the off-mesh link.
- dtVcopy(iterPos, endPos);
- float eh = 0.0f;
- m_navQuery->getPolyHeight(polys[0], iterPos, &eh);
- iterPos[1] = eh;
- }
- }
-
- // Store results.
- if (m_nsmoothPath < MAX_SMOOTH)
- {
- dtVcopy(&m_smoothPath[m_nsmoothPath*3], iterPos);
- m_nsmoothPath++;
- }
- }
- }
- }
- else
- {
- m_npolys = 0;
- m_nsmoothPath = 0;
- }
- }
- else if (m_toolMode == TOOLMODE_PATHFIND_STRAIGHT)
- {
- if (m_sposSet && m_eposSet && m_startRef && m_endRef)
- {
- #ifdef DUMP_REQS
- printf("ps %f %f %f %f %f %f 0x%x 0x%x\n",
- m_spos[0],m_spos[1],m_spos[2], m_epos[0],m_epos[1],m_epos[2],
- m_filter.getIncludeFlags(), m_filter.getExcludeFlags());
- #endif
- m_navQuery->findPath(m_startRef, m_endRef, m_spos, m_epos, &m_filter, m_polys, &m_npolys, MAX_POLYS);
- m_nstraightPath = 0;
- if (m_npolys)
- {
- // In case of partial path, make sure the end point is clamped to the last polygon.
- float epos[3];
- dtVcopy(epos, m_epos);
- if (m_polys[m_npolys-1] != m_endRef)
- m_navQuery->closestPointOnPoly(m_polys[m_npolys-1], m_epos, epos, 0);
-
- m_navQuery->findStraightPath(m_spos, epos, m_polys, m_npolys,
- m_straightPath, m_straightPathFlags,
- m_straightPathPolys, &m_nstraightPath, MAX_POLYS, m_straightPathOptions);
- }
- }
- else
- {
- m_npolys = 0;
- m_nstraightPath = 0;
- }
- }
- else if (m_toolMode == TOOLMODE_PATHFIND_SLICED)
- {
- if (m_sposSet && m_eposSet && m_startRef && m_endRef)
- {
- #ifdef DUMP_REQS
- printf("ps %f %f %f %f %f %f 0x%x 0x%x\n",
- m_spos[0],m_spos[1],m_spos[2], m_epos[0],m_epos[1],m_epos[2],
- m_filter.getIncludeFlags(), m_filter.getExcludeFlags());
- #endif
- m_npolys = 0;
- m_nstraightPath = 0;
-
- m_pathFindStatus = m_navQuery->initSlicedFindPath(m_startRef, m_endRef, m_spos, m_epos, &m_filter, DT_FINDPATH_ANY_ANGLE);
- }
- else
- {
- m_npolys = 0;
- m_nstraightPath = 0;
- }
- }
- else if (m_toolMode == TOOLMODE_RAYCAST)
- {
- m_nstraightPath = 0;
- if (m_sposSet && m_eposSet && m_startRef)
- {
- #ifdef DUMP_REQS
- printf("rc %f %f %f %f %f %f 0x%x 0x%x\n",
- m_spos[0],m_spos[1],m_spos[2], m_epos[0],m_epos[1],m_epos[2],
- m_filter.getIncludeFlags(), m_filter.getExcludeFlags());
- #endif
- float t = 0;
- m_npolys = 0;
- m_nstraightPath = 2;
- m_straightPath[0] = m_spos[0];
- m_straightPath[1] = m_spos[1];
- m_straightPath[2] = m_spos[2];
- m_navQuery->raycast(m_startRef, m_spos, m_epos, &m_filter, &t, m_hitNormal, m_polys, &m_npolys, MAX_POLYS);
- if (t > 1)
- {
- // No hit
- dtVcopy(m_hitPos, m_epos);
- m_hitResult = false;
- }
- else
- {
- // Hit
- dtVlerp(m_hitPos, m_spos, m_epos, t);
- m_hitResult = true;
- }
- // Adjust height.
- if (m_npolys > 0)
- {
- float h = 0;
- m_navQuery->getPolyHeight(m_polys[m_npolys-1], m_hitPos, &h);
- m_hitPos[1] = h;
- }
- dtVcopy(&m_straightPath[3], m_hitPos);
- }
- }
- else if (m_toolMode == TOOLMODE_DISTANCE_TO_WALL)
- {
- m_distanceToWall = 0;
- if (m_sposSet && m_startRef)
- {
- #ifdef DUMP_REQS
- printf("dw %f %f %f %f 0x%x 0x%x\n",
- m_spos[0],m_spos[1],m_spos[2], 100.0f,
- m_filter.getIncludeFlags(), m_filter.getExcludeFlags());
- #endif
- m_distanceToWall = 0.0f;
- m_navQuery->findDistanceToWall(m_startRef, m_spos, 100.0f, &m_filter, &m_distanceToWall, m_hitPos, m_hitNormal);
- }
- }
- else if (m_toolMode == TOOLMODE_FIND_POLYS_IN_CIRCLE)
- {
- if (m_sposSet && m_startRef && m_eposSet)
- {
- const float dx = m_epos[0] - m_spos[0];
- const float dz = m_epos[2] - m_spos[2];
- float dist = sqrtf(dx*dx + dz*dz);
- #ifdef DUMP_REQS
- printf("fpc %f %f %f %f 0x%x 0x%x\n",
- m_spos[0],m_spos[1],m_spos[2], dist,
- m_filter.getIncludeFlags(), m_filter.getExcludeFlags());
- #endif
- m_navQuery->findPolysAroundCircle(m_startRef, m_spos, dist, &m_filter,
- m_polys, m_parent, 0, &m_npolys, MAX_POLYS);
- }
- }
- else if (m_toolMode == TOOLMODE_FIND_POLYS_IN_SHAPE)
- {
- if (m_sposSet && m_startRef && m_eposSet)
- {
- const float nx = (m_epos[2] - m_spos[2])*0.25f;
- const float nz = -(m_epos[0] - m_spos[0])*0.25f;
- const float agentHeight = m_sample ? m_sample->getAgentHeight() : 0;
- m_queryPoly[0] = m_spos[0] + nx*1.2f;
- m_queryPoly[1] = m_spos[1] + agentHeight/2;
- m_queryPoly[2] = m_spos[2] + nz*1.2f;
- m_queryPoly[3] = m_spos[0] - nx*1.3f;
- m_queryPoly[4] = m_spos[1] + agentHeight/2;
- m_queryPoly[5] = m_spos[2] - nz*1.3f;
- m_queryPoly[6] = m_epos[0] - nx*0.8f;
- m_queryPoly[7] = m_epos[1] + agentHeight/2;
- m_queryPoly[8] = m_epos[2] - nz*0.8f;
- m_queryPoly[9] = m_epos[0] + nx;
- m_queryPoly[10] = m_epos[1] + agentHeight/2;
- m_queryPoly[11] = m_epos[2] + nz;
-
- #ifdef DUMP_REQS
- printf("fpp %f %f %f %f %f %f %f %f %f %f %f %f 0x%x 0x%x\n",
- m_queryPoly[0],m_queryPoly[1],m_queryPoly[2],
- m_queryPoly[3],m_queryPoly[4],m_queryPoly[5],
- m_queryPoly[6],m_queryPoly[7],m_queryPoly[8],
- m_queryPoly[9],m_queryPoly[10],m_queryPoly[11],
- m_filter.getIncludeFlags(), m_filter.getExcludeFlags());
- #endif
- m_navQuery->findPolysAroundShape(m_startRef, m_queryPoly, 4, &m_filter,
- m_polys, m_parent, 0, &m_npolys, MAX_POLYS);
- }
- }
- else if (m_toolMode == TOOLMODE_FIND_LOCAL_NEIGHBOURHOOD)
- {
- if (m_sposSet && m_startRef)
- {
- #ifdef DUMP_REQS
- printf("fln %f %f %f %f 0x%x 0x%x\n",
- m_spos[0],m_spos[1],m_spos[2], m_neighbourhoodRadius,
- m_filter.getIncludeFlags(), m_filter.getExcludeFlags());
- #endif
- m_navQuery->findLocalNeighbourhood(m_startRef, m_spos, m_neighbourhoodRadius, &m_filter,
- m_polys, m_parent, &m_npolys, MAX_POLYS);
- }
- }
- }
- static void getPolyCenter(dtNavMesh* navMesh, dtPolyRef ref, float* center)
- {
- center[0] = 0;
- center[1] = 0;
- center[2] = 0;
-
- const dtMeshTile* tile = 0;
- const dtPoly* poly = 0;
- dtStatus status = navMesh->getTileAndPolyByRef(ref, &tile, &poly);
- if (dtStatusFailed(status))
- return;
-
- for (int i = 0; i < (int)poly->vertCount; ++i)
- {
- const float* v = &tile->verts[poly->verts[i]*3];
- center[0] += v[0];
- center[1] += v[1];
- center[2] += v[2];
- }
- const float s = 1.0f / poly->vertCount;
- center[0] *= s;
- center[1] *= s;
- center[2] *= s;
- }
- void NavMeshTesterTool::handleRender()
- {
- duDebugDraw& dd = m_sample->getDebugDraw();
-
- static const unsigned int startCol = duRGBA(128,25,0,192);
- static const unsigned int endCol = duRGBA(51,102,0,129);
- static const unsigned int pathCol = duRGBA(0,0,0,64);
-
- const float agentRadius = m_sample->getAgentRadius();
- const float agentHeight = m_sample->getAgentHeight();
- const float agentClimb = m_sample->getAgentClimb();
-
- dd.depthMask(false);
- if (m_sposSet)
- drawAgent(m_spos, agentRadius, agentHeight, agentClimb, startCol);
- if (m_eposSet)
- drawAgent(m_epos, agentRadius, agentHeight, agentClimb, endCol);
- dd.depthMask(true);
-
- if (!m_navMesh)
- {
- return;
- }
- if (m_toolMode == TOOLMODE_PATHFIND_FOLLOW)
- {
- duDebugDrawNavMeshPoly(&dd, *m_navMesh, m_startRef, startCol);
- duDebugDrawNavMeshPoly(&dd, *m_navMesh, m_endRef, endCol);
-
- if (m_npolys)
- {
- for (int i = 0; i < m_npolys; ++i)
- {
- if (m_polys[i] == m_startRef || m_polys[i] == m_endRef)
- continue;
- duDebugDrawNavMeshPoly(&dd, *m_navMesh, m_polys[i], pathCol);
- }
- }
-
- if (m_nsmoothPath)
- {
- dd.depthMask(false);
- const unsigned int spathCol = duRGBA(0,0,0,220);
- dd.begin(DU_DRAW_LINES, 3.0f);
- for (int i = 0; i < m_nsmoothPath; ++i)
- dd.vertex(m_smoothPath[i*3], m_smoothPath[i*3+1]+0.1f, m_smoothPath[i*3+2], spathCol);
- dd.end();
- dd.depthMask(true);
- }
-
- if (m_pathIterNum)
- {
- duDebugDrawNavMeshPoly(&dd, *m_navMesh, m_pathIterPolys[0], duRGBA(255,255,255,128));
- dd.depthMask(false);
- dd.begin(DU_DRAW_LINES, 1.0f);
-
- const unsigned int prevCol = duRGBA(255,192,0,220);
- const unsigned int curCol = duRGBA(255,255,255,220);
- const unsigned int steerCol = duRGBA(0,192,255,220);
- dd.vertex(m_prevIterPos[0],m_prevIterPos[1]-0.3f,m_prevIterPos[2], prevCol);
- dd.vertex(m_prevIterPos[0],m_prevIterPos[1]+0.3f,m_prevIterPos[2], prevCol);
- dd.vertex(m_iterPos[0],m_iterPos[1]-0.3f,m_iterPos[2], curCol);
- dd.vertex(m_iterPos[0],m_iterPos[1]+0.3f,m_iterPos[2], curCol);
- dd.vertex(m_prevIterPos[0],m_prevIterPos[1]+0.3f,m_prevIterPos[2], prevCol);
- dd.vertex(m_iterPos[0],m_iterPos[1]+0.3f,m_iterPos[2], prevCol);
- dd.vertex(m_prevIterPos[0],m_prevIterPos[1]+0.3f,m_prevIterPos[2], steerCol);
- dd.vertex(m_steerPos[0],m_steerPos[1]+0.3f,m_steerPos[2], steerCol);
-
- for (int i = 0; i < m_steerPointCount-1; ++i)
- {
- dd.vertex(m_steerPoints[i*3+0],m_steerPoints[i*3+1]+0.2f,m_steerPoints[i*3+2], duDarkenCol(steerCol));
- dd.vertex(m_steerPoints[(i+1)*3+0],m_steerPoints[(i+1)*3+1]+0.2f,m_steerPoints[(i+1)*3+2], duDarkenCol(steerCol));
- }
-
- dd.end();
- dd.depthMask(true);
- }
- }
- else if (m_toolMode == TOOLMODE_PATHFIND_STRAIGHT ||
- m_toolMode == TOOLMODE_PATHFIND_SLICED)
- {
- duDebugDrawNavMeshPoly(&dd, *m_navMesh, m_startRef, startCol);
- duDebugDrawNavMeshPoly(&dd, *m_navMesh, m_endRef, endCol);
-
- if (m_npolys)
- {
- for (int i = 0; i < m_npolys; ++i)
- {
- if (m_polys[i] == m_startRef || m_polys[i] == m_endRef)
- continue;
- duDebugDrawNavMeshPoly(&dd, *m_navMesh, m_polys[i], pathCol);
- }
- }
-
- if (m_nstraightPath)
- {
- dd.depthMask(false);
- const unsigned int spathCol = duRGBA(64,16,0,220);
- const unsigned int offMeshCol = duRGBA(128,96,0,220);
- dd.begin(DU_DRAW_LINES, 2.0f);
- for (int i = 0; i < m_nstraightPath-1; ++i)
- {
- unsigned int col;
- if (m_straightPathFlags[i] & DT_STRAIGHTPATH_OFFMESH_CONNECTION)
- col = offMeshCol;
- else
- col = spathCol;
-
- dd.vertex(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2], col);
- dd.vertex(m_straightPath[(i+1)*3], m_straightPath[(i+1)*3+1]+0.4f, m_straightPath[(i+1)*3+2], col);
- }
- dd.end();
- dd.begin(DU_DRAW_POINTS, 6.0f);
- for (int i = 0; i < m_nstraightPath; ++i)
- {
- unsigned int col;
- if (m_straightPathFlags[i] & DT_STRAIGHTPATH_START)
- col = startCol;
- else if (m_straightPathFlags[i] & DT_STRAIGHTPATH_END)
- col = endCol;
- else if (m_straightPathFlags[i] & DT_STRAIGHTPATH_OFFMESH_CONNECTION)
- col = offMeshCol;
- else
- col = spathCol;
- dd.vertex(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2], col);
- }
- dd.end();
- dd.depthMask(true);
- }
- }
- else if (m_toolMode == TOOLMODE_RAYCAST)
- {
- duDebugDrawNavMeshPoly(&dd, *m_navMesh, m_startRef, startCol);
-
- if (m_nstraightPath)
- {
- for (int i = 1; i < m_npolys; ++i)
- duDebugDrawNavMeshPoly(&dd, *m_navMesh, m_polys[i], pathCol);
-
- dd.depthMask(false);
- const unsigned int spathCol = m_hitResult ? duRGBA(64,16,0,220) : duRGBA(240,240,240,220);
- dd.begin(DU_DRAW_LINES, 2.0f);
- for (int i = 0; i < m_nstraightPath-1; ++i)
- {
- dd.vertex(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2], spathCol);
- dd.vertex(m_straightPath[(i+1)*3], m_straightPath[(i+1)*3+1]+0.4f, m_straightPath[(i+1)*3+2], spathCol);
- }
- dd.end();
- dd.begin(DU_DRAW_POINTS, 4.0f);
- for (int i = 0; i < m_nstraightPath; ++i)
- dd.vertex(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2], spathCol);
- dd.end();
- if (m_hitResult)
- {
- const unsigned int hitCol = duRGBA(0,0,0,128);
- dd.begin(DU_DRAW_LINES, 2.0f);
- dd.vertex(m_hitPos[0], m_hitPos[1] + 0.4f, m_hitPos[2], hitCol);
- dd.vertex(m_hitPos[0] + m_hitNormal[0]*agentRadius,
- m_hitPos[1] + 0.4f + m_hitNormal[1]*agentRadius,
- m_hitPos[2] + m_hitNormal[2]*agentRadius, hitCol);
- dd.end();
- }
- dd.depthMask(true);
- }
- }
- else if (m_toolMode == TOOLMODE_DISTANCE_TO_WALL)
- {
- duDebugDrawNavMeshPoly(&dd, *m_navMesh, m_startRef, startCol);
- dd.depthMask(false);
- duDebugDrawCircle(&dd, m_spos[0], m_spos[1]+agentHeight/2, m_spos[2], m_distanceToWall, duRGBA(64,16,0,220), 2.0f);
- dd.begin(DU_DRAW_LINES, 3.0f);
- dd.vertex(m_hitPos[0], m_hitPos[1] + 0.02f, m_hitPos[2], duRGBA(0,0,0,192));
- dd.vertex(m_hitPos[0], m_hitPos[1] + agentHeight, m_hitPos[2], duRGBA(0,0,0,192));
- dd.end();
- dd.depthMask(true);
- }
- else if (m_toolMode == TOOLMODE_FIND_POLYS_IN_CIRCLE)
- {
- for (int i = 0; i < m_npolys; ++i)
- {
- duDebugDrawNavMeshPoly(&dd, *m_navMesh, m_polys[i], pathCol);
- dd.depthMask(false);
- if (m_parent[i])
- {
- float p0[3], p1[3];
- dd.depthMask(false);
- getPolyCenter(m_navMesh, m_parent[i], p0);
- getPolyCenter(m_navMesh, m_polys[i], p1);
- duDebugDrawArc(&dd, p0[0],p0[1],p0[2], p1[0],p1[1],p1[2], 0.25f, 0.0f, 0.4f, duRGBA(0,0,0,128), 2.0f);
- dd.depthMask(true);
- }
- dd.depthMask(true);
- }
-
- if (m_sposSet && m_eposSet)
- {
- dd.depthMask(false);
- const float dx = m_epos[0] - m_spos[0];
- const float dz = m_epos[2] - m_spos[2];
- const float dist = sqrtf(dx*dx + dz*dz);
- duDebugDrawCircle(&dd, m_spos[0], m_spos[1]+agentHeight/2, m_spos[2], dist, duRGBA(64,16,0,220), 2.0f);
- dd.depthMask(true);
- }
- }
- else if (m_toolMode == TOOLMODE_FIND_POLYS_IN_SHAPE)
- {
- for (int i = 0; i < m_npolys; ++i)
- {
- duDebugDrawNavMeshPoly(&dd, *m_navMesh, m_polys[i], pathCol);
- dd.depthMask(false);
- if (m_parent[i])
- {
- float p0[3], p1[3];
- dd.depthMask(false);
- getPolyCenter(m_navMesh, m_parent[i], p0);
- getPolyCenter(m_navMesh, m_polys[i], p1);
- duDebugDrawArc(&dd, p0[0],p0[1],p0[2], p1[0],p1[1],p1[2], 0.25f, 0.0f, 0.4f, duRGBA(0,0,0,128), 2.0f);
- dd.depthMask(true);
- }
- dd.depthMask(true);
- }
-
- if (m_sposSet && m_eposSet)
- {
- dd.depthMask(false);
- const unsigned int col = duRGBA(64,16,0,220);
- dd.begin(DU_DRAW_LINES, 2.0f);
- for (int i = 0, j = 3; i < 4; j=i++)
- {
- const float* p0 = &m_queryPoly[j*3];
- const float* p1 = &m_queryPoly[i*3];
- dd.vertex(p0, col);
- dd.vertex(p1, col);
- }
- dd.end();
- dd.depthMask(true);
- }
- }
- else if (m_toolMode == TOOLMODE_FIND_LOCAL_NEIGHBOURHOOD)
- {
- for (int i = 0; i < m_npolys; ++i)
- {
- duDebugDrawNavMeshPoly(&dd, *m_navMesh, m_polys[i], pathCol);
- dd.depthMask(false);
- if (m_parent[i])
- {
- float p0[3], p1[3];
- dd.depthMask(false);
- getPolyCenter(m_navMesh, m_parent[i], p0);
- getPolyCenter(m_navMesh, m_polys[i], p1);
- duDebugDrawArc(&dd, p0[0],p0[1],p0[2], p1[0],p1[1],p1[2], 0.25f, 0.0f, 0.4f, duRGBA(0,0,0,128), 2.0f);
- dd.depthMask(true);
- }
- static const int MAX_SEGS = DT_VERTS_PER_POLYGON*4;
- float segs[MAX_SEGS*6];
- dtPolyRef refs[MAX_SEGS];
- memset(refs, 0, sizeof(dtPolyRef)*MAX_SEGS);
- int nsegs = 0;
- m_navQuery->getPolyWallSegments(m_polys[i], &m_filter, segs, refs, &nsegs, MAX_SEGS);
- dd.begin(DU_DRAW_LINES, 2.0f);
- for (int j = 0; j < nsegs; ++j)
- {
- const float* s = &segs[j*6];
-
- // Skip too distant segments.
- float tseg;
- float distSqr = dtDistancePtSegSqr2D(m_spos, s, s+3, tseg);
- if (distSqr > dtSqr(m_neighbourhoodRadius))
- continue;
-
- float delta[3], norm[3], p0[3], p1[3];
- dtVsub(delta, s+3,s);
- dtVmad(p0, s, delta, 0.5f);
- norm[0] = delta[2];
- norm[1] = 0;
- norm[2] = -delta[0];
- dtVnormalize(norm);
- dtVmad(p1, p0, norm, agentRadius*0.5f);
- // Skip backfacing segments.
- if (refs[j])
- {
- unsigned int col = duRGBA(255,255,255,32);
- dd.vertex(s[0],s[1]+agentClimb,s[2],col);
- dd.vertex(s[3],s[4]+agentClimb,s[5],col);
- }
- else
- {
- unsigned int col = duRGBA(192,32,16,192);
- if (dtTriArea2D(m_spos, s, s+3) < 0.0f)
- col = duRGBA(96,32,16,192);
-
- dd.vertex(p0[0],p0[1]+agentClimb,p0[2],col);
- dd.vertex(p1[0],p1[1]+agentClimb,p1[2],col);
- dd.vertex(s[0],s[1]+agentClimb,s[2],col);
- dd.vertex(s[3],s[4]+agentClimb,s[5],col);
- }
- }
- dd.end();
-
- dd.depthMask(true);
- }
-
- if (m_sposSet)
- {
- dd.depthMask(false);
- duDebugDrawCircle(&dd, m_spos[0], m_spos[1]+agentHeight/2, m_spos[2], m_neighbourhoodRadius, duRGBA(64,16,0,220), 2.0f);
- dd.depthMask(true);
- }
- }
-
- if (m_nrandPoints > 0)
- {
- dd.begin(DU_DRAW_POINTS, 6.0f);
- for (int i = 0; i < m_nrandPoints; i++)
- {
- const float* p = &m_randPoints[i*3];
- dd.vertex(p[0],p[1]+0.1f,p[2], duRGBA(220,32,16,192));
- }
- dd.end();
-
- if (m_randPointsInCircle && m_sposSet)
- {
- duDebugDrawCircle(&dd, m_spos[0], m_spos[1]+agentHeight/2, m_spos[2], m_randomRadius, duRGBA(64,16,0,220), 2.0f);
- }
- }
- }
- void NavMeshTesterTool::handleRenderOverlay(double* proj, double* model, int* view)
- {
- GLdouble x, y, z;
-
- // Draw start and end point labels
- if (m_sposSet && gluProject((GLdouble)m_spos[0], (GLdouble)m_spos[1], (GLdouble)m_spos[2],
- model, proj, view, &x, &y, &z))
- {
- imguiDrawText((int)x, (int)(y-25), IMGUI_ALIGN_CENTER, "Start", imguiRGBA(0,0,0,220));
- }
- if (m_eposSet && gluProject((GLdouble)m_epos[0], (GLdouble)m_epos[1], (GLdouble)m_epos[2],
- model, proj, view, &x, &y, &z))
- {
- imguiDrawText((int)x, (int)(y-25), IMGUI_ALIGN_CENTER, "End", imguiRGBA(0,0,0,220));
- }
-
- // Tool help
- const int h = view[3];
- imguiDrawText(280, h-40, IMGUI_ALIGN_LEFT, "LMB+SHIFT: Set start location LMB: Set end location", imguiRGBA(255,255,255,192));
- }
- void NavMeshTesterTool::drawAgent(const float* pos, float r, float h, float c, const unsigned int col)
- {
- duDebugDraw& dd = m_sample->getDebugDraw();
-
- dd.depthMask(false);
-
- // Agent dimensions.
- duDebugDrawCylinderWire(&dd, pos[0]-r, pos[1]+0.02f, pos[2]-r, pos[0]+r, pos[1]+h, pos[2]+r, col, 2.0f);
- duDebugDrawCircle(&dd, pos[0],pos[1]+c,pos[2],r,duRGBA(0,0,0,64),1.0f);
- unsigned int colb = duRGBA(0,0,0,196);
- dd.begin(DU_DRAW_LINES);
- dd.vertex(pos[0], pos[1]-c, pos[2], colb);
- dd.vertex(pos[0], pos[1]+c, pos[2], colb);
- dd.vertex(pos[0]-r/2, pos[1]+0.02f, pos[2], colb);
- dd.vertex(pos[0]+r/2, pos[1]+0.02f, pos[2], colb);
- dd.vertex(pos[0], pos[1]+0.02f, pos[2]-r/2, colb);
- dd.vertex(pos[0], pos[1]+0.02f, pos[2]+r/2, colb);
- dd.end();
-
- dd.depthMask(true);
- }
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