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- //
- // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- // 3. This notice may not be removed or altered from any source distribution.
- //
- #define _USE_MATH_DEFINES
- #include <cmath>
- #include <cstdio>
- #include "imgui.h"
- #include "SDL.h"
- #include "SDL_opengl.h"
- // Some math headers don't have PI defined.
- static const float PI = 3.14159265f;
- void imguifree(void* ptr, void* userptr);
- void* imguimalloc(size_t size, void* userptr);
- #define STBTT_malloc(x,y) imguimalloc(x,y)
- #define STBTT_free(x,y) imguifree(x,y)
- #define STB_TRUETYPE_IMPLEMENTATION
- #include "stb_truetype.h"
- void imguifree(void* ptr, void* /*userptr*/)
- {
- free(ptr);
- }
- void* imguimalloc(size_t size, void* /*userptr*/)
- {
- return malloc(size);
- }
- static const unsigned TEMP_COORD_COUNT = 100;
- static float g_tempCoords[TEMP_COORD_COUNT*2];
- static float g_tempNormals[TEMP_COORD_COUNT*2];
- static const int CIRCLE_VERTS = 8*4;
- static float g_circleVerts[CIRCLE_VERTS*2];
- static stbtt_bakedchar g_cdata[96]; // ASCII 32..126 is 95 glyphs
- static GLuint g_ftex = 0;
- inline unsigned int RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
- {
- return (r) | (g << 8) | (b << 16) | (a << 24);
- }
- static void drawPolygon(const float* coords, unsigned numCoords, float r, unsigned int col)
- {
- if (numCoords > TEMP_COORD_COUNT) numCoords = TEMP_COORD_COUNT;
-
- for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++)
- {
- const float* v0 = &coords[j*2];
- const float* v1 = &coords[i*2];
- float dx = v1[0] - v0[0];
- float dy = v1[1] - v0[1];
- float d = sqrtf(dx*dx+dy*dy);
- if (d > 0)
- {
- d = 1.0f/d;
- dx *= d;
- dy *= d;
- }
- g_tempNormals[j*2+0] = dy;
- g_tempNormals[j*2+1] = -dx;
- }
-
- for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++)
- {
- float dlx0 = g_tempNormals[j*2+0];
- float dly0 = g_tempNormals[j*2+1];
- float dlx1 = g_tempNormals[i*2+0];
- float dly1 = g_tempNormals[i*2+1];
- float dmx = (dlx0 + dlx1) * 0.5f;
- float dmy = (dly0 + dly1) * 0.5f;
- float dmr2 = dmx*dmx + dmy*dmy;
- if (dmr2 > 0.000001f)
- {
- float scale = 1.0f / dmr2;
- if (scale > 10.0f) scale = 10.0f;
- dmx *= scale;
- dmy *= scale;
- }
- g_tempCoords[i*2+0] = coords[i*2+0]+dmx*r;
- g_tempCoords[i*2+1] = coords[i*2+1]+dmy*r;
- }
-
- unsigned int colTrans = RGBA(col&0xff, (col>>8)&0xff, (col>>16)&0xff, 0);
-
- glBegin(GL_TRIANGLES);
-
- glColor4ubv((GLubyte*)&col);
-
- for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++)
- {
- glVertex2fv(&coords[i*2]);
- glVertex2fv(&coords[j*2]);
- glColor4ubv((GLubyte*)&colTrans);
- glVertex2fv(&g_tempCoords[j*2]);
-
- glVertex2fv(&g_tempCoords[j*2]);
- glVertex2fv(&g_tempCoords[i*2]);
-
- glColor4ubv((GLubyte*)&col);
- glVertex2fv(&coords[i*2]);
- }
-
- glColor4ubv((GLubyte*)&col);
- for (unsigned i = 2; i < numCoords; ++i)
- {
- glVertex2fv(&coords[0]);
- glVertex2fv(&coords[(i-1)*2]);
- glVertex2fv(&coords[i*2]);
- }
-
- glEnd();
- }
- static void drawRect(float x, float y, float w, float h, float fth, unsigned int col)
- {
- float verts[4*2] =
- {
- x+0.5f, y+0.5f,
- x+w-0.5f, y+0.5f,
- x+w-0.5f, y+h-0.5f,
- x+0.5f, y+h-0.5f,
- };
- drawPolygon(verts, 4, fth, col);
- }
- /*
- static void drawEllipse(float x, float y, float w, float h, float fth, unsigned int col)
- {
- float verts[CIRCLE_VERTS*2];
- const float* cverts = g_circleVerts;
- float* v = verts;
-
- for (int i = 0; i < CIRCLE_VERTS; ++i)
- {
- *v++ = x + cverts[i*2]*w;
- *v++ = y + cverts[i*2+1]*h;
- }
-
- drawPolygon(verts, CIRCLE_VERTS, fth, col);
- }
- */
- static void drawRoundedRect(float x, float y, float w, float h, float r, float fth, unsigned int col)
- {
- const unsigned n = CIRCLE_VERTS/4;
- float verts[(n+1)*4*2];
- const float* cverts = g_circleVerts;
- float* v = verts;
-
- for (unsigned i = 0; i <= n; ++i)
- {
- *v++ = x+w-r + cverts[i*2]*r;
- *v++ = y+h-r + cverts[i*2+1]*r;
- }
-
- for (unsigned i = n; i <= n*2; ++i)
- {
- *v++ = x+r + cverts[i*2]*r;
- *v++ = y+h-r + cverts[i*2+1]*r;
- }
-
- for (unsigned i = n*2; i <= n*3; ++i)
- {
- *v++ = x+r + cverts[i*2]*r;
- *v++ = y+r + cverts[i*2+1]*r;
- }
-
- for (unsigned i = n*3; i < n*4; ++i)
- {
- *v++ = x+w-r + cverts[i*2]*r;
- *v++ = y+r + cverts[i*2+1]*r;
- }
- *v++ = x+w-r + cverts[0]*r;
- *v++ = y+r + cverts[1]*r;
-
- drawPolygon(verts, (n+1)*4, fth, col);
- }
- static void drawLine(float x0, float y0, float x1, float y1, float r, float fth, unsigned int col)
- {
- float dx = x1-x0;
- float dy = y1-y0;
- float d = sqrtf(dx*dx+dy*dy);
- if (d > 0.0001f)
- {
- d = 1.0f/d;
- dx *= d;
- dy *= d;
- }
- float nx = dy;
- float ny = -dx;
- float verts[4*2];
- r -= fth;
- r *= 0.5f;
- if (r < 0.01f) r = 0.01f;
- dx *= r;
- dy *= r;
- nx *= r;
- ny *= r;
-
- verts[0] = x0-dx-nx;
- verts[1] = y0-dy-ny;
-
- verts[2] = x0-dx+nx;
- verts[3] = y0-dy+ny;
-
- verts[4] = x1+dx+nx;
- verts[5] = y1+dy+ny;
-
- verts[6] = x1+dx-nx;
- verts[7] = y1+dy-ny;
-
- drawPolygon(verts, 4, fth, col);
- }
- bool imguiRenderGLInit(const char* fontpath)
- {
- for (int i = 0; i < CIRCLE_VERTS; ++i)
- {
- float a = (float)i/(float)CIRCLE_VERTS * PI*2;
- g_circleVerts[i*2+0] = cosf(a);
- g_circleVerts[i*2+1] = sinf(a);
- }
- // Load font.
- FILE* fp = fopen(fontpath, "rb");
- if (!fp) return false;
- if (fseek(fp, 0, SEEK_END) != 0)
- {
- fclose(fp);
- return false;
- }
- long size = ftell(fp);
- if (size < 0)
- {
- fclose(fp);
- return false;
- }
- if (fseek(fp, 0, SEEK_SET) != 0)
- {
- fclose(fp);
- return false;
- }
-
- unsigned char* ttfBuffer = (unsigned char*)malloc(size);
- if (!ttfBuffer)
- {
- fclose(fp);
- return false;
- }
-
- size_t readLen = fread(ttfBuffer, 1, size, fp);
- fclose(fp);
- if (readLen != static_cast<size_t>(size))
- {
- free(ttfBuffer);
- return false;
- }
- fp = 0;
-
- unsigned char* bmap = (unsigned char*)malloc(512*512);
- if (!bmap)
- {
- free(ttfBuffer);
- return false;
- }
-
- stbtt_BakeFontBitmap(ttfBuffer,0, 15.0f, bmap,512,512, 32,96, g_cdata);
-
- // can free ttf_buffer at this point
- glGenTextures(1, &g_ftex);
- glBindTexture(GL_TEXTURE_2D, g_ftex);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, bmap);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- free(ttfBuffer);
- free(bmap);
- return true;
- }
- void imguiRenderGLDestroy()
- {
- if (g_ftex)
- {
- glDeleteTextures(1, &g_ftex);
- g_ftex = 0;
- }
- }
- static void getBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index,
- float *xpos, float *ypos, stbtt_aligned_quad *q)
- {
- stbtt_bakedchar *b = chardata + char_index;
- int round_x = STBTT_ifloor(*xpos + b->xoff);
- int round_y = STBTT_ifloor(*ypos - b->yoff);
-
- q->x0 = (float)round_x;
- q->y0 = (float)round_y;
- q->x1 = (float)round_x + b->x1 - b->x0;
- q->y1 = (float)round_y - b->y1 + b->y0;
-
- q->s0 = b->x0 / (float)pw;
- q->t0 = b->y0 / (float)pw;
- q->s1 = b->x1 / (float)ph;
- q->t1 = b->y1 / (float)ph;
-
- *xpos += b->xadvance;
- }
- static const float g_tabStops[4] = {150, 210, 270, 330};
- static float getTextLength(stbtt_bakedchar *chardata, const char* text)
- {
- float xpos = 0;
- float len = 0;
- while (*text)
- {
- int c = (unsigned char)*text;
- if (c == '\t')
- {
- for (int i = 0; i < 4; ++i)
- {
- if (xpos < g_tabStops[i])
- {
- xpos = g_tabStops[i];
- break;
- }
- }
- }
- else if (c >= 32 && c < 128)
- {
- stbtt_bakedchar *b = chardata + c-32;
- int round_x = STBTT_ifloor((xpos + b->xoff) + 0.5);
- len = round_x + b->x1 - b->x0 + 0.5f;
- xpos += b->xadvance;
- }
- ++text;
- }
- return len;
- }
- static void drawText(float x, float y, const char *text, int align, unsigned int col)
- {
- if (!g_ftex) return;
- if (!text) return;
-
- if (align == IMGUI_ALIGN_CENTER)
- x -= getTextLength(g_cdata, text)/2;
- else if (align == IMGUI_ALIGN_RIGHT)
- x -= getTextLength(g_cdata, text);
-
- glColor4ub(col&0xff, (col>>8)&0xff, (col>>16)&0xff, (col>>24)&0xff);
-
- glEnable(GL_TEXTURE_2D);
-
- // assume orthographic projection with units = screen pixels, origin at top left
- glBindTexture(GL_TEXTURE_2D, g_ftex);
-
- glBegin(GL_TRIANGLES);
-
- const float ox = x;
-
- while (*text)
- {
- int c = (unsigned char)*text;
- if (c == '\t')
- {
- for (int i = 0; i < 4; ++i)
- {
- if (x < g_tabStops[i]+ox)
- {
- x = g_tabStops[i]+ox;
- break;
- }
- }
- }
- else if (c >= 32 && c < 128)
- {
- stbtt_aligned_quad q;
- getBakedQuad(g_cdata, 512,512, c-32, &x,&y,&q);
-
- glTexCoord2f(q.s0, q.t0);
- glVertex2f(q.x0, q.y0);
- glTexCoord2f(q.s1, q.t1);
- glVertex2f(q.x1, q.y1);
- glTexCoord2f(q.s1, q.t0);
- glVertex2f(q.x1, q.y0);
-
- glTexCoord2f(q.s0, q.t0);
- glVertex2f(q.x0, q.y0);
- glTexCoord2f(q.s0, q.t1);
- glVertex2f(q.x0, q.y1);
- glTexCoord2f(q.s1, q.t1);
- glVertex2f(q.x1, q.y1);
- }
- ++text;
- }
-
- glEnd();
- glDisable(GL_TEXTURE_2D);
- }
- void imguiRenderGLDraw()
- {
- const imguiGfxCmd* q = imguiGetRenderQueue();
- int nq = imguiGetRenderQueueSize();
- const float s = 1.0f/8.0f;
- glDisable(GL_SCISSOR_TEST);
- for (int i = 0; i < nq; ++i)
- {
- const imguiGfxCmd& cmd = q[i];
- if (cmd.type == IMGUI_GFXCMD_RECT)
- {
- if (cmd.rect.r == 0)
- {
- drawRect((float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f,
- (float)cmd.rect.w*s-1, (float)cmd.rect.h*s-1,
- 1.0f, cmd.col);
- }
- else
- {
- drawRoundedRect((float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f,
- (float)cmd.rect.w*s-1, (float)cmd.rect.h*s-1,
- (float)cmd.rect.r*s, 1.0f, cmd.col);
- }
- }
- else if (cmd.type == IMGUI_GFXCMD_LINE)
- {
- drawLine(cmd.line.x0*s, cmd.line.y0*s, cmd.line.x1*s, cmd.line.y1*s, cmd.line.r*s, 1.0f, cmd.col);
- }
- else if (cmd.type == IMGUI_GFXCMD_TRIANGLE)
- {
- if (cmd.flags == 1)
- {
- const float verts[3*2] =
- {
- (float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f,
- (float)cmd.rect.x*s+0.5f+(float)cmd.rect.w*s-1, (float)cmd.rect.y*s+0.5f+(float)cmd.rect.h*s/2-0.5f,
- (float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f+(float)cmd.rect.h*s-1,
- };
- drawPolygon(verts, 3, 1.0f, cmd.col);
- }
- if (cmd.flags == 2)
- {
- const float verts[3*2] =
- {
- (float)cmd.rect.x*s+0.5f, (float)cmd.rect.y*s+0.5f+(float)cmd.rect.h*s-1,
- (float)cmd.rect.x*s+0.5f+(float)cmd.rect.w*s/2-0.5f, (float)cmd.rect.y*s+0.5f,
- (float)cmd.rect.x*s+0.5f+(float)cmd.rect.w*s-1, (float)cmd.rect.y*s+0.5f+(float)cmd.rect.h*s-1,
- };
- drawPolygon(verts, 3, 1.0f, cmd.col);
- }
- }
- else if (cmd.type == IMGUI_GFXCMD_TEXT)
- {
- drawText(cmd.text.x, cmd.text.y, cmd.text.text, cmd.text.align, cmd.col);
- }
- else if (cmd.type == IMGUI_GFXCMD_SCISSOR)
- {
- if (cmd.flags)
- {
- glEnable(GL_SCISSOR_TEST);
- glScissor(cmd.rect.x, cmd.rect.y, cmd.rect.w, cmd.rect.h);
- }
- else
- {
- glDisable(GL_SCISSOR_TEST);
- }
- }
- }
- glDisable(GL_SCISSOR_TEST);
- }
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