123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566 |
- --[[
- Script Name : Quests/Nettleville/sketch_the_qeynos_claymore_monument.lua
- Script Author : Dorbin
- Script Date : 2022.06.24 03:06:44
- Script Purpose :
- Zone : Nettleville
- Quest Giver:
- Preceded by: None
- Followed by:
- --]]
- require "SpawnScripts/Generic/DialogModule"
- function Init(Quest)
- AddQuestStepLocation(Quest, 1, "I need to sketch the Qeynos Claymore.", 7, "I need to search North Qeynos for the Qeynos Claymore monument.", 195, 295.30, -18.08, -21.15)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- UpdateQuestZone(Quest,"North Qeynos")
- end
- function Accepted(Quest, QuestGiver, Player)
- FaceTarget(QuestGiver, Player)
- Dialog.New(QuestGiver, Player)
- PlayFlavor(QuestGiver, "", "", "thanks", 0, 0, Player)
- Dialog.AddDialog("Take this sketch pad and search the center of Qeynos for the Qeynos Claymore Monument. I have an order for a duplicate of the legendary sword. I need an accurate sketch to use as a model.")
- Dialog.AddVoiceover("voiceover/english/smith_cayless_chambers/qey_village01/smithcayless002.mp3", 1924901518, 3903244949)
- if GetClass(Player)== 54 then
- Dialog.AddOption("I'm actually a bit of a scholar. Hopefully my skills will prove useful.")
- end
- Dialog.AddOption("No promises on my drawing skills, but I'll be back with a sketch.")
- Dialog.Start()
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Step1Complete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 1, "I have sketched the Qeynos Claymore monument.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I have sketched the Qeynos Claymore monument.")
- UpdateQuestZone(Quest,"Nettleville")
- AddQuestStepChat(Quest, 2, "I need to give my sketch to Smith Cayless Chambers.", 1, "I need to deliver my sketch of the Claymore Monument to Smith Cayless Chambers in Nettleville.", 195, 2330041)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I returned to Smith Cayless Chambers.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I returned to Smith Cayless Chambers.")
-
- UpdateQuestDescription(Quest, "I discovered and sketched the Qeynos Claymore monument. I have given the sketchpad to Smith Cayless Chambers in Nettleville. She paid me for my service and threw in a easel for my future artistic endeavors.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
|