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- --[[
- Script Name : SpawnScripts/BeggarsCourt/MolinDriftwater.lua
- Script Purpose : Molin Driftwater
- Script Author : torsten
- Script Date : 2022.07.18
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- RandomGreeting(NPC, Spawn)
- end
- function RandomGreeting(NPC, Spawn)
- local choice = MakeRandomInt(1,3)
- if choice == 1 then
- PlayFlavor(NPC, "", "Are you going to buy anything today or am I just wasting my time? This isn't a museum display you know!", "glare", 0, 0, Spawn, 0)
- elseif choice == 2 then
- PlayFlavor(NPC, "", "The stuff's over there. Just let me know if you find anything you like.", "ponder", 0, 0, Spawn, 0)
- elseif choice == 3 then
- PlayFlavor(NPC, "", "Hello there, kind adventurer. My merchandise carries the seal of the Overlord himself! Go ahead, take a look!", "salute_freeport", 0, 0, Spawn, 0)
- end
- end
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