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- --[[
- Script Name : SpawnScripts/Classic_forest/arockadderRoam1.lua
- Script Author : LordPazuzu
- Script Date : 2022.10.12 04:10:13
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 5
- local level2 = 6
- local level3 = 7
- local difficulty1 = 6
- local hp1 = 130
- local power1 = 65
- local difficulty2 = 6
- local hp2 = 150
- local power2 = 80
- local difficulty3 =6
- local hp3 = 200
- local power3 = 90
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- elseif Level == level3
- then
- SpawnSet(NPC, "difficulty", difficulty3)
- SpawnSet(NPC, "hp", hp3)
- SpawnSet(NPC, "power", power3)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 1034.02, -21.58, -596.64, 1, 0)
- MovementLoopAddLocation(NPC, 1038.07, -21.11, -597.86, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1038.07, -21.11, -597.86, 1, 0)
- MovementLoopAddLocation(NPC, 1030.29, -21.66, -592.36, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1030.29, -21.66, -592.36, 1, 0)
- MovementLoopAddLocation(NPC, 1030.68, -21.71, -597.55, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1030.68, -21.71, -597.55, 1, 0)
- MovementLoopAddLocation(NPC, 1037.06, -21.33, -596.61, 1, math.random(5,10))
- MovementLoopAddLocation(NPC, 1037.06, -21.33, -596.61, 1, 0)
- MovementLoopAddLocation(NPC, 1034.02, -21.58, -596.64, 1, math.random(5,10))
- end
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